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Sanity Best Practices

SanityOfficialPublished by Sanity

  • Skill
  • Tool integration
  • Software development
  • MIT
  • No issues found

From the author

Sanity development best practices for schema design, GROQ queries, TypeGen, Visual Editing, images, Portable Text, Studio structure, localization, migrations, Sanity Functions, webhooks, Blueprints, and framework integrations such as Next.js, Nuxt, Astro, Remix, SvelteKit, Angular, Hydrogen, the App SDK, and Studios or apps running in the Sanity Dashboard (defineApplication). Use this skill whenever working with Sanity schemas, defineType or defineField, GROQ or defineQuery, content modeling, Presentation or preview setups, Sanity-powered frontend integrations, event-driven content automation, documentEventHandler, defineDocumentFunction, defineMediaLibraryAssetFunction, @sanity/functions, @sanity/blueprints, sanity.blueprint.ts, event-driven content automation, or when reviewing and fixing a Sanity codebase.
— the description by Sanity

AutoGineer summary

Written by AutoGineer from the skill’s own files, not by the author

This skill provides a comprehensive collection of best practices, architectural patterns, and integration guides for the Sanity ecosystem. It covers the full development lifecycle, including schema design, GROQ query optimization, TypeGen configuration, and framework-specific integrations like Next.js, Angular, and Remix. It also includes guidance on infrastructure management via Blueprints, content automation with Sanity Functions, and building custom applications with the Sanity App SDK.

What it does

  • Provides standardized patterns for Sanity schema design and content modeling.
  • Offers integration guides for major frontend frameworks and the Sanity App SDK.
  • Defines best practices for GROQ query performance and type safety with TypeGen.
  • Outlines rules for media handling, including video asset management.
  • Details configuration for Sanity Studio structure and Visual Editing.
  • Explains infrastructure-as-code workflows using Sanity Blueprints.

When to use it

  • When starting a new Sanity project or onboarding team members.
  • When integrating Sanity with frameworks like Next.js, Astro, or Angular.
  • When optimizing GROQ queries or implementing type-safe data fetching.
  • When designing complex content schemas or implementing localization.
  • When setting up live previews, Visual Editing, or custom Studio structures.
  • When automating content workflows or managing infrastructure via Blueprints.

Advantages

  • Maintained by Sanity, ensuring alignment with current platform standards.
  • Reduces technical debt by enforcing consistent schema and query patterns.
  • Provides clear decision matrices for complex topics like video and localization.
  • Includes framework-specific guidance to accelerate frontend integration.
  • Promotes maintainable project structures and type-safe development workflows.

Usage examples

“What are the best practices for handling video in Sanity?”
The skill advises against using standard file assets for production video due to bandwidth costs, recommending the Sanity Media Library with Mux for Enterprise plans or dedicated services like Mux, YouTube, or Vimeo for others.
“How do I set up TypeGen for an Angular monorepo?”
The skill provides a configuration example for studio/sanity.cli.ts to point TypeGen at the Angular source files, ensuring generated types are correctly integrated into the Angular project.
“What is the recommended way to structure singleton documents?”
The skill recommends using explicit document IDs for singleton documents and controlling them via the Studio Structure, while letting Sanity generate IDs for all other document types.
“How should I fetch data in a React app using the App SDK?”
The skill mandates wrapping data-fetching components in Suspense, using documentId as a React key, and preferring useDocuments and useDocumentProjection over raw GROQ hooks.

Install

  1. Download the skill as a ZIP:

    https://autogineer.com/agent-skills/sanity-io/sanity-best-practices/download
  2. Unzip it into the cross-client skills folder of your project:

    mkdir -p .agents/skills && unzip sanity-best-practices.zip -d .agents/skills

Documentation by Sanity

Sanity Best Practices

Comprehensive best practices and integration guides for Sanity development, maintained by Sanity. Use the quick reference below to load only the one or two topic files that match the task.

