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Zoom Rtms

AnthropicOfficialCreated by ZoomDistributed by Anthropic

  • Skill
  • Tool integration
  • Automation and integrations
  • MIT
  • No issues found

From the author

Reference skill for Zoom RTMS. Use after routing to a live-media workflow when processing real-time audio, video, chat, transcripts, screen share, or contact-center voice streams.
— the description by Zoom

From the skill’s files

Taken from the skill’s own files (its description, section headings and stated usage). Not an AutoGineer summary, and not written by the author as one.

Reference skill for Zoom RTMS. Use after routing to a live-media workflow when processing real-time audio, video, chat, transcripts, screen share, or contact-center voice streams. Background reference for live Zoom media pipelines. Prefer build-zoom-bot first, then use this skill for stream types, capabilities, and RTMS-specific implementation constraints.

What it does

  • Read This First (Critical)
  • Quick Links
  • Supported Products
  • RTMS Overview
  • Prerequisites
  • Quick Start (SDK - Recommended)

When to use it

The skill’s files do not state this.

Advantages

The skill’s files do not state this.

Usage examples

The skill’s files do not state this.

Install

  1. Download the skill as a ZIP:

    https://autogineer.com/agent-skills/anthropics/zoom-rtms/download
  2. Unzip it into the cross-client skills folder of your project:

    mkdir -p .agents/skills && unzip zoom-rtms.zip -d .agents/skills

Documentation by Zoom

Zoom Realtime Media Streams (RTMS)

Background reference for live Zoom media pipelines. Prefer build-zoom-bot first, then use this skill for stream types, capabilities, and RTMS-specific implementation constraints.

Zoom Realtime Media Streams (RTMS)

Expert guidance for accessing live audio, video, transcript, chat, and screen share data from Zoom meetings, webinars, Video SDK sessions, and Zoom Contact Center Voice in real-time. RTMS uses a WebSocket-based protocol with open standards and does not require a meeting bot to capture the media plane.

Read This First (Critical)

RTMS is primarily a backend media ingestion service.

  • Your backend receives and processes live media: audio, video, screen share, chat, transcript.

  • RTMS is not a frontend UI SDK by itself.

  • Processing is event-triggered: backend waits for RTMS start webhook events before stream handling begins.

Optional architecture (common):

  • Add a Zoom App SDK frontend for in-client UI/controls.

  • Stream backend RTMS outputs to frontend via WebSocket (or SSE, gRPC, queue workers, etc.).

Use RTMS for media/data plane, and use frontend frameworks/Zoom Apps for presentation + user interactions.

Official Documentation: https://developers.zoom.us/docs/rtms/ SDK Reference (JS): https://zoom.github.io/rtms/js/ SDK Reference (Python): https://zoom.github.io/rtms/py/ Sample Repository: https://github.com/zoom/rtms-samples

New to RTMS? Follow this path:

  1. Connection Architecture - Two-phase WebSocket design

  2. SDK Quickstart - Fastest way to receive media (recommended)

  3. Manual WebSocket - Full protocol control without SDK

  4. Media Types - Audio, video, transcript, chat, screen share

Complete Implementation:

  • RTMS Bot - End-to-end bot implementation guide

Reference:

Having issues?

Supported Products

ProductWebhook EventPayload IDApp Type
Meetingsmeeting.rtms_started / meeting.rtms_stoppedmeeting_uuidGeneral App
Webinarswebinar.rtms_started / webinar.rtms_stoppedmeeting_uuid (same!)General App
Video SDKsession.rtms_started / session.rtms_stoppedsession_idVideo SDK App
Zoom Contact Center VoiceProduct-specific RTMS/ZCC Voice eventsProduct-specific stream/session identifiersContact Center / approved RTMS integration

Once connected, the core signaling/media socket model is shared across products. Meetings, webinars, and Video SDK sessions use the familiar start/stop webhooks. Zoom Contact Center Voice adds its own RTMS/ZCC Voice event family and should be treated as the same transport model with product-specific event payloads.

RTMS Overview

RTMS is a data pipeline that gives your app access to live media from Zoom meetings, webinars, and Video SDK sessions without participant bots. Instead of having automated clients join meetings, use RTMS to collect media data directly from Zoom's infrastructure.

