Generated banner for Sanity Best Practices
Generated logo for Sanity Best Practices

Sanity Best Practices

SanityOfficialPublished by Sanity

  • Skill
  • Tool integration
  • Software development
  • MIT
  • No issues found

From the author

Sanity development best practices for schema design, GROQ queries, TypeGen, Visual Editing, images, Portable Text, Studio structure, localization, migrations, Sanity Functions, webhooks, Blueprints, and framework integrations such as Next.js, Nuxt, Astro, Remix, SvelteKit, Angular, Hydrogen, the App SDK, and Studios or apps running in the Sanity Dashboard (defineApplication). Use this skill whenever working with Sanity schemas, defineType or defineField, GROQ or defineQuery, content modeling, Presentation or preview setups, Sanity-powered frontend integrations, event-driven content automation, documentEventHandler, defineDocumentFunction, defineMediaLibraryAssetFunction, @sanity/functions, @sanity/blueprints, sanity.blueprint.ts, event-driven content automation, or when reviewing and fixing a Sanity codebase.
— the description by Sanity

AutoGineer summary

Written by AutoGineer from the skill’s own files, not by the author

This skill provides a comprehensive collection of best practices, architectural patterns, and integration guides for the Sanity ecosystem. It covers the full development lifecycle, including schema design, GROQ query optimization, TypeGen configuration, and framework-specific integrations like Next.js, Angular, and Remix. It also includes guidance on infrastructure management via Blueprints, content automation with Sanity Functions, and building custom applications with the Sanity App SDK.

What it does

  • Provides standardized patterns for Sanity schema design and content modeling.
  • Offers integration guides for major frontend frameworks and the Sanity App SDK.
  • Defines best practices for GROQ query performance and type safety with TypeGen.
  • Outlines rules for media handling, including video asset management.
  • Details configuration for Sanity Studio structure and Visual Editing.
  • Explains infrastructure-as-code workflows using Sanity Blueprints.

When to use it

  • When starting a new Sanity project or onboarding team members.
  • When integrating Sanity with frameworks like Next.js, Astro, or Angular.
  • When optimizing GROQ queries or implementing type-safe data fetching.
  • When designing complex content schemas or implementing localization.
  • When setting up live previews, Visual Editing, or custom Studio structures.
  • When automating content workflows or managing infrastructure via Blueprints.

Advantages

  • Maintained by Sanity, ensuring alignment with current platform standards.
  • Reduces technical debt by enforcing consistent schema and query patterns.
  • Provides clear decision matrices for complex topics like video and localization.
  • Includes framework-specific guidance to accelerate frontend integration.
  • Promotes maintainable project structures and type-safe development workflows.

Usage examples

“What are the best practices for handling video in Sanity?”
The skill advises against using standard file assets for production video due to bandwidth costs, recommending the Sanity Media Library with Mux for Enterprise plans or dedicated services like Mux, YouTube, or Vimeo for others.
“How do I set up TypeGen for an Angular monorepo?”
The skill provides a configuration example for studio/sanity.cli.ts to point TypeGen at the Angular source files, ensuring generated types are correctly integrated into the Angular project.
“What is the recommended way to structure singleton documents?”
The skill recommends using explicit document IDs for singleton documents and controlling them via the Studio Structure, while letting Sanity generate IDs for all other document types.
“How should I fetch data in a React app using the App SDK?”
The skill mandates wrapping data-fetching components in Suspense, using documentId as a React key, and preferring useDocuments and useDocumentProjection over raw GROQ hooks.

Install

  1. Download the skill as a ZIP:

    https://autogineer.com/agent-skills/sanity-io/sanity-best-practices/download
  2. Unzip it into the cross-client skills folder of your project:

    mkdir -p .agents/skills && unzip sanity-best-practices.zip -d .agents/skills

Documentation by Sanity

Sanity Best Practices

Comprehensive best practices and integration guides for Sanity development, maintained by Sanity. Use the quick reference below to load only the one or two topic files that match the task.

When to Apply

Reference these guidelines when:

  • Setting up a new Sanity project or onboarding

  • Integrating Sanity with a frontend framework (Next.js, Nuxt, Astro, Remix, SvelteKit, Hydrogen)

  • Writing GROQ queries or optimizing performance

  • Designing content schemas

  • Implementing Visual Editing and live preview

  • Working with images, Portable Text, or page builders

  • Configuring Sanity Studio structure

  • Setting up TypeGen for type safety

  • Implementing localization

  • Migrating content from other systems

  • Building custom apps with the Sanity App SDK

  • Developing or deploying a Studio or app in the Sanity Dashboard

  • Managing infrastructure with Blueprints

  • Automating content workflows with Sanity Functions or webhooks

Global Rules

  • Let Sanity generate _id values for ordinary documents. Do not create deterministic UUIDs, slug-derived IDs, or legacy-system IDs when creating documents.

