Golang Performance
Samuel BertheCommunityCreated by samberDistributed by Samuel Berthe
- Skill
- Guidelines
- Software development
- MIT
- Low risk
AutoGineer summary
Written by AutoGineer from the skill’s own files, not by the author
This skill provides a structured approach to identifying and resolving performance bottlenecks in Golang applications. It emphasizes a data-driven philosophy: profile first, hypothesize, apply a single optimization, and re-measure. It covers critical areas including memory allocation reduction, CPU efficiency, cache locality, runtime tuning, and algorithmic improvements. The skill is designed to guide developers through the iterative cycle of benchmarking and optimization, ensuring that changes are statistically significant and documented.
What it does
- Provides a decision tree for mapping pprof signals to specific optimization patterns.
- Defines an iterative workflow for benchmarking, diagnosing, and verifying performance improvements.
- Offers deep-dive patterns for memory management, CPU hot-path optimization, and I/O efficiency.
- Includes guidance on avoiding common Go performance pitfalls like lock contention and unnecessary allocations.
- Supports architectural performance reviews through multi-agent orchestration.
- Integrates with standard Go tooling like benchstat for statistical validation of changes.
When to use it
- When profiling or benchmarks have identified a specific performance bottleneck.
- When conducting a performance-focused code review to suggest structural improvements.
- When you need to reduce GC pressure or latency in high-throughput Go services.
- When you need to verify if a proposed optimization actually yields a measurable gain.
Advantages
- Reduces reliance on intuition by enforcing a measurement-first methodology.
- Provides actionable patterns for common Go-specific performance issues.
- Ensures performance improvements are statistically validated using benchstat.
- Helps prevent performance regressions by encouraging documented benchmarks.
- Enables systematic identification of bottlenecks across memory, CPU, and I/O.
Usage examples
- “My service has high GC overhead. How can I reduce allocations?”
- The agent will guide you through identifying allocation hot-spots using pprof, suggest patterns like sync.Pool or pre-allocation, and help you verify the reduction in allocs/op using benchstat.
- “Review this package for performance anti-patterns.”
- The agent will perform an architectural scan, checking for issues like unbounded goroutines, missing connection pools, or inefficient data structures, and provide a report with optimization recommendations.
- “I suspect a function is CPU-bound. How do I optimize it?”
- The agent will help you establish a baseline benchmark, analyze the CPU profile to check for inlining or cache locality issues, and suggest specific code changes to improve execution speed.
Install
Download the skill as a ZIP:
https://autogineer.com/agent-skills/samber/golang-performance/downloadUnzip it into the cross-client skills folder of your project:
mkdir -p .agents/skills && unzip golang-performance.zip -d .agents/skills
Documentation by samber
Persona: You are a Go performance engineer. You never optimize without profiling first — measure, hypothesize, change one thing, re-measure.
Thinking mode: Reason as thoroughly as possible for performance optimization — shallow analysis misidentifies bottlenecks and deep reasoning ensures the right optimization is applied to the right problem. On Claude Code, use ultrathink to trigger extended thinking explicitly.
Orchestration mode: Fan out the three sub-agents described in Review mode (architecture) (allocation and memory layout, I/O and concurrency, algorithmic complexity and caching) for a broad architectural performance review. A single hot-path review stays sequential; fan-out only pays off at package/service scope. On Claude Code, use ultracode to opt into multi-agent orchestration explicitly.
Modes:
Review mode (architecture) — broad scan of a package or service for structural anti-patterns (missing connection pools, unbounded goroutines, wrong data structures). Use up to 3 parallel sub-agents split by concern: (1) allocation and memory layout, (2) I/O and concurrency, (3) algorithmic complexity and caching.
Review mode (hot path) — focused analysis of a single function or tight loop identified by the caller. Work sequentially; one sub-agent is sufficient.
Optimize mode — a bottleneck has been identified by profiling. Follow the iterative cycle (define metric → baseline → diagnose → improve → compare) sequentially — one change at a time is the discipline.
Dependencies:
benchstat:
go install golang.org/x/perf/cmd/benchstat@latest
Go Performance Optimization
Core Philosophy
Profile before optimizing — intuition about bottlenecks is wrong ~80% of the time. Use pprof to find actual hot spots (→ See
samber/cc-skills-golang@golang-troubleshootingskill)Allocation reduction yields the biggest ROI — Go's GC is fast but not free. Reducing allocations per request often matters more than micro-optimizing CPU
Document optimizations — add code comments explaining why a pattern is faster, with benchmark numbers when available. Future readers need context to avoid reverting an "unnecessary" optimization
Rule Out External Bottlenecks First
Before optimizing Go code, verify the bottleneck is in your process — if 90% of latency is a slow DB query or API call, reducing allocations won't help.