What RTMS Provides
Media TypeFormatUse Cases
AudioPCM (L16), G.711, G.722, OpusTranscription, voice analysis, recording
VideoH.264, JPG, PNGRecording, AI vision, thumbnails, active participant selection
Screen ShareH.264, JPG, PNGContent capture, slide extraction
TranscriptJSON textMeeting notes, search, compliance
ChatJSON textArchive, sentiment analysis
March 2026 Protocol Changes
  • Zoom Contact Center Voice support: RTMS now covers Contact Center Voice audio and transcript scenarios.

  • Transcript Language Identification control: transcript media handshakes now support src_language and enable_lid. Default behavior is LID enabled. Set enable_lid: false to force a fixed language.

  • Single individual video stream subscription: RTMS can now stream one participant's camera feed at a time when data_opt is set to VIDEO_SINGLE_INDIVIDUAL_STREAM.

  • Graceful client-initiated shutdown: backends can send STREAM_CLOSE_REQ over the signaling socket and wait for STREAM_CLOSE_RESP.

  • Media keep-alive tolerance increased: media socket keep-alive timeout is now 65 seconds, not 35.

Two Approaches
ApproachBest ForComplexity
SDK (@zoom/rtms)Most use casesLow - handles WebSocket complexity
Manual WebSocketCustom protocols, other languagesHigh - full protocol implementation

Prerequisites

  • Node.js 20.3.0+ (24 LTS recommended) for JavaScript SDK

  • Python 3.10+ for Python SDK

  • Zoom General App (for meetings/webinars) or Video SDK App (for Video SDK) with RTMS feature enabled

  • Webhook endpoint for RTMS events

  • Server to receive WebSocket streams

Need RTMS access? Post in Zoom Developer Forum requesting RTMS access with your use case.

import rtms from "@zoom/rtms";

// All RTMS start/stop events across products
const RTMS_EVENTS = ["meeting.rtms_started", "webinar.rtms_started", "session.rtms_started"];

// Handle webhook events
rtms.onWebhookEvent(({ event, payload }) => {
  if (!RTMS_EVENTS.includes(event)) return;

  const client = new rtms.Client();

  client.onAudioData((data, timestamp, metadata) => {
    console.log(`Audio from ${metadata.userName}: ${data.length} bytes`);
  });

  client.onTranscriptData((data, timestamp, metadata) => {
    const text = data.toString('utf8');
    console.log(`${metadata.userName}: ${text}`);
  });

  client.onJoinConfirm((reason) => {
    console.log(`Joined session: ${reason}`);
  });

  // SDK handles all WebSocket connections automatically
  // Accepts both meeting_uuid and session_id transparently
  client.join(payload);
});

Quick Start (Manual WebSocket)

For full control or non-SDK languages, implement the two-phase WebSocket protocol:

const WebSocket = require('ws');
const crypto = require('crypto');

const RTMS_EVENTS = ['meeting.rtms_started', 'webinar.rtms_started', 'session.rtms_started'];

// 1. Generate signature
// For meetings/webinars: uses meeting_uuid. For Video SDK: uses session_id.
function generateSignature(clientId, idValue, streamId, clientSecret) {
  const message = `${clientId},${idValue},${streamId}`;
  return crypto.createHmac('sha256', clientSecret).update(message).digest('hex');
}

// 2. Handle webhook
app.post('/webhook', (req, res) => {
  res.status(200).send();  // CRITICAL: Respond immediately!
  
  const { event, payload } = req.body;
  if (RTMS_EVENTS.includes(event)) {
    connectToRTMS(payload);
  }
});

// 3. Connect to signaling WebSocket
function connectToRTMS(payload) {
  const { server_urls, rtms_stream_id } = payload;
  // meeting_uuid for meetings/webinars, session_id for Video SDK
  const idValue = payload.meeting_uuid || payload.session_id;
  const signature = generateSignature(CLIENT_ID, idValue, rtms_stream_id, CLIENT_SECRET);
  
  const signalingWs = new WebSocket(server_urls);
  
  signalingWs.on('open', () => {
    signalingWs.send(JSON.stringify({
      msg_type: 1,  // Handshake request
      protocol_version: 1,
      meeting_uuid: idValue,
      rtms_stream_id,
      signature,
      media_type: 9  // AUDIO(1) | TRANSCRIPT(8)
    }));
  });
  
  // ... handle responses, connect to media WebSocket
}

See: Manual WebSocket Guide for complete implementation.