When to Apply

Reference these guidelines when:

  • Setting up a new Sanity project or onboarding

  • Integrating Sanity with a frontend framework (Next.js, Nuxt, Astro, Remix, SvelteKit, Hydrogen)

  • Writing GROQ queries or optimizing performance

  • Designing content schemas

  • Implementing Visual Editing and live preview

  • Working with images, Portable Text, or page builders

  • Configuring Sanity Studio structure

  • Setting up TypeGen for type safety

  • Implementing localization

  • Migrating content from other systems

  • Building custom apps with the Sanity App SDK

  • Developing or deploying a Studio or app in the Sanity Dashboard

  • Managing infrastructure with Blueprints

  • Automating content workflows with Sanity Functions or webhooks

Global Rules

  • Let Sanity generate _id values for ordinary documents. Do not create deterministic UUIDs, slug-derived IDs, or legacy-system IDs when creating documents.

  • Model relationships with reference fields, then resolve related documents with GROQ lookups, source-key fields, or returned _id values from created documents.

  • Use explicit document IDs mainly for singleton documents controlled by Studio Structure, including localized singletons such as homePage-en.

Video

  • Do not store or serve video from Sanity file assets for production playback. File assets are delivered as raw downloads with no transcoding or adaptive streaming, and video traffic drives very high bandwidth usage and unexpectedly large bills.

  • On Enterprise plans with the video add-on, use Sanity Media Library for video: uploads are transcoded and streamed adaptively via Mux. Model video fields with defineVideoField() from sanity/media-library and play them with @mux/mux-player-react using the asset's playback ID.

  • On other plans, use a dedicated video service: install sanity-plugin-mux-input to upload and manage videos in your Mux account from the Studio, or host video on a platform such as YouTube or Vimeo and store only the embed URL in Sanity.

  • Small clips and short previews in a file field are acceptable, but any user-facing video at scale must go through Media Library or a streaming service.

Quick Reference

Integration Guides
  • get-started - Interactive onboarding for new Sanity projects

  • nextjs - Next.js App Router, Live Content API, standalone Studio

  • nuxt - Nuxt integration with @nuxtjs/sanity

  • angular - Angular integration with @sanity/client, signals, resource API

  • astro - Astro integration with @sanity/astro

  • remix - React Router / Remix integration

  • svelte - SvelteKit integration with @sanity/svelte-loader

  • hydrogen - Shopify Hydrogen with Sanity

  • project-structure - Standalone Studio and monorepo patterns

  • app-sdk - Custom applications with Sanity App SDK

  • dashboard - Studios and apps in the Sanity Dashboard: defineApplication, local dev, deploys, Dashboard hooks

  • blueprints - Infrastructure as Code: blueprint files, stacks, plan/deploy workflow, error recovery, CI deploys

  • functions - Automating content workflows with Sanity Functions and webhooks

Topic Guides
  • groq - GROQ query patterns, type safety, performance optimization

  • schema - Schema design, field definitions, validation, deprecation patterns

  • visual-editing - Presentation Tool, Stega, overlays, live preview

  • page-builder - Page Builder arrays, block components, live editing

  • portable-text - Rich text rendering and custom components

  • image - Image schema, URL builder, hotspots, LQIP, Next.js Image

  • studio-structure - Desk structure, singletons, navigation

  • typegen - TypeGen configuration, workflow, type utilities

  • seo - Metadata, sitemaps, Open Graph, JSON-LD

  • localization - i18n patterns, document vs field-level, locale management

  • migration - Content import overview (see also migration-html-import)

  • migration-html-import - HTML to Portable Text with @portabletext/block-tools

How to Use

Start with the single framework or topic guide that best matches the request, then read additional references only when the task crosses concerns. Use these reference files for detailed explanations and code examples:

references/groq.md
references/schema.md
references/nextjs.md

Each reference file contains:

  • Comprehensive topic or integration coverage

  • Incorrect and correct code examples

  • Decision matrices and workflow guidance

  • Framework-specific patterns where applicable

Files

references/visual-editing.md


title: "Sanity Visual Editing Rules" description: Comprehensive guide for Sanity Visual Editing, including Presentation Tool, Stega (Content Source Maps), and Overlays.

Sanity Visual Editing Rules

1. Concepts

Presentation Tool

The Studio plugin (sanity/presentation) that renders your front-end application inside an iframe in the Studio. It enables the "Edit" overlay and bidirectional navigation.

