Zoom Rtms
AnthropicOfficialCreated by ZoomDistributed by Anthropic
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From the skill’s files
Taken from the skill’s own files (its description, section headings and stated usage). Not an AutoGineer summary, and not written by the author as one.
Reference skill for Zoom RTMS. Use after routing to a live-media workflow when processing real-time audio, video, chat, transcripts, screen share, or contact-center voice streams. Background reference for live Zoom media pipelines. Prefer build-zoom-bot first, then use this skill for stream types, capabilities, and RTMS-specific implementation constraints.
What it does
- Read This First (Critical)
- Quick Links
- Supported Products
- RTMS Overview
- Prerequisites
- Quick Start (SDK - Recommended)
When to use it
The skill’s files do not state this.
Advantages
The skill’s files do not state this.
Usage examples
The skill’s files do not state this.
Install
Download the skill as a ZIP:
https://autogineer.com/agent-skills/anthropics/zoom-rtms/downloadUnzip it into the cross-client skills folder of your project:
mkdir -p .agents/skills && unzip zoom-rtms.zip -d .agents/skills
Documentation by Zoom
Zoom Realtime Media Streams (RTMS)
Background reference for live Zoom media pipelines. Prefer build-zoom-bot first, then use this skill for stream types, capabilities, and RTMS-specific implementation constraints.
Zoom Realtime Media Streams (RTMS)
Expert guidance for accessing live audio, video, transcript, chat, and screen share data from Zoom meetings, webinars, Video SDK sessions, and Zoom Contact Center Voice in real-time. RTMS uses a WebSocket-based protocol with open standards and does not require a meeting bot to capture the media plane.
Read This First (Critical)
RTMS is primarily a backend media ingestion service.
Your backend receives and processes live media: audio, video, screen share, chat, transcript.
RTMS is not a frontend UI SDK by itself.
Processing is event-triggered: backend waits for RTMS start webhook events before stream handling begins.
Optional architecture (common):
Add a Zoom App SDK frontend for in-client UI/controls.
Stream backend RTMS outputs to frontend via WebSocket (or SSE, gRPC, queue workers, etc.).
Use RTMS for media/data plane, and use frontend frameworks/Zoom Apps for presentation + user interactions.
Official Documentation: https://developers.zoom.us/docs/rtms/ SDK Reference (JS): https://zoom.github.io/rtms/js/ SDK Reference (Python): https://zoom.github.io/rtms/py/ Sample Repository: https://github.com/zoom/rtms-samples
Quick Links
New to RTMS? Follow this path:
Connection Architecture - Two-phase WebSocket design
SDK Quickstart - Fastest way to receive media (recommended)
Manual WebSocket - Full protocol control without SDK
Media Types - Audio, video, transcript, chat, screen share
Complete Implementation:
RTMS Bot - End-to-end bot implementation guide
Reference:
Lifecycle Flow - Complete webhook-to-streaming flow
Data Types - All enums and constants
Webhooks - Event subscription details
Environment Variables - credential modes and runtime knobs
Quickstart Notes - Secondary quickstart guide
Integrated Index - see the section below in this file
Having issues?
Connection fails -> Common Issues
Duplicate connections -> Webhook Gotchas
No audio/video -> Media Configuration
Start with preflight checks -> 5-Minute Runbook
Supported Products
| Product | Webhook Event | Payload ID | App Type |
|---|---|---|---|
| Meetings | meeting.rtms_started / meeting.rtms_stopped | meeting_uuid | General App |
| Webinars | webinar.rtms_started / webinar.rtms_stopped | meeting_uuid (same!) | General App |
| Video SDK | session.rtms_started / session.rtms_stopped | session_id | Video SDK App |
| Zoom Contact Center Voice | Product-specific RTMS/ZCC Voice events | Product-specific stream/session identifiers | Contact Center / approved RTMS integration |
Once connected, the core signaling/media socket model is shared across products. Meetings, webinars, and Video SDK sessions use the familiar start/stop webhooks. Zoom Contact Center Voice adds its own RTMS/ZCC Voice event family and should be treated as the same transport model with product-specific event payloads.