  • Model relationships with reference fields, then resolve related documents with GROQ lookups, source-key fields, or returned _id values from created documents.

  • Use explicit document IDs mainly for singleton documents controlled by Studio Structure, including localized singletons such as homePage-en.

Video

  • Do not store or serve video from Sanity file assets for production playback. File assets are delivered as raw downloads with no transcoding or adaptive streaming, and video traffic drives very high bandwidth usage and unexpectedly large bills.

  • On Enterprise plans with the video add-on, use Sanity Media Library for video: uploads are transcoded and streamed adaptively via Mux. Model video fields with defineVideoField() from sanity/media-library and play them with @mux/mux-player-react using the asset's playback ID.

  • On other plans, use a dedicated video service: install sanity-plugin-mux-input to upload and manage videos in your Mux account from the Studio, or host video on a platform such as YouTube or Vimeo and store only the embed URL in Sanity.

  • Small clips and short previews in a file field are acceptable, but any user-facing video at scale must go through Media Library or a streaming service.

Quick Reference

Integration Guides
  • get-started - Interactive onboarding for new Sanity projects

  • nextjs - Next.js App Router, Live Content API, standalone Studio

  • nuxt - Nuxt integration with @nuxtjs/sanity

  • angular - Angular integration with @sanity/client, signals, resource API

  • astro - Astro integration with @sanity/astro

  • remix - React Router / Remix integration

  • svelte - SvelteKit integration with @sanity/svelte-loader

  • hydrogen - Shopify Hydrogen with Sanity

  • project-structure - Standalone Studio and monorepo patterns

  • app-sdk - Custom applications with Sanity App SDK

  • dashboard - Studios and apps in the Sanity Dashboard: defineApplication, local dev, deploys, Dashboard hooks

  • blueprints - Infrastructure as Code: blueprint files, stacks, plan/deploy workflow, error recovery, CI deploys

  • functions - Automating content workflows with Sanity Functions and webhooks

Topic Guides
  • groq - GROQ query patterns, type safety, performance optimization

  • schema - Schema design, field definitions, validation, deprecation patterns

  • visual-editing - Presentation Tool, Stega, overlays, live preview

  • page-builder - Page Builder arrays, block components, live editing

  • portable-text - Rich text rendering and custom components

  • image - Image schema, URL builder, hotspots, LQIP, Next.js Image

  • studio-structure - Desk structure, singletons, navigation

  • typegen - TypeGen configuration, workflow, type utilities

  • seo - Metadata, sitemaps, Open Graph, JSON-LD

  • localization - i18n patterns, document vs field-level, locale management

  • migration - Content import overview (see also migration-html-import)

  • migration-html-import - HTML to Portable Text with @portabletext/block-tools

How to Use

Start with the single framework or topic guide that best matches the request, then read additional references only when the task crosses concerns. Use these reference files for detailed explanations and code examples:

references/groq.md
references/schema.md
references/nextjs.md

Each reference file contains:

  • Comprehensive topic or integration coverage

  • Incorrect and correct code examples

  • Decision matrices and workflow guidance

  • Framework-specific patterns where applicable

Files

references/astro.md


title: Astro & Sanity Integration Rules description: Integration guide for Astro, including @sanity/astro, visual editing, and data fetching.

Astro & Sanity Integration Rules

1. Setup & Configuration

Scaffold a new Astro app
npm create astro@latest my-app -- --template with-tailwindcss --install --git --yes
cd my-app

--yes accepts defaults non-interactively. --install runs npm install for you, --git initializes a repo.

Installation

Add the @sanity/astro integration and the renderer/helper packages used by the examples below.

npx astro add @sanity/astro
npm install astro-portabletext @sanity/image-url groq

@sanity/astro provides the sanity:client virtual module. astro-portabletext renders Portable Text. @sanity/image-url builds image URLs. groq exports defineQuery for typed queries.