Media Type Bitmask

Combine types with bitwise OR:

TypeValueDescription
Audio1PCM audio samples
Video2H.264/JPG video frames
Screen Share4Separate from video!
Transcript8Real-time speech-to-text
Chat16In-meeting chat messages
All32All media types

Example: Audio + Transcript = 1 | 8 = 9

Critical Gotchas

IssueSolution
Only 1 connection allowedNew connections kick out existing ones. Track active sessions!
Respond 200 immediatelyIf webhook delays, Zoom retries creating duplicate connections
Heartbeat mandatoryRespond to msg_type 12 with msg_type 13, or connection dies
Reconnection is YOUR jobRTMS doesn't auto-reconnect. Media keep-alive tolerance is now about 65s; signaling remains around 60s
Transcript language driftUse src_language plus enable_lid: false when you want fixed-language transcription instead of automatic language switching
Single participant video onlyVIDEO_SINGLE_INDIVIDUAL_STREAM supports one participant at a time. A new VIDEO_SUBSCRIPTION_REQ overrides the previous selection
Graceful close is explicit nowUse STREAM_CLOSE_REQ / STREAM_CLOSE_RESP when your backend wants to terminate the stream cleanly

Environment Variables

SDK Environment Variables
# Required - Authentication
ZM_RTMS_CLIENT=your_client_id          # Zoom OAuth Client ID
ZM_RTMS_SECRET=your_client_secret      # Zoom OAuth Client Secret

# Optional - Webhook server
ZM_RTMS_PORT=8080                      # Default: 8080
ZM_RTMS_PATH=/webhook                  # Default: /

# Optional - Logging
ZM_RTMS_LOG_LEVEL=info                 # error, warn, info, debug, trace
ZM_RTMS_LOG_FORMAT=progressive         # progressive or json
ZM_RTMS_LOG_ENABLED=true
Manual Implementation Variables
ZOOM_CLIENT_ID=your_client_id
ZOOM_CLIENT_SECRET=your_client_secret
ZOOM_SECRET_TOKEN=your_webhook_token   # For webhook validation

Zoom App Setup

For Meetings and Webinars (General App)
  1. Go to marketplace.zoom.us -> Develop -> Build App

  2. Choose General App -> User-Managed

  3. Features -> Access -> Enable Event Subscription

  4. Add Events -> Search "rtms" -> Select:

    • meeting.rtms_started

    • meeting.rtms_stopped

    • webinar.rtms_started (if using webinars)

    • webinar.rtms_stopped (if using webinars)

  5. Scopes -> Add Scopes -> Search "rtms" -> Add:

    • meeting:read:meeting_audio

    • meeting:read:meeting_video

    • meeting:read:meeting_transcript

    • meeting:read:meeting_chat

    • webinar:read:webinar_audio (if using webinars)

    • webinar:read:webinar_video (if using webinars)

    • webinar:read:webinar_transcript (if using webinars)

    • webinar:read:webinar_chat (if using webinars)

For Video SDK (Video SDK App)
  1. Go to marketplace.zoom.us -> Develop -> Build App

  2. Choose Video SDK App

  3. Use your SDK Key and SDK Secret (not OAuth Client ID/Secret)

  4. Add Events:

    • session.rtms_started

    • session.rtms_stopped

Sample Repositories

Official Samples
RepositoryDescription
rtms-samplesRTMSManager, boilerplates, AI samples
rtms-quickstart-jsJavaScript SDK quickstart
rtms-quickstart-pyPython SDK quickstart
rtms-sdk-cppC++ SDK
zoom-rtmsMain SDK repository
AI Integration Samples
SampleDescription
rtms-meeting-assistant-starter-kitAI meeting assistant with summaries
arlo-meeting-assistantProduction meeting assistant with DB
videosdk-rtms-transcribe-audioWhisper transcription

Complete Documentation

Concepts
Examples
References
Troubleshooting

Resources


Need help? Start with Integrated Index section below for complete navigation.


Integrated Index

This section was migrated from SKILL.md.

RTMS provides real-time access to live audio, video, transcript, chat, and screen share from Zoom meetings, webinars, and Video SDK sessions.

Critical Positioning

Treat RTMS as a backend service for receiving and processing media streams.

  • Backend role: ingest audio/video/share/chat/transcript, run AI/analytics, persist/forward data.

  • Optional frontend role: Zoom App SDK or web dashboard that consumes processed stream data from backend transport (WebSocket/SSE/other).