RTMS Overview
RTMS is a data pipeline that gives your app access to live media from Zoom meetings, webinars, and Video SDK sessions without participant bots. Instead of having automated clients join meetings, use RTMS to collect media data directly from Zoom's infrastructure.
What RTMS Provides
| Media Type | Format | Use Cases |
|---|---|---|
| Audio | PCM (L16), G.711, G.722, Opus | Transcription, voice analysis, recording |
| Video | H.264, JPG, PNG | Recording, AI vision, thumbnails, active participant selection |
| Screen Share | H.264, JPG, PNG | Content capture, slide extraction |
| Transcript | JSON text | Meeting notes, search, compliance |
| Chat | JSON text | Archive, sentiment analysis |
March 2026 Protocol Changes
Zoom Contact Center Voice support: RTMS now covers Contact Center Voice audio and transcript scenarios.
Transcript Language Identification control: transcript media handshakes now support
src_languageandenable_lid. Default behavior is LID enabled. Setenable_lid: falseto force a fixed language.Single individual video stream subscription: RTMS can now stream one participant's camera feed at a time when
data_optis set toVIDEO_SINGLE_INDIVIDUAL_STREAM.Graceful client-initiated shutdown: backends can send
STREAM_CLOSE_REQover the signaling socket and wait forSTREAM_CLOSE_RESP.Media keep-alive tolerance increased: media socket keep-alive timeout is now 65 seconds, not 35.
Two Approaches
| Approach | Best For | Complexity |
|---|---|---|
SDK (@zoom/rtms) | Most use cases | Low - handles WebSocket complexity |
| Manual WebSocket | Custom protocols, other languages | High - full protocol implementation |
Prerequisites
Node.js 20.3.0+ (24 LTS recommended) for JavaScript SDK
Python 3.10+ for Python SDK
Zoom General App (for meetings/webinars) or Video SDK App (for Video SDK) with RTMS feature enabled
Webhook endpoint for RTMS events
Server to receive WebSocket streams
Need RTMS access? Post in Zoom Developer Forum requesting RTMS access with your use case.
Quick Start (SDK - Recommended)
import rtms from "@zoom/rtms";
// All RTMS start/stop events across products
const RTMS_EVENTS = ["meeting.rtms_started", "webinar.rtms_started", "session.rtms_started"];
// Handle webhook events
rtms.onWebhookEvent(({ event, payload }) => {
if (!RTMS_EVENTS.includes(event)) return;
const client = new rtms.Client();
client.onAudioData((data, timestamp, metadata) => {
console.log(`Audio from ${metadata.userName}: ${data.length} bytes`);
});
client.onTranscriptData((data, timestamp, metadata) => {
const text = data.toString('utf8');
console.log(`${metadata.userName}: ${text}`);
});
client.onJoinConfirm((reason) => {
console.log(`Joined session: ${reason}`);
});
// SDK handles all WebSocket connections automatically
// Accepts both meeting_uuid and session_id transparently
client.join(payload);
});Quick Start (Manual WebSocket)
For full control or non-SDK languages, implement the two-phase WebSocket protocol:
const WebSocket = require('ws');
const crypto = require('crypto');
const RTMS_EVENTS = ['meeting.rtms_started', 'webinar.rtms_started', 'session.rtms_started'];
// 1. Generate signature
// For meetings/webinars: uses meeting_uuid. For Video SDK: uses session_id.
function generateSignature(clientId, idValue, streamId, clientSecret) {
const message = `${clientId},${idValue},${streamId}`;
return crypto.createHmac('sha256', clientSecret).update(message).digest('hex');
}
// 2. Handle webhook
app.post('/webhook', (req, res) => {
res.status(200).send(); // CRITICAL: Respond immediately!