Configuration (astro.config.mjs)

Use the official @sanity/astro integration. astro.config.mjs runs at config time before Astro's env loading, so import.meta.env.PUBLIC_* is not available there — use Vite's loadEnv to read the same PUBLIC_ variables your pages will use.

import { defineConfig } from "astro/config";
import { loadEnv } from "vite";
import sanity from "@sanity/astro";

const { PUBLIC_SANITY_PROJECT_ID, PUBLIC_SANITY_DATASET } = loadEnv(
  process.env.NODE_ENV ?? "development",
  process.cwd(),
  ""
);

export default defineConfig({
  integrations: [
    sanity({
      projectId: PUBLIC_SANITY_PROJECT_ID,
      dataset: PUBLIC_SANITY_DATASET,
      useCdn: false, // False for static builds
      studioBasePath: "/admin", // Optional — only if embedding the Studio
    }),
  ],
});

Inside .astro files and components you can keep using import.meta.env.PUBLIC_SANITY_* directly; the loadEnv shim above is config-only.

Client Type Safety

Enable types in tsconfig.json.

{
  "compilerOptions": {
    "types": ["@sanity/astro/module"]
  }
}

2. Data Fetching

Basic Fetching

Use sanityClient from sanity:client in the frontmatter of your .astro files.

---
import { sanityClient } from "sanity:client";
import { defineQuery } from "groq";

const POSTS_QUERY = defineQuery(`*[_type == "post"]{title, slug}`);
const posts = await sanityClient.fetch(POSTS_QUERY);
---
<ul>
  {posts.map(post => <li>{post.title}</li>)}
</ul>
Helper Functions

It's best practice to abstract queries into a utility file (e.g., src/utils/sanity.ts).

import { sanityClient } from "sanity:client";
import { defineQuery } from "groq";

const POSTS_QUERY = defineQuery(`*[_type == "post" && defined(slug.current)]`);

export async function getPosts() {
  return await sanityClient.fetch(POSTS_QUERY);
}
Dynamic Routes ([slug].astro)

Astro hoists getStaticPaths() into a separate module context. Module-scope const declarations in the frontmatter are NOT accessible inside it — referencing them throws ReferenceError: <NAME> is not defined at request time. Define queries used by getStaticPaths inside the function, or import them from a utility module.

---
import { sanityClient } from "sanity:client";
import { defineQuery } from "groq";
import { PortableText } from "astro-portabletext";

// Module-scope queries are fine for module-scope code…
const POST_QUERY = defineQuery(`*[_type == "post" && slug.current == $slug][0]{ title, body }`);

// …but anything used inside getStaticPaths must live inside it.
export async function getStaticPaths() {
  const SLUGS_QUERY = defineQuery(
    `*[_type == "post" && defined(slug.current)]{ "params": { "slug": slug.current } }`
  );
  return await sanityClient.fetch(SLUGS_QUERY);
}

const { slug } = Astro.params;
const post = await sanityClient.fetch(POST_QUERY, { slug });
---
<article>
  <h1>{post?.title}</h1>
  {post?.body && <PortableText value={post.body} />}
</article>

3. Portable Text

Use astro-portabletext for rendering rich text.

---
import { PortableText } from "astro-portabletext";
const { body } = Astro.props;
---
<div class="prose">
  <PortableText value={body} />
</div>

4. Image Handling

Use @sanity/image-url to generate optimized image URLs.

import imageUrlBuilder from "@sanity/image-url";
import { sanityClient } from "sanity:client";

const builder = imageUrlBuilder(sanityClient);

export function urlFor(source) {
  return builder.image(source);
}

5. Visual Editing (Live Preview)

Astro handles visual editing slightly differently depending on if you are using Hybrid or Static mode.

Setup

Ensure stega is enabled in your client configuration if you want clickable overlays.

For real-time updates in the presentation tool, you typically need a React component wrapper (since Astro components don't re-render on the client) or use the View Transitions API with a loader.

Note: The @sanity/astro integration is evolving. Check the latest docs for "Visual Editing" support.

Requirements and compatibility

Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta

“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.

Security

No issues found by our static scan· No issues found

A static scan is not a guarantee. Skills are third-party content: review a skill before you let an agent use it.

Attribution and licence

Published by
Sanity
Publisher
Sanity (Official)
Source
sanity-io/agent-toolkit · skills/sanity-best-practices · commit 3ed3a14
Licence
MIT License (redistribution allowed)
  • LICENSE (added by AutoGineer from LICENSE)
  • ATTRIBUTION.md (written by AutoGineer)
Synced

AutoGineer is not affiliated with or endorsed by Sanity or Sanity.

Download ZIP

The ZIP holds the skill’s files, its licence files and an ATTRIBUTION.md. Download sanity-best-practices.zip