  • Kickoff model: backend waits for RTMS start webhook events, then starts stream processing.

Do not model RTMS as a frontend-only SDK.

Quick Start Path

If you're new to RTMS, follow this order:

  1. Run preflight checks first -> RUNBOOK.md

  2. Understand the architecture -> concepts/connection-architecture.md

    • Two-phase WebSocket: Signaling + Media

    • Why RTMS doesn't use bots

  3. Choose your approach -> SDK or Manual

  4. Understand the lifecycle -> concepts/lifecycle-flow.md

    • Webhook -> Signaling -> Media -> Streaming

  5. Configure media types -> references/media-types.md

    • Audio, video, transcript, chat, screen share

  6. Troubleshoot issues -> troubleshooting/common-issues.md

    • Connection problems, duplicate webhooks, missing data


Documentation Structure

rtms/
├── SKILL.md                           # Main skill overview
├── SKILL.md                           # This file - navigation guide
│
├── concepts/                          # Core architectural patterns
│   ├── connection-architecture.md     # Two-phase WebSocket design
│   └── lifecycle-flow.md              # Webhook to streaming flow
│
├── examples/                          # Complete working code
│   ├── sdk-quickstart.md              # Using @zoom/rtms SDK
│   ├── manual-websocket.md            # Raw protocol implementation
│   ├── rtms-bot.md                    # Complete RTMS bot implementation
│   └── ai-integration.md              # Transcription and analysis
│
├── references/                        # Reference documentation
│   ├── media-types.md                 # Audio, video, transcript, chat, share
│   ├── data-types.md                  # All enums and constants
│   ├── connection.md                  # WebSocket protocol details
│   └── webhooks.md                    # Event subscription
│
└── troubleshooting/                   # Problem solving guides
    └── common-issues.md               # FAQ and solutions

By Use Case

I want to get meeting transcripts
  1. SDK Quickstart - Fastest approach

  2. Media Types - Transcript configuration

  3. AI Integration - Whisper, Deepgram, AssemblyAI

I want to record meetings
  1. Media Types - Audio + Video configuration

  2. SDK Quickstart - Receiving media

  3. AI Integration - Gap-filled recording

I want to build an AI meeting assistant
  1. AI Integration - Complete patterns

  2. SDK Quickstart - Media ingestion

  3. Lifecycle Flow - Event handling

I want to build a complete RTMS bot
  1. RTMS Bot - Complete implementation guide

  2. Lifecycle Flow - Webhook to streaming flow

  3. Connection Architecture - Two-phase design

I need full protocol control
  1. Manual WebSocket - START HERE

  2. Connection Architecture - Two-phase design

  3. Data Types - All message types and enums

  4. Connection - Protocol details

I'm getting connection errors
  1. Common Issues - Diagnostic checklist

  2. Connection Architecture - Verify flow

  3. Webhooks - Validation and timing

I want to understand the architecture
  1. Connection Architecture - Two-phase WebSocket

  2. Lifecycle Flow - Complete flow diagram

  3. Data Types - Protocol constants


By Product

I'm building for Zoom Meetings
I'm building for Zoom Webinars
  • Same as meetings, but webhook event is webinar.rtms_started. Payload still uses meeting_uuid (NOT webinar_uuid).

  • Add webinar scopes and event subscriptions. See Webhooks.

  • Only panelist streams are confirmed available. Attendee streams may not be individual.

I'm building for Zoom Video SDK
  • Webhook event: session.rtms_started. Payload uses session_id (NOT meeting_uuid).

  • Requires a Video SDK App with SDK Key/Secret (not OAuth Client ID/Secret).

  • Once connected, the protocol is identical to meetings.

  • See Webhooks for payload details.


Key Documents

1. Connection Architecture (CRITICAL)

concepts/connection-architecture.md

RTMS uses two separate WebSocket connections:

  • Signaling WebSocket: Authentication, control, heartbeats

  • Media WebSocket: Actual audio/video/transcript data

2. SDK vs Manual (DECISION POINT)

examples/sdk-quickstart.md vs examples/manual-websocket.md

SDKManual
Handles WebSocket complexityFull protocol control
Automatic reconnectionDIY reconnection
Less codeMore code
Best for most use casesBest for custom requirements
3. Critical Gotchas (MOST COMMON ISSUES)

troubleshooting/common-issues.md

  1. Respond 200 immediately - Delayed webhook responses cause duplicates

  2. Only 1 connection per stream - New connections kick out existing

  3. Heartbeat required - Must respond to keep-alive or connection dies

  4. Track active sessions - Prevent duplicate join attempts


Key Learnings

Critical Discoveries:
  1. Two-Phase WebSocket Design

    • Signaling: Control plane (handshake, heartbeat, start/stop)