const { event, payload } = req.body;
if (RTMS_EVENTS.includes(event)) {
connectToRTMS(payload);
}
});
// 3. Connect to signaling WebSocket
function connectToRTMS(payload) {
const { server_urls, rtms_stream_id } = payload;
// meeting_uuid for meetings/webinars, session_id for Video SDK
const idValue = payload.meeting_uuid || payload.session_id;
const signature = generateSignature(CLIENT_ID, idValue, rtms_stream_id, CLIENT_SECRET);
const signalingWs = new WebSocket(server_urls);
signalingWs.on('open', () => {
signalingWs.send(JSON.stringify({
msg_type: 1, // Handshake request
protocol_version: 1,
meeting_uuid: idValue,
rtms_stream_id,
signature,
media_type: 9 // AUDIO(1) | TRANSCRIPT(8)
}));
});
// ... handle responses, connect to media WebSocket
}See: Manual WebSocket Guide for complete implementation.
Media Type Bitmask
Combine types with bitwise OR:
| Type | Value | Description |
|---|---|---|
| Audio | 1 | PCM audio samples |
| Video | 2 | H.264/JPG video frames |
| Screen Share | 4 | Separate from video! |
| Transcript | 8 | Real-time speech-to-text |
| Chat | 16 | In-meeting chat messages |
| All | 32 | All media types |
Example: Audio + Transcript = 1 | 8 = 9
Critical Gotchas
| Issue | Solution |
|---|---|
| Only 1 connection allowed | New connections kick out existing ones. Track active sessions! |
| Respond 200 immediately | If webhook delays, Zoom retries creating duplicate connections |
| Heartbeat mandatory | Respond to msg_type 12 with msg_type 13, or connection dies |
| Reconnection is YOUR job | RTMS doesn't auto-reconnect. Media keep-alive tolerance is now about 65s; signaling remains around 60s |
| Transcript language drift | Use src_language plus enable_lid: false when you want fixed-language transcription instead of automatic language switching |
| Single participant video only | VIDEO_SINGLE_INDIVIDUAL_STREAM supports one participant at a time. A new VIDEO_SUBSCRIPTION_REQ overrides the previous selection |
| Graceful close is explicit now | Use STREAM_CLOSE_REQ / STREAM_CLOSE_RESP when your backend wants to terminate the stream cleanly |
Environment Variables
SDK Environment Variables
# Required - Authentication
ZM_RTMS_CLIENT=your_client_id # Zoom OAuth Client ID
ZM_RTMS_SECRET=your_client_secret # Zoom OAuth Client Secret
# Optional - Webhook server
ZM_RTMS_PORT=8080 # Default: 8080
ZM_RTMS_PATH=/webhook # Default: /
# Optional - Logging
ZM_RTMS_LOG_LEVEL=info # error, warn, info, debug, trace
ZM_RTMS_LOG_FORMAT=progressive # progressive or json
ZM_RTMS_LOG_ENABLED=trueManual Implementation Variables
ZOOM_CLIENT_ID=your_client_id
ZOOM_CLIENT_SECRET=your_client_secret
ZOOM_SECRET_TOKEN=your_webhook_token # For webhook validationZoom App Setup
For Meetings and Webinars (General App)
Go to marketplace.zoom.us -> Develop -> Build App
Choose General App -> User-Managed
Features -> Access -> Enable Event Subscription
Add Events -> Search "rtms" -> Select:
meeting.rtms_startedmeeting.rtms_stoppedwebinar.rtms_started(if using webinars)webinar.rtms_stopped(if using webinars)
Scopes -> Add Scopes -> Search "rtms" -> Add:
meeting:read:meeting_audiomeeting:read:meeting_videomeeting:read:meeting_transcriptmeeting:read:meeting_chatwebinar:read:webinar_audio(if using webinars)webinar:read:webinar_video(if using webinars)webinar:read:webinar_transcript(if using webinars)webinar:read:webinar_chat(if using webinars)
For Video SDK (Video SDK App)
Go to marketplace.zoom.us -> Develop -> Build App
Choose Video SDK App
Use your SDK Key and SDK Secret (not OAuth Client ID/Secret)
Add Events:
session.rtms_startedsession.rtms_stopped
Sample Repositories
Official Samples
| Repository | Description |
|---|---|
| rtms-samples | RTMSManager, boilerplates, AI samples |
| rtms-quickstart-js | JavaScript SDK quickstart |
| rtms-quickstart-py | Python SDK quickstart |
| rtms-sdk-cpp | C++ SDK |
| zoom-rtms | Main SDK repository |
AI Integration Samples
| Sample | Description |
|---|---|
| rtms-meeting-assistant-starter-kit | AI meeting assistant with summaries |
| arlo-meeting-assistant | Production meeting assistant with DB |
| videosdk-rtms-transcribe-audio | Whisper transcription |
Complete Documentation
Concepts
Connection Architecture - Two-phase WebSocket design