Content Source Maps (Stega)

Invisible characters embedded in strings that tell the Presentation Tool which field in which document the content comes from.

  • Mechanism: Sanity encodes document ID, field path, and dataset info into string values.

  • Result: Click-to-edit functionality in the preview.

Loaders

Framework-agnostic or specific libraries that handle:

  1. Fetching data (production vs. preview).

  2. Subscribing to real-time updates (Live Content API).

  3. Encoding Stega strings (if not handled by the Content Lake automatically).

2. The Golden Rule of Stega (Clean Data)

When Visual Editing is enabled, string fields will contain invisible characters. You MUST clean them before using the value for logic.

ScenarioClean?Why
Comparing strings (if (x === 'y'))✅ YesStega breaks equality
Using as object keys✅ YesKeys won't match
Using as HTML IDs✅ YesInvalid characters
Passing to third-party libraries✅ YesMay validate input
Rendering text (<h1>{title}</h1>)❌ NoBreaks click-to-edit
Passing to <PortableText />❌ NoHandles internally
Passing to image helpers❌ NoHandles internally
import { stegaClean } from "@sanity/client/stega";

export function Layout({ align }: { align: string }) {
  // Good: Clean before comparison
  const cleanAlign = stegaClean(align);
  return <div className={cleanAlign === 'center' ? 'mx-auto' : ''} />
}

3. Token Handling (Security)

Store your read token in a dedicated file that throws if missing:

// src/sanity/lib/token.ts
export const token = process.env.SANITY_API_READ_TOKEN

if (!token) {
  throw new Error('Missing SANITY_API_READ_TOKEN')
}

Never expose tokens in client bundles. Pass to defineLive for server/browser use only when Draft Mode is enabled.

4. Setup: Presentation Tool

File: sanity.config.ts

import { defineConfig } from 'sanity'
import { presentationTool } from 'sanity/presentation'
import { resolve } from '@/sanity/presentation/resolve'

export default defineConfig({
  // ...
  plugins: [
    presentationTool({
      resolve, // Document locations (see below)
      previewUrl: {
        initial: process.env.SANITY_STUDIO_PREVIEW_URL || 'http://localhost:3000',
        previewMode: {
          enable: '/api/draft-mode/enable',
        },
      },
    }),
  ],
})

A relative initial (e.g. '/en') resolves against the Studio's origin, so use an absolute URL when the front-end is a separate app. Don't use the deprecated previewUrl.origin: it is ignored whenever initial is a string.

Document Locations

Show where documents appear in the front-end — enables quick navigation between Structure and Presentation tools.

// src/sanity/presentation/resolve.ts
import { defineLocations, PresentationPluginOptions } from 'sanity/presentation'

export const resolve: PresentationPluginOptions['resolve'] = {
  locations: {
    post: defineLocations({
      select: { title: 'title', slug: 'slug.current' },
      resolve: (doc) => ({
        locations: [
          { title: doc?.title || 'Untitled', href: `/posts/${doc?.slug}` },
          { title: 'Posts index', href: `/posts` },
        ],
      }),
    }),
    // Add more document types as needed
  },
}

5. Visual Editing Overlays

Render <VisualEditing /> in Draft Mode for click-to-edit overlays.

Next.js (App Router):

// layout.tsx
import { VisualEditing } from 'next-sanity/visual-editing'
import { draftMode } from 'next/headers'
import { DisableDraftMode } from '@/components/disable-draft-mode'

export default async function RootLayout({ children }) {
  return (
    <html>
      <body>
        {children}
        {(await draftMode()).isEnabled && (
          <>
            <DisableDraftMode />
            <VisualEditing />
          </>
        )}
      </body>
    </html>
  )
}
Disable Draft Mode Button

Useful for content authors to exit preview and see published content:

// src/components/disable-draft-mode.tsx
'use client'
import { useDraftModeEnvironment } from 'next-sanity/hooks'

export function DisableDraftMode() {
  const environment = useDraftModeEnvironment()
  // Only show outside of Presentation Tool
  if (environment !== 'live' && environment !== 'unknown') return null

  return (
    <a href="/api/draft-mode/disable" className="fixed bottom-4 right-4 bg-gray-50 px-4 py-2">
      Disable Draft Mode
    </a>
  )
}

Remix/Svelte: See framework-specific rules for useLiveMode and enableVisualEditing patterns.