    • Media: Data plane (audio, video, transcript, chat, share)

    • See: Connection Architecture

  2. Webhook Response Timing

    • MUST respond 200 BEFORE any processing

    • Delayed response -> Zoom retries -> duplicate connections

    • See: Common Issues

  3. Heartbeat is Mandatory

    • Signaling: Receive msg_type 12, respond with msg_type 13

    • Media: Same pattern

    • Failure to respond = connection closed

    • See: Connection

  4. Signature Generation

    • Format: HMAC-SHA256(clientSecret, "clientId,meetingUuid,streamId")

    • For Video SDK, use session_id in place of meetingUuid

    • Webinars still use meeting_uuid (not webinar_uuid)

    • Required for both signaling and media handshakes

    • See: Manual WebSocket

  5. Media Types are Bitmasks

    • Audio=1, Video=2, Share=4, Transcript=8, Chat=16, All=32

    • Combine with OR: Audio+Transcript = 1|8 = 9

    • See: Media Types

  6. Screen Share is SEPARATE from Video

    • Different msg_type (16 vs 15)

    • Different media flag (4 vs 2)

    • Must subscribe separately

    • See: Media Types


Quick Reference

"Connection fails"

-> Common Issues

"Duplicate connections"

-> Webhook timing

"No audio/video data"

-> Media Types - Check configuration

"How do I implement manually?"

-> Manual WebSocket

"What message types exist?"

-> Data Types

"How do I integrate AI?"

-> AI Integration


Document Version

Based on Zoom RTMS SDK v1.x and official documentation as of 2026.


Happy coding!

Remember: Start with SDK Quickstart for the fastest path, or Manual WebSocket if you need full control.

Files

troubleshooting/common-issues.md

Common Issues

Troubleshooting guide for Zoom RTMS.

Quick Diagnostics

SymptomLikely CauseSolution
Connection failsInvalid signatureCheck signature generation
Duplicate connectionsSlow webhook responseRespond 200 immediately
No data receivedWrong media typeCheck media_type bitmask
Connection closesMissing heartbeatRespond to msg_type 12
Segmentation faultOld Node.jsUpgrade to 20.3.0+

Connection Issues

Webhook Response Timing

Problem: Random disconnections, duplicate connections

Cause: If your webhook handler takes too long to respond, Zoom retries. The retry creates a second connection, which kicks out the first (only 1 connection allowed per stream).

Solution: Respond 200 IMMEDIATELY before any processing:

// CORRECT
app.post('/webhook', (req, res) => {
  res.status(200).send();  // FIRST!
  
  // Then process asynchronously
  setImmediate(() => {
    handleRTMSEvent(req.body);
  });
});

// WRONG
app.post('/webhook', async (req, res) => {
  await heavyProcessing(req.body);  // Zoom retries while waiting!
  res.status(200).send();
});
Duplicate Connection Prevention

Problem: Multiple connections to same stream

Solution: Track active sessions:

const activeSessions = new Map();

function handleRTMSStarted(payload) {
  const streamId = payload.rtms_stream_id;
  
  if (activeSessions.has(streamId)) {
    console.log('Already connected, ignoring duplicate');
    return;
  }
  
  activeSessions.set(streamId, Date.now());
  connectToRTMS(payload);
}

function handleRTMSStopped(payload) {
  activeSessions.delete(payload.rtms_stream_id);
}
Invalid Signature

Problem: Handshake fails with status_code 3

Cause: Signature generation incorrect

Solution: Verify format:

// Message format: "clientId,meetingUuid,streamId"
const message = `${clientId},${meetingUuid},${streamId}`;
const signature = crypto.createHmac('sha256', clientSecret)
  .update(message)
  .digest('hex');

Checklist:

  • [ ] Using correct clientId (not app name)

  • [ ] Using correct clientSecret

  • [ ] No extra spaces in message

  • [ ] Using hex output (not base64)

Connection Timeout

Problem: WebSocket connection times out

Causes:

  • Network issues

  • Firewall blocking WebSocket

  • Server URL expired

Solution:

  1. Check network connectivity

  2. Ensure firewall allows WSS

  3. Use fresh webhook payload (don't cache URLs)

Heartbeat Issues

Connection Closes Unexpectedly

Problem: Connection closes after ~60 seconds

Cause: Not responding to heartbeat

Solution: Respond to msg_type 12 with msg_type 13:

ws.on('message', (data) => {
  const msg = JSON.parse(data);
  
  if (msg.msg_type === 12) {
    ws.send(JSON.stringify({
      msg_type: 13,
      timestamp: msg.timestamp
    }));
  }
});

Timeouts:

  • Signaling: ~60 seconds

  • Media: ~65 seconds

Media Data Issues

No Audio Data

Causes:

  1. Wrong media_type in handshake

  2. No participants speaking

  3. Audio not enabled in meeting

Solution:

  1. Verify media_type includes AUDIO (1):

    media_type: 1  // Just audio
    media_type: 9  // Audio + Transcript
    media_type: 32 // All media
  2. Wait for participant to speak

  3. Check meeting audio settings

No Video Data

Causes:

  1. Wrong media_type

  2. No video enabled

  3. Wrong codec for FPS

  4. Individual video mode enabled but no participant subscription sent

Solution:

  1. Include VIDEO (2) in media_type

  2. Use H.264 for fps > 5:

    video: {
      codec: 7,        // H.264
      resolution: 2,   // HD
      fps: 25          // > 5 requires H.264
    }
  3. If using VIDEO_SINGLE_INDIVIDUAL_STREAM, also:

    • subscribe to PARTICIPANT_VIDEO_ON / PARTICIPANT_VIDEO_OFF

    • send VIDEO_SUBSCRIPTION_REQ with a live user_id

    • remember a new request replaces the previous participant stream

No Screen Share Data

Problem: Not receiving screen share even when active

Cause: Screen share is SEPARATE from video

Solution: Include DESKSHARE (4) in media_type:

media_type: 4   // Just screen share
media_type: 5   // Audio + screen share
media_type: 32  // All media
Transcript Language Delay

Problem: noticeable startup delay before transcription stabilizes

Cause: Language Identification (LID) is enabled and RTMS is auto-detecting / auto-switching languages

Solution: Set a source language and disable LID when you want a fixed language:

transcript: {
  content_type: 5,
  src_language: 9,   // English
  enable_lid: false  // Fixed language, no auto-switch
}

Language IDs:

IDLanguage
9English
4Chinese (Simplified)
20Japanese
21Korean
28Spanish

See Data Types for full list.

Participant Video Events Arrive But No Video Stream Follows

Problem: You receive PARTICIPANT_VIDEO_ON, but no actual participant video frames arrive.

Cause: Those events only tell you whose camera is currently available. They do not automatically switch the data socket to that participant.

Solution:

  1. open the video media socket with VIDEO_SINGLE_INDIVIDUAL_STREAM

  2. handle PARTICIPANT_VIDEO_ON / PARTICIPANT_VIDEO_OFF

  3. choose one user_id

  4. send VIDEO_SUBSCRIPTION_REQ

  5. wait for VIDEO_SUBSCRIPTION_RESP

Also remember:

  • only one participant stream is supported at a time

  • a newer subscription overrides the previous participant stream

Stream Never Closes Cleanly From Backend

Problem: Your app finishes processing, but the RTMS stream remains open until external stop events arrive.

Solution: Use the new graceful-close control message on the signaling socket:

signalingWs.send(JSON.stringify({
  msg_type: 21, // STREAM_CLOSE_REQ
  rtms_stream_id: streamId
}));

Treat STREAM_CLOSE_RESP as acknowledgement, then continue with local cleanup.

SDK-Specific Issues

Segmentation Fault

Problem: App crashes with segmentation fault

Cause: Node.js version < 20.3.0

Solution:

# Check version
node --version

# Upgrade with nvm
nvm install 24
nvm use 24

# Clear cache and reinstall
npm cache clean --force
rm -rf node_modules package-lock.json
npm install
Audio Metadata Missing userId

Problem: onAudioData metadata doesn't include speaker userId

Cause: Using AUDIO_MIXED_STREAM (all audio combined)

Solution: Use onActiveSpeakerEvent for speaker identification:

client.onActiveSpeakerEvent((timestamp, userId, userName) => {
  console.log(`Current speaker: ${userName}`);
});