Lifecycle Flow - Webhook to streaming flow
Examples
SDK Quickstart - Using @zoom/rtms SDK
Manual WebSocket - Raw protocol implementation
RTMS Bot - Complete bot implementation guide
AI Integration - Transcription and analysis patterns
References
Media Types - Audio, video, transcript, chat, screen share
Data Types - All enums and constants
Connection - WebSocket protocol details
Webhooks - Event subscription
Troubleshooting
Common Issues - FAQ and solutions
Resources
Official docs: https://developers.zoom.us/docs/rtms/
Data types: https://developers.zoom.us/docs/rtms/data-types/
Media params: https://developers.zoom.us/docs/rtms/media-parameter-definition/
Developer forum: https://devforum.zoom.us/
Need help? Start with Integrated Index section below for complete navigation.
Integrated Index
This section was migrated from SKILL.md.
RTMS provides real-time access to live audio, video, transcript, chat, and screen share from Zoom meetings, webinars, and Video SDK sessions.
Critical Positioning
Treat RTMS as a backend service for receiving and processing media streams.
Backend role: ingest audio/video/share/chat/transcript, run AI/analytics, persist/forward data.
Optional frontend role: Zoom App SDK or web dashboard that consumes processed stream data from backend transport (WebSocket/SSE/other).
Kickoff model: backend waits for RTMS start webhook events, then starts stream processing.
Do not model RTMS as a frontend-only SDK.
Quick Start Path
If you're new to RTMS, follow this order:
Run preflight checks first -> RUNBOOK.md
Understand the architecture -> concepts/connection-architecture.md
Two-phase WebSocket: Signaling + Media
Why RTMS doesn't use bots
Choose your approach -> SDK or Manual
SDK (recommended): examples/sdk-quickstart.md
Manual WebSocket: examples/manual-websocket.md
Understand the lifecycle -> concepts/lifecycle-flow.md
Webhook -> Signaling -> Media -> Streaming
Configure media types -> references/media-types.md
Audio, video, transcript, chat, screen share
Troubleshoot issues -> troubleshooting/common-issues.md
Connection problems, duplicate webhooks, missing data
Documentation Structure
rtms/
├── SKILL.md # Main skill overview
├── SKILL.md # This file - navigation guide
│
├── concepts/ # Core architectural patterns
│ ├── connection-architecture.md # Two-phase WebSocket design
│ └── lifecycle-flow.md # Webhook to streaming flow
│
├── examples/ # Complete working code
│ ├── sdk-quickstart.md # Using @zoom/rtms SDK
│ ├── manual-websocket.md # Raw protocol implementation
│ ├── rtms-bot.md # Complete RTMS bot implementation
│ └── ai-integration.md # Transcription and analysis
│
├── references/ # Reference documentation
│ ├── media-types.md # Audio, video, transcript, chat, share
│ ├── data-types.md # All enums and constants
│ ├── connection.md # WebSocket protocol details
│ └── webhooks.md # Event subscription
│
└── troubleshooting/ # Problem solving guides
└── common-issues.md # FAQ and solutionsBy Use Case
I want to get meeting transcripts
SDK Quickstart - Fastest approach
Media Types - Transcript configuration
AI Integration - Whisper, Deepgram, AssemblyAI
I want to record meetings
Media Types - Audio + Video configuration
SDK Quickstart - Receiving media
AI Integration - Gap-filled recording
I want to build an AI meeting assistant
AI Integration - Complete patterns
SDK Quickstart - Media ingestion
Lifecycle Flow - Event handling
I want to build a complete RTMS bot
RTMS Bot - Complete implementation guide
Lifecycle Flow - Webhook to streaming flow
Connection Architecture - Two-phase design
I need full protocol control
Manual WebSocket - START HERE
Connection Architecture - Two-phase design
Data Types - All message types and enums
Connection - Protocol details
I'm getting connection errors
Common Issues - Diagnostic checklist
Connection Architecture - Verify flow
Webhooks - Validation and timing
I want to understand the architecture
Connection Architecture - Two-phase WebSocket
Lifecycle Flow - Complete flow diagram
Data Types - Protocol constants
By Product
I'm building for Zoom Meetings
Standard RTMS setup. Webhook event:
meeting.rtms_started. Uses General App with OAuth.Start with SDK Quickstart or Manual WebSocket.