Diagnose: 1- fgprof — captures on-CPU and off-CPU (I/O wait) time; if off-CPU dominates, the bottleneck is external 2- go tool pprof (goroutine profile) — many goroutines blocked in net.(*conn).Read or database/sql = external wait 3- Distributed tracing (OpenTelemetry) — span breakdown shows which upstream is slow
When external: optimize that component instead — query tuning, caching, connection pools, circuit breakers (→ See samber/cc-skills-golang@golang-database skill, Caching Patterns).
Iterative Optimization Methodology
The cycle: Define Goals → Benchmark → Diagnose → Improve → Benchmark
Define your metric — latency, throughput, memory, or CPU? Without a target, optimizations are random
Write an atomic benchmark — isolate one function per benchmark to avoid result contamination (→ See
samber/cc-skills-golang@golang-benchmarkskill)Measure baseline —
go test -bench=BenchmarkMyFunc -benchmem -count=6 ./pkg/... | tee /tmp/report-1.txtDiagnose — use the Diagnose lines in each deep-dive section to pick the right tool
Improve — apply ONE optimization at a time with an explanatory comment
Compare —
benchstat /tmp/report-1.txt /tmp/report-2.txtto confirm statistical significanceCommit — paste the benchstat output in the commit body so reviewers and future readers see the exact improvement; follow the
perf(scope): summarycommit typeRepeat — increment report number, tackle next bottleneck
Refer to library documentation for known patterns before inventing custom solutions. Keep all /tmp/report-*.txt files as an audit trail.
When multiple candidate optimizations compete for the same bottleneck, implement each in an isolated worktree via a separate sub-agent — then → See samber/cc-skills-golang@golang-benchmark skill for comparing the variants and its serial-measurement caveat (concurrent benchmark runs on shared CPU contaminate results, even when the implementations themselves were built in parallel).
Decision Tree: Where Is Time Spent?
| Bottleneck | Signal (from pprof) | Action |
|---|---|---|
| Too many allocations | alloc_objects high in heap profile | Memory optimization |
| CPU-bound hot loop | function dominates CPU profile | CPU optimization |
| GC pauses / OOM | high GC%, container limits | Runtime tuning |
| Network / I/O latency | goroutines blocked on I/O | I/O & networking |
| Repeated expensive work | same computation/fetch multiple times | Caching patterns |
| Wrong algorithm | O(n²) where O(n) exists | Algorithmic complexity |
| Lock contention | mutex/block profile hot | → See samber/cc-skills-golang@golang-concurrency skill |
| Slow queries | DB time dominates traces | → See samber/cc-skills-golang@golang-database skill |
Common Mistakes
| Mistake | Fix |
|---|---|
| Optimizing without profiling | Profile with pprof first — intuition is wrong ~80% of the time |
Default http.Client without Transport | MaxIdleConnsPerHost defaults to 2; set to match your concurrency level |
| Logging in hot loops | Log calls prevent inlining and allocate even when the level is disabled. Use slog.LogAttrs |
panic/recover as control flow | panic allocates a stack trace and unwinds the stack; use error returns |
unsafe without benchmark proof | Only justified when profiling shows >10% improvement in a verified hot path |
| No GC tuning in containers | Set GOMEMLIMIT to 80-90% of container memory to prevent OOM kills |
reflect.DeepEqual in production | 50-200x slower than typed comparison; use slices.Equal, maps.Equal, bytes.Equal |
Deep Dives
Memory Optimization — allocation patterns, backing array leaks, sync.Pool, struct alignment
CPU Optimization — inlining, cache locality, false sharing, ILP, reflection avoidance
I/O & Networking — HTTP transport config, streaming, JSON performance, cgo, batch operations
Runtime Tuning — GOGC, GOMEMLIMIT, GC diagnostics, GOMAXPROCS, PGO
Caching Patterns — algorithmic complexity, compiled patterns, singleflight, work avoidance
Production Observability — Prometheus metrics, PromQL queries, continuous profiling, alerting rules
CI Regression Detection
Automate benchmark comparison in CI to catch regressions before they reach production. → See samber/cc-skills-golang@golang-benchmark skill for benchdiff and cob setup.