Or use AUDIO_MULTI_STREAMS:

client.setAudioParams({
  dataOpt: 2  // Per-participant streams
});
Video Parameters Ignored

Problem: setVideoParams not taking effect

Cause: SDK bug - video params ignored after audio params

Workaround: Call setVideoParams BEFORE setAudioParams:

// CORRECT ORDER
client.setVideoParams({ codec: 7, fps: 25 });
client.setAudioParams({ codec: 4, sampleRate: 3 });
client.join(payload);
SDK Invalid State

Problem: "Invalid status" error on join

Cause: SDK still cleaning up from previous session

Solution: Retry with delay:

try {
  client.join(payload);
} catch (error) {
  if (error.message?.includes('Invalid status')) {
    console.warn('SDK cleaning up, retrying in 2s');
    
    setTimeout(() => {
      client.join(payload);
    }, 2000);
  }
}

Platform Issues

Platform Not Supported

Problem: SDK installation fails

Currently Supported:

  • darwin-arm64 (Apple Silicon)

  • linux-x64

Not Yet Supported:

  • Windows

  • darwin-x64 (Intel Mac)

  • linux-arm64

Workaround: Use Manual WebSocket implementation.

Status Code Reference

CodeNameDescription
0STATUS_OKSuccess
3STATUS_INVALID_SIGNATUREInvalid signature
8STATUS_DUPLICATE_SIGNAL_REQUESTAlready connected (signaling)
16STATUS_DUPLICATE_MEDIA_DATA_CONNECTIONAlready connected (media)
40STATUS_INVALID_RTMS_SESSION_IDInvalid RTMS session ID
43STATUS_INVALID_MEDIA_TRANSCRIPT_SROUCE_LANGUAGEInvalid transcript source language

See Data Types for complete list.

Product-Specific Issues

Video SDK Issues

Problem: Signature validation fails for Video SDK sessions

Cause: Using OAuth Client ID/Secret instead of SDK Key/Secret, or using meeting_uuid instead of session_id.

Solution:

  • Video SDK apps use SDK Key (as clientId) and SDK Secret (as clientSecret).

  • Video SDK webhook payloads contain session_id, NOT meeting_uuid.

  • The HMAC signature must use session_id: HMAC-SHA256(sdkSecret, "sdkKey,sessionId,streamId")

// Extract the correct ID based on product
const idValue = payload.meeting_uuid || payload.session_id;
const signature = generateSignature(clientId, idValue, streamId, clientSecret);
Webinar Issues

Problem: Looking for webinar_uuid in the payload

Cause: Expecting a webinar-specific UUID field.

Solution: Webinar RTMS payloads still use meeting_uuid (NOT webinar_uuid). This is a common gotcha. The signature, connection flow, and protocol are identical to meetings.

Problem: Missing attendee streams in webinars

Cause: Webinar attendees are view-only participants.

Solution: Only panelist audio/video streams are confirmed to be available via RTMS. Attendee streams may not be available individually. Design your application to work with panelist streams only.

Problem: Practice session not triggering RTMS

Cause: Practice sessions are not documented for RTMS support.

Solution: RTMS events are expected when the webinar goes live to attendees, not during practice sessions. Q&A and Polls data are also not exposed via RTMS.

Getting Help

  1. Developer Forum: https://devforum.zoom.us/

  2. GitHub Issues: https://github.com/zoom/rtms/issues

  3. Official Docs: https://developers.zoom.us/docs/rtms/

Next Steps

Requirements and compatibility

Written for: Claude Code, Claude apps

Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta

“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.

Needs: Claude Code frontmatter

Security

No issues found by our static scan· No issues found

A static scan is not a guarantee. Skills are third-party content: review a skill before you let an agent use it.

Attribution and licence

Created by
Zoom
Publisher
Anthropic (Official)
Distributed by
Anthropic
Source
anthropics/knowledge-work-plugins · partner-built/zoom-plugin/skills/rtms · commit e050c2e
Licence
MIT License (redistribution allowed)
  • LICENSE (added by AutoGineer from partner-built/zoom-plugin/LICENSE)
  • ATTRIBUTION.md (written by AutoGineer)
Synced

AutoGineer is not affiliated with or endorsed by Zoom or Anthropic.

Download ZIP

The ZIP holds the skill’s files, its licence files and an ATTRIBUTION.md. Download zoom-rtms.zip