I'm building for Zoom Webinars
Same as meetings, but webhook event is
webinar.rtms_started. Payload still usesmeeting_uuid(NOTwebinar_uuid).Add webinar scopes and event subscriptions. See Webhooks.
Only panelist streams are confirmed available. Attendee streams may not be individual.
I'm building for Zoom Video SDK
Webhook event:
session.rtms_started. Payload usessession_id(NOTmeeting_uuid).Requires a Video SDK App with SDK Key/Secret (not OAuth Client ID/Secret).
Once connected, the protocol is identical to meetings.
See Webhooks for payload details.
Key Documents
1. Connection Architecture (CRITICAL)
concepts/connection-architecture.md
RTMS uses two separate WebSocket connections:
Signaling WebSocket: Authentication, control, heartbeats
Media WebSocket: Actual audio/video/transcript data
2. SDK vs Manual (DECISION POINT)
examples/sdk-quickstart.md vs examples/manual-websocket.md
| SDK | Manual |
|---|---|
| Handles WebSocket complexity | Full protocol control |
| Automatic reconnection | DIY reconnection |
| Less code | More code |
| Best for most use cases | Best for custom requirements |
3. Critical Gotchas (MOST COMMON ISSUES)
troubleshooting/common-issues.md
Respond 200 immediately - Delayed webhook responses cause duplicates
Only 1 connection per stream - New connections kick out existing
Heartbeat required - Must respond to keep-alive or connection dies
Track active sessions - Prevent duplicate join attempts
Key Learnings
Critical Discoveries:
Two-Phase WebSocket Design
Signaling: Control plane (handshake, heartbeat, start/stop)
Media: Data plane (audio, video, transcript, chat, share)
Webhook Response Timing
MUST respond 200 BEFORE any processing
Delayed response -> Zoom retries -> duplicate connections
See: Common Issues
Heartbeat is Mandatory
Signaling: Receive msg_type 12, respond with msg_type 13
Media: Same pattern
Failure to respond = connection closed
See: Connection
Signature Generation
Format:
HMAC-SHA256(clientSecret, "clientId,meetingUuid,streamId")For Video SDK, use
session_idin place ofmeetingUuidWebinars still use
meeting_uuid(notwebinar_uuid)Required for both signaling and media handshakes
See: Manual WebSocket
Media Types are Bitmasks
Audio=1, Video=2, Share=4, Transcript=8, Chat=16, All=32
Combine with OR: Audio+Transcript = 1|8 = 9
See: Media Types
Screen Share is SEPARATE from Video
Different msg_type (16 vs 15)
Different media flag (4 vs 2)
Must subscribe separately
See: Media Types
Quick Reference
"Connection fails"
"Duplicate connections"
"No audio/video data"
-> Media Types - Check configuration
"How do I implement manually?"
"What message types exist?"
-> Data Types
"How do I integrate AI?"
Document Version
Based on Zoom RTMS SDK v1.x and official documentation as of 2026.
Happy coding!