6. SEO & Metadata (Critical)

NEVER allow Stega strings in <head> tags (Title, Description, Canonical URLs). It destroys SEO rankings and looks broken in search results.

  • Next.js: Set stega: false in generateMetadata.

  • General: Explicitly clean fields used in <title> or <meta>.

// Next.js Example — disable stega at fetch level
export async function generateMetadata({ params }) {
  const { data } = await sanityFetch({
    query: SEO_QUERY,
    stega: false // Critical
  })
  return { title: data.title }
}

Alternative: If you can't disable stega at the fetch level, clean explicitly:

import { stegaClean } from "@sanity/client/stega";

export async function generateMetadata({ params }) {
  const { data } = await sanityFetch({ query: PAGE_QUERY })
  return { 
    title: stegaClean(data.title),
    description: stegaClean(data.description),
    openGraph: { url: stegaClean(data.canonicalUrl) }
  }
}

7. Drag-and-Drop Reordering (Advanced)

For arrays (e.g., "Related Posts"), enable drag-and-drop in the preview using data-sanity attributes and useOptimistic:

import { createDataAttribute } from 'next-sanity'
import { useOptimistic } from 'next-sanity/hooks'

// Add data-sanity to array container
<ul data-sanity={createDataAttribute({ id: documentId, type: 'post', path: 'relatedPosts' }).toString()}>
  {items.map((item) => (
    <li key={item._key} data-sanity={createDataAttribute({
      id: documentId, type: 'post', path: `relatedPosts[_key=="${item._key}"]`
    }).toString()}>
      {item.title}
    </li>
  ))}
</ul>

Key requirements:

  • Query must include _key for array items

  • Use useOptimistic hook for instant UI updates during mutations

8. Optimistic Updates for Faster Editing

By default, editing a field in the Presentation Tool triggers a full page re-render. For pages with many components, this can feel sluggish. Presentation queries solve this by fetching only the specific block being edited.

The Concept

Instead of:

  1. User edits a field -> Full page query re-runs -> All components re-render

You get:

  1. User edits a field -> Block-specific query runs -> Only that component re-renders

How It Works
  1. Create a targeted query that fetches just the block data using _key:

*[_id == $documentId][0]{
  "heroBlock": pageBuilder[_key == $blockKey && _type == "hero"][0]{
    title, subtitle, image
  }
}
  1. Use a presentation query hook in your component (e.g., usePresentationQuery in Next.js)

  2. Fall back to initial props when not in presentation mode

This pattern works for both Page Builder blocks (pageBuilder[]) and Portable Text blocks (body[]).

See framework-specific rules for implementation:

  • Next.js: nextjs.md (Section 9)

  • Page Builder: page-builder.md (Section 5)

  • Portable Text: portable-text.md (Section 7)

9. Framework Specifics

FrameworkLoader PackageKey Components
Next.jsnext-sanity<VisualEditing />, defineLive, usePresentationQuery
Remix@sanity/react-loadercreateQueryStore, useLiveMode, enableVisualEditing
Svelte@sanity/svelte-loadercreateRequestHandler, useLiveMode, enableVisualEditing
Nuxt@nuxtjs/sanityAutomatic via module config (visualEditing: {})
Astro@sanity/astrosanity({ useCdn: false, stega: true })

Requirements and compatibility

Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta

“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.

Security

No issues found by our static scan· No issues found

A static scan is not a guarantee. Skills are third-party content: review a skill before you let an agent use it.

Attribution and licence

Published by
Sanity
Publisher
Sanity (Official)
Source
sanity-io/agent-toolkit · skills/sanity-best-practices · commit 3ed3a14
Licence
MIT License (redistribution allowed)
  • LICENSE (added by AutoGineer from LICENSE)
  • ATTRIBUTION.md (written by AutoGineer)
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