Cross-References
→ See
samber/cc-skills-golang@golang-benchmarkskill for benchmarking methodology,benchstat, andb.Loop()(Go 1.24+)→ See
samber/cc-skills-golang@golang-troubleshootingskill for pprof workflow, escape analysis diagnostics, and performance debugging→ See
samber/cc-skills-golang@golang-data-structuresskill for slice/map preallocation andstrings.Builder→ See
samber/cc-skills-golang@golang-concurrencyskill for worker pools,sync.PoolAPI, goroutine lifecycle, and lock contention→ See
samber/cc-skills-golang@golang-safetyskill for defer in loops, slice backing array aliasing→ See
samber/cc-skills-golang@golang-databaseskill for connection pool tuning and batch processing→ See
samber/cc-skills-golang@golang-observabilityskill for continuous profiling in production
Files
- ATTRIBUTION.mdAdded by AutoGineer911 B
- LICENSELicence file added by AutoGineer1.0 KiB
- SKILL.md9.3 KiB
- assets/prometheus-alerts.yml662 B
- evals/evals.json91.6 KiB
- references/caching.md8.7 KiB
- references/cpu.md18.3 KiB
- references/io-networking.md14.2 KiB
- references/memory.md10.1 KiB
- references/observability.md5.5 KiB
- references/runtime.md11.8 KiB
references/runtime.md
Runtime Tuning
Runtime settings control garbage collection frequency, memory limits, CPU scheduling, and compiler optimizations. Tune them after profiling — the defaults are well-chosen for most workloads.
Table of Contents
Garbage Collector Tuning
GOGC (default: 100)
GOMEMLIMIT (Go 1.19+)
Programmatic control
Ballast pattern (pre-Go 1.19)
GC Profiling and Diagnostics
GODEBUG=gctrace=1
runtime.ReadMemStats
GC pacing
Allocation Rate Reduction
GOMAXPROCS in Containers
Profile-Guided Optimization (PGO)
Logging Overhead in Hot Paths
Panic/Recover Cost
Garbage Collector Tuning
Diagnose: 1- GODEBUG=gctrace=1 — print one line per GC cycle; look for high GC frequency (cycles/s), high CPU% (>5% means GC is competing for CPU), or heap growing faster than expected 2- runtime.ReadMemStats — inspect Alloc, TotalAlloc, NumGC, PauseNs; compare Alloc vs Sys to see how much memory the GC is reclaiming vs how much the OS allocated 3- go tool trace — visualize GC stop-the-world pauses and GC assist stealing CPU from application goroutines; look for long STW bars or frequent assist marks 4- debug.ReadGCStats — get pause time percentiles (p50, p95, p99); high p99 pauses indicate large heap scans or too many pointers 5- runtime/metrics — programmatic access to GC stats for dashboards; monitor /gc/cycles/total, /gc/heap/allocs, /gc/pauses 6- GODEBUG=gcpacertrace=1 — trace the GC pacer's decisions; useful to understand why GC triggers earlier or later than expected 7- Prometheus rate(go_gc_duration_seconds_count[5m]) — monitor GC frequency in production; >2 cycles/s sustained suggests excessive allocation rate
GOGC (default: 100)
Controls the heap growth ratio that triggers the next GC cycle. GOGC=100 means GC runs when the heap doubles since the last collection. Higher values reduce GC frequency but use more memory:
GOGC=50 ./myapp # latency-sensitive: more frequent, shorter GC pauses
GOGC=200 ./myapp # throughput-oriented: less frequent GC, more memory used
GOGC=off ./myapp # disable GC entirely (testing only!)GOMEMLIMIT (Go 1.19+)
Soft memory limit — the runtime increases GC frequency to stay under this limit. Essential for containerized applications where exceeding the container limit triggers an OOM kill:
# Container with 512MB limit: leave headroom for non-heap memory (goroutine stacks, OS buffers)
GOMEMLIMIT=450MiB ./myapp
# Container with 1GB limit
GOMEMLIMIT=900MiB ./myappThe GC pacer adjusts collection timing based on both GOGC and GOMEMLIMIT. When the heap approaches the limit, the GC runs more aggressively regardless of GOGC.
Programmatic control
import "runtime/debug"
debug.SetGCPercent(200) // equivalent to GOGC=200
debug.SetMemoryLimit(450 * 1024 * 1024) // 450 MiB soft limitUse programmatic control for dynamic tuning based on observed workload, or when environment variables cannot be set.
Ballast pattern (pre-Go 1.19)
Before GOMEMLIMIT, teams allocated a large byte array at startup to inflate the live heap size, reducing GC frequency:
var ballast [1 << 30]byte // 1 GB — obsolete patternGOMEMLIMIT is strictly better — it provides the same benefit (fewer GC cycles) without wasting physical memory. Use GOMEMLIMIT instead.