Remember: Start with SDK Quickstart for the fastest path, or Manual WebSocket if you need full control.
Files
- ATTRIBUTION.mdAdded by AutoGineer969 B
- LICENSELicence file added by AutoGineer1.1 KiB
- RUNBOOK.md2.6 KiB
- SKILL.md23.4 KiB
- concepts/connection-architecture.md9.1 KiB
- concepts/lifecycle-flow.md13.5 KiB
- examples/ai-integration.md11.4 KiB
- examples/manual-websocket.md16.9 KiB
- examples/rtms-bot.md26.3 KiB
- examples/sdk-quickstart.md9.3 KiB
- references/connection.md8.0 KiB
- references/data-types.md13.7 KiB
- references/environment-variables.md1.3 KiB
- references/media-types.md6.0 KiB
- references/quickstart.md6.6 KiB
- references/webhooks.md7.4 KiB
- troubleshooting/common-issues.md10.4 KiB
concepts/connection-architecture.md
RTMS Connection Architecture
RTMS uses a two-phase WebSocket design to separate control plane from data plane.
Overview
Multi-Product Note: The two-phase WebSocket design described here is identical for all RTMS products (meetings, webinars, and Video SDK sessions). The only difference is the initial webhook event name and payload ID field. Once connected, the signaling and media protocols are the same.
┌─────────────────────────────────────────────────────────────┐
│ Zoom Meeting │
└─────────────────────────────────────────────────────────────┘
│
▼
┌─────────────────────────────────────────────────────────────┐
│ Zoom RTMS Backend │
│ ┌─────────────────────┐ ┌─────────────────────────────┐ │
│ │ Signaling Server │ │ Media Server │ │
│ │ (Control Plane) │ │ (Data Plane) │ │
│ └──────────┬──────────┘ └──────────────┬──────────────┘ │
└─────────────┼───────────────────────────────┼───────────────┘
│ │
▼ ▼
┌─────────────────────────────────────────────────────────────┐
│ Your Server │
│ ┌─────────────────────┐ ┌─────────────────────────────┐ │
│ │ Signaling Socket │ │ Media Socket │ │
│ │ - Handshake │ │ - Audio data │ │
│ │ - Start/Stop │ │ - Video data │ │
│ │ - Heartbeat │ │ - Transcript │ │
│ └─────────────────────┘ └─────────────────────────────┘ │
└─────────────────────────────────────────────────────────────┘Two-Phase Design
Phase 1: Signaling WebSocket (Control Plane)
Purpose: Authentication, session control, heartbeats
| Responsibility | Description |
|---|---|
| Authentication | Validate signature, establish session |
| Media Server Discovery | Returns media server URL in handshake response |
| Stream Control | Start/stop streaming commands |
| Heartbeat | Keep connection alive (msg_type 12/13) |
| Event Notifications | Participant join/leave, sharing start/stop |
URL Source: From server_urls in webhook payload
Message Flow:
Client Signaling Server
│ │
│──── Handshake Request (1) ────────>│
│<─── Handshake Response (2) ────────│ <- Contains media_server.server_urls
│ │
│──── Client Ready (7) ─────────────>│ <- After media handshake complete
│ │
│<─── Keep Alive Request (12) ───────│
│──── Keep Alive Response (13) ─────>│
│ │Phase 2: Media WebSocket (Data Plane)
Purpose: Actual audio, video, transcript, chat, screen share data
| Responsibility | Description |
|---|---|
| Media Configuration | Set audio/video parameters (codec, resolution, fps) |
| Media Streaming | Receive binary media data |
| Heartbeat | Keep connection alive (msg_type 12/13) |
URL Source: From signaling handshake response (media_server.server_urls.all)
Message Flow:
Client Media Server
│ │
│──── Media Handshake Request (3) ──>│ <- With media_params
│<─── Media Handshake Response (4) ──│
│ │
│<─── Audio Data (14) ───────────────│
│<─── Video Data (15) ───────────────│
│<─── Screen Share Data (16) ────────│
│<─── Transcript Data (17) ──────────│
│<─── Chat Data (18) ────────────────│
│ │
│<─── Keep Alive Request (12) ───────│
│──── Keep Alive Response (13) ─────>│
│ │Why Two Connections?
| Benefit | Explanation |
|---|---|
| Separation of Concerns | Control logic doesn't interfere with media streaming |
| Independent Scaling | Signaling and media servers scale differently |
| Fault Isolation | Media reconnection doesn't require re-auth |
| Split Mode Support | Each media type can have its own connection |
Connection Modes
Split Mode (Recommended)
Each media type gets its own dedicated WebSocket connection:
Signaling WS ─────┬───> Audio WS
├───> Video WS
├───> Transcript WS
└───> Screen Share WSAdvantages:
Independent reconnection per media type
Better reliability
Fault isolation
Unified Mode
One media WebSocket for all media types:
Signaling WS ─────> Media WS (all types)When to use:
Real-time audio+video muxing where sync matters
Simpler implementation for small projects
Signature Generation
Both signaling and media handshakes require HMAC-SHA256 signature:
// For meetings and webinars: use meeting_uuid
const message = `${clientId},${meetingUuid},${streamId}`;
// For Video SDK: use session_id
const message = `${clientId},${sessionId},${streamId}`;
// Generic approach: use whichever ID is present
const idValue = payload.meeting_uuid || payload.session_id;
const message = `${clientId},${idValue},${streamId}`;
const signature = crypto.createHmac('sha256', clientSecret)
.update(message)
.digest('hex');Important: Webinars use
meeting_uuid(notwebinar_uuid). Video SDK usessession_id.
Components:
clientId: OAuth Client ID (General App) or SDK Key (Video SDK App)meetingUuid/sessionId: From webhook payload (meeting_uuidfor meetings/webinars,session_idfor Video SDK)streamId: From webhook payload (rtms_stream_id)clientSecret: OAuth Client Secret (General App) or SDK Secret (Video SDK App)
Heartbeat Protocol
CRITICAL: Both connections require heartbeat responses.
When you receive msg_type: 12 (Keep Alive Request):
// Immediately respond with msg_type: 13
ws.send(JSON.stringify({
msg_type: 13,
timestamp: receivedMessage.timestamp
}));Timeout:
Signaling: ~60 seconds without heartbeat response
Media: ~65 seconds without heartbeat response
Failure to respond = connection closed!
Reconnection
RTMS does NOT auto-reconnect. You must implement:
ws.on('close', (code, reason) => {
console.log(`Connection closed: ${code} ${reason}`);
// Implement exponential backoff
setTimeout(() => {
reconnect();
}, retryDelay);
retryDelay = Math.min(retryDelay * 2, 30000);
});Timeouts:
| Connection | Reconnection Window |
|---|---|
| Signaling | 60 seconds |
| Media | 65 seconds |
Server URL Geo-Routing
Server URLs contain region codes:
| Code | Location |
|---|---|
sjc | San Jose, California |
iad | Washington DC |
sin | Singapore |
fra | Frankfurt, Germany |
syd | Sydney, Australia |
Example: wss://rtms-sjc1.zoom.us/...
For production, route to workers in the same region as the Zoom server for lower latency.
Next Steps
Lifecycle Flow - Complete webhook-to-streaming sequence
SDK Quickstart - SDK handles all this for you
Manual WebSocket - Full protocol implementation
Requirements and compatibility
Written for: Claude Code, Claude apps
Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta
“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.
Needs: Claude Code frontmatter
Security
No issues found by our static scan· No issues found
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Attribution and licence
- Created by
- Zoom
- Publisher
- Anthropic (Official)
- Distributed by
- Anthropic
- Source
- anthropics/knowledge-work-plugins · partner-built/zoom-plugin/skills/rtms · commit e050c2e
- Licence
- MIT License (redistribution allowed)
- LICENSE (added by AutoGineer from partner-built/zoom-plugin/LICENSE)
- ATTRIBUTION.md (written by AutoGineer)
- Synced
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