GC Profiling and Diagnostics
GODEBUG=gctrace=1
Prints a line per GC cycle to stderr:
GODEBUG=gctrace=1 ./myapp 2>&1 | head -20Sample output:
gc 5 @1.234s 2%: 0.012+12+0.9 ms clock, 0.25+8.9/20+18 ms cpu, 45->92->50 MB, 200 MB goal, 8 PKey fields:
gc 5— 5th GC cycle@1.234s— time since program start2%— total CPU time spent in GC45->92->50 MB— heap before → peak during collection → after200 MB goal— target heap size (based on GOGC and GOMEMLIMIT)8 P— number of processors
Watch for: GC frequency (too often = too many allocations), pause times (high = large heap or many pointers), CPU% (high = tune GOGC or reduce allocations).
runtime.ReadMemStats
Programmatic monitoring for dashboards and alerting:
var m runtime.MemStats
runtime.ReadMemStats(&m)
fmt.Printf("Alloc: %d MB\n", m.Alloc/1024/1024) // currently allocated
fmt.Printf("TotalAlloc: %d MB\n", m.TotalAlloc/1024/1024) // cumulative
fmt.Printf("Sys: %d MB\n", m.Sys/1024/1024) // requested from OS
fmt.Printf("NumGC: %d\n", m.NumGC) // completed collections
fmt.Printf("LastPause: %d ms\n", m.PauseNs[(m.NumGC+255)%256]/1_000_000)GC pacing
The GC pacer predicts when to start the next collection based on:
Live heap size after the last collection
GOGC percentage — how much growth to allow
GOMEMLIMIT — soft ceiling (if set)
Current allocation rate — how fast the heap is growing
The pacer starts collection early enough to finish before hitting the target. Fast allocation rates cause earlier starts.
Allocation Rate Reduction
Diagnose: 1- go tool pprof -alloc_objects — rank functions by allocation count; the top allocators are where allocation reduction will have the biggest GC impact 2- GODEBUG=gctrace=1 — monitor GC frequency before and after reducing allocations; expect fewer GC cycles per second as allocation rate drops 3- Prometheus rate(go_memstats_alloc_bytes_total[5m]) — track allocation rate trend in production; compare before/after deploy to detect regressions
Reducing allocations helps more than tuning GOGC — it addresses the root cause instead of managing the symptom:
Value types over pointer types where possible — values stay on the stack (no GC), pointers escape to the heap
Pool frequently allocated objects with
sync.Pool(see memory.md)Preallocate slices and maps — → See
samber/cc-skills-golang@golang-data-structuresskillAvoid interface boxing in hot paths — use typed parameters or generics
GOMAXPROCS in Containers
Diagnose: 1- go tool pprof (CPU profile) — look for high runtime.schedule or runtime.findRunnable overhead; this indicates too many P's competing for work or too few P's starving goroutines 2- go tool trace — check if goroutines are evenly distributed across P's; uneven distribution suggests GOMAXPROCS is misconfigured for the container 3- GODEBUG=schedtrace=1000 — print scheduler state every second; look for runqueue imbalances or idle P's when work is available 4- runtime.GOMAXPROCS(0) — query the current value; if it returns the host CPU count (e.g., 64) instead of the container limit (e.g., 2), the runtime is over-scheduling 5- Prometheus rate(process_cpu_seconds_total[5m]) — monitor CPU cores consumed in production; if consistently near GOMAXPROCS value, the app is CPU-saturated
Go 1.25+ improves container CPU detection, particularly for cgroup v2. The runtime sets GOMAXPROCS based on:
Logical CPUs on the machine
Process CPU affinity mask
cgroup CPU quota limits (on Linux)
In a container with 2 CPU cores on a 64-core host running Go 1.25+ with cgroup v2, GOMAXPROCS is correctly set to 2 by default. For cgroup v1 environments, validate the detected value at startup and consider using go.uber.org/automaxprocs to ensure correctness.
For Go 1.24 and earlier, use the go.uber.org/automaxprocs library to handle container CPU detection:
// Pre-Go 1.25: explicit container-aware detection
import _ "go.uber.org/automaxprocs"
func main() {
// GOMAXPROCS is now correctly set to container CPU limit
startServer()
}Manual override (if needed):
GOMAXPROCS=2 ./myapp
GODEBUG=updatemaxprocs=0 ./myapp # disable dynamic updates (Go 1.25+)Known limitations (Go 1.25): cgroup v1 on certain systems (Oracle OCPUs) may not properly detect Kubernetes CPU limits. Manually set GOMAXPROCS as a workaround in these cases.
Profile-Guided Optimization (PGO)
Diagnose: 1- go tool pprof (CPU profile) — collect a representative production profile (30+ seconds); look for hot interface method calls and deep call chains that PGO can optimize via devirtualization and inlining 2- go test -bench — benchmark before and after placing default.pgo; expect 2-7% improvement on interface-heavy code, less on already-optimized paths
Go 1.21+ supports PGO — the compiler uses a production CPU profile to make better inlining and devirtualization decisions. Expected improvement: 2-7% for minimal effort.
Workflow:
Collect a production CPU profile (30+ seconds of representative load):
curl http://localhost:6060/debug/pprof/profile?seconds=60 > cpu.pprofPlace as
default.pgoin the main package directory:cp cpu.pprof ./cmd/myapp/default.pgoBuild —
go buildauto-detectsdefault.pgo:go build ./cmd/myapp
What the compiler optimizes:
Inlining — hot function calls are inlined more aggressively
Devirtualization — interface method calls with high probability of targeting specific types become direct calls
When it helps most: code with many interface calls, hot inlining opportunities, deep call stacks. When it helps least: already-optimized code, memory-bound workloads.
Rebuild profiles after significant code changes — stale profiles can mislead the compiler.
Logging Overhead in Hot Paths
Diagnose: 1- go tool pprof (CPU profile) — look for fmt.Sprintf, log.Printf, or slog.(*Logger).log appearing in hot paths; these indicate log formatting consuming CPU even when the log level filters the message 2- go build -gcflags="-m" — check if log arguments escape to the heap; expect "moved to heap" for arguments boxed into any interface by logging functions 3- go test -bench -benchmem — benchmark with logging enabled vs disabled; if allocs/op doesn't change, the logger is allocating even when the level is off
Log formatting allocates memory and consumes CPU even when the message is discarded because it's below the configured level:
// Bad — fmt.Sprintf runs BEFORE the logger checks the level
logger.Debug(fmt.Sprintf("processing item %d with data %v", item.ID, item.Data))
// Good — slog defers formatting until level check passes (Go 1.21+)
slog.Debug("processing item", slog.Int("id", item.ID), slog.Any("data", item.Data))
// Best — LogAttrs: zero allocations when level is disabled
slog.LogAttrs(ctx, slog.LevelDebug, "processing item",
slog.Int("id", item.ID))In hot paths, even slog.Any can allocate. Prefer typed attributes: slog.Int, slog.String, slog.Bool.
Panic/Recover Cost
Diagnose: 1- go tool pprof (CPU profile) — look for runtime.gopanic or runtime.gorecover in the profile; their presence in hot paths means panic/recover is being used for control flow 2- go test -bench — benchmark panic/recover vs error-return versions; expect 10-100x overhead from stack unwinding and defer execution
panic triggers stack unwinding, running all deferred functions up the call stack. recover catches the panic but the unwinding itself is expensive. Never use panic/recover for control flow:
// Bad — panic overhead for a normal condition
defer func() { recover() }()
v, _ := strconv.Atoi(s) // relies on panic for invalid input
// Good — explicit error check, no panic overhead
v, err := strconv.Atoi(s)
if err != nil { continue }Panic is appropriate only for truly unrecoverable situations (programmer errors, corrupted state). Always convert panics to errors at package boundaries.
Requirements and compatibility
Written for: Claude Code, OpenAI Codex
Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta
“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.
Needs: Declares allowed tools, Claude Code frontmatter
The author says: Designed for Claude Code, Codex or similar harness, and for projects using Golang.
Security
What our scanner noticed· Low risk
- Instructions that use the network
A static scan is not a guarantee. Skills are third-party content: review a skill before you let an agent use it.
Attribution and licence
- Created by
- samber
- Publisher
- Samuel Berthe (Community)
- Distributed by
- Samuel Berthe
- Source
- samber/cc-skills-golang · skills/golang-performance · commit bb1d43d
- Licence
- MIT License (redistribution allowed)
- LICENSE (added by AutoGineer from LICENSE)
- ATTRIBUTION.md (written by AutoGineer)
- Synced
AutoGineer is not affiliated with or endorsed by samber or Samuel Berthe.
Download ZIP
The ZIP holds the skill’s files, its licence files and an ATTRIBUTION.md. Download golang-performance.zip