Tao Run On Kubernetes
NVIDIAOfficialCreated by NVIDIA Corporation
- Skill
- Tool integration
- Cloud and DevOps
- Apache-2.0
- Medium risk
- Has scripts
AutoGineer summary
Written by AutoGineer from the skill’s own files, not by the author
The tao-run-on-kubernetes skill provides a platform-native way to run TAO container jobs as Kubernetes Jobs. It supports both single-pod execution and multi-node distributed training via Indexed Jobs. The skill handles GPU resource gating, storage tiering, and job lifecycle management using standard kubectl commands, making it suitable for integration into EKS, GKE, AKS, or on-premise clusters equipped with the NVIDIA GPU Operator.
What it does
- Submits TAO jobs as standard Kubernetes Jobs with GPU resource requests.
- Supports multi-node distributed training using Indexed Jobs and headless services.
- Performs preflight checks for GPU runtime, cluster connectivity, and GPU operator availability.
- Manages job lifecycle including submission, status tracking, log retrieval, and cancellation.
- Integrates with S3 or PVC-based storage tiers for dataset and result handling.
- Provides a mechanism for secure credential injection via Kubernetes secrets.
When to use it
- When you need to run TAO training or inference workloads on a Kubernetes cluster.
- When integrating TAO into an existing Kubernetes-native ML platform.
- When performing multi-node distributed training that requires coordinated GPU scheduling.
- When you prefer using standard Kubernetes primitives like Jobs and Secrets over proprietary SDKs.
Advantages
- Native Kubernetes integration using standard kubectl workflows.
- Flexible support for both single-node and distributed multi-node training.
- Hard-fails on insufficient GPU capacity to prevent pending jobs.
- Compatible with major cloud providers (EKS, GKE, AKS) and on-premise clusters.
- No requirement for additional proprietary SDKs within the cluster.
Usage examples
- “Submit a single-node TAO training job to my EKS cluster.”
- The agent validates GPU capacity, mounts the required PVC, submits the job via kubectl, and returns the job ID for tracking.
- “Run a 4-node distributed training job on my Kubernetes cluster.”
- The agent renders an Indexed Job manifest, provisions a headless service for rendezvous, and monitors the job status across all nodes.
Install
Download the skill as a ZIP:
https://autogineer.com/agent-skills/nvidia/tao-run-on-kubernetes/downloadUnzip it into the cross-client skills folder of your project:
mkdir -p .agents/skills && unzip tao-run-on-kubernetes.zip -d .agents/skills
Documentation by NVIDIA Corporation
Kubernetes
Standalone install? If this session was not initialized by the TAO skill bank plugin, run the
tao-setupskill first (host preflight, credentials, cross-skill discovery).
Submits TAO container jobs as Kubernetes Jobs. Works on any cluster reachable via kubeconfig (EKS / GKE / AKS / on-prem) or in-cluster service account (when running inside a pod).
Single-pod by default; opt into multi-node distributed training via num_nodes > 1 (uses Indexed Job + headless Service, see Multi-node training below).
Preflight
Three checks: GPU host runtime ready, cluster reachable via kubectl, GPU
Operator/device plugin present.
# 0. GPU node host runtime.
# Run this on each self-managed GPU worker node or in the node image build.
# Set TAO_K8S_SKIP_NODE_RUNTIME_CHECK=1 only when using managed GPU nodes whose
# driver/toolkit lifecycle is owned by the cloud provider or GPU Operator policy.
if [ "${TAO_K8S_SKIP_NODE_RUNTIME_CHECK:-0}" != "1" ]; then
TAO_SKILL_BANK_ROOT="${TAO_SKILL_BANK_ROOT:-$PWD}"
SETUP_SCRIPT="${TAO_SKILL_BANK_ROOT}/skills/platform/tao-setup-nvidia-gpu-host/scripts/setup-nvidia-gpu-host.sh"
bash "$SETUP_SCRIPT" --backend kubernetes --check-only || {
echo "MISSING: TAO Kubernetes GPU node runtime is not ready."
echo "For self-managed GPU nodes, run after user approval:"
echo " bash \"$SETUP_SCRIPT\" --backend kubernetes --install --yes"
echo "For managed clusters, verify the node image/GPU Operator policy installs driver 580 and toolkit 1.19.0, then set TAO_K8S_SKIP_NODE_RUNTIME_CHECK=1."
exit 1
}
fi
# 1. Cluster reachable (kubeconfig OR in-cluster service account)
command -v kubectl >/dev/null 2>&1 || {
echo "MISSING: kubectl not found on PATH. Install kubectl to submit Jobs."
exit 1
}
kubectl cluster-info >/dev/null 2>&1 || {
echo "MISSING: no reachable cluster (kubeconfig at ~/.kube/config, \$KUBECONFIG, or in-pod service account)."
echo "Configure kubectl for your cluster, or set \$KUBECONFIG:"
echo " EKS: aws eks update-kubeconfig --name <cluster> --region <region>"
echo " GKE: gcloud container clusters get-credentials <cluster> --region <region>"
echo " AKS: az aks get-credentials --resource-group <rg> --name <cluster>"
echo " local: minikube start (see 'Local cluster' below)"
exit 1
}
# 2. NVIDIA GPU Operator present (soft check — warn, don't fail)
gpu=$(kubectl get nodes -o jsonpath='{range .items[*]}{.status.allocatable.nvidia\.com/gpu}{"\n"}{end}' 2>/dev/null | grep -v '^$' | head -1)
if [ -z "$gpu" ] || [ "$gpu" = "0" ]; then
echo "WARN: no nvidia.com/gpu allocatable on this cluster."
echo "Install the NVIDIA GPU Operator before submitting GPU jobs:"
echo " https://docs.nvidia.com/datacenter/cloud-native/gpu-operator/latest/getting-started.html"
fiThe GPU node runtime check is mandatory for self-managed nodes. For managed
clusters where the client is not running on a GPU worker, verify the provider
node image or GPU Operator policy and set TAO_K8S_SKIP_NODE_RUNTIME_CHECK=1
instead of running the installer on the client. The GPU-capacity warning here is
a soft check; the submit verb re-checks allocatable nvidia.com/gpu and
hard-fails before applying the manifest (there is no gang scheduling, so a
too-big Job would sit Pending forever).
Credentials & configuration
Kubeconfig (one of):
~/.kube/config— default discovery path$KUBECONFIG— alternate pathIn-cluster service account — used when running inside a pod (no kubeconfig needed)
TAO_K8S_NAMESPACE (optional): default namespace for Job submission. Defaults to
default.TAO_K8S_CONTEXT (optional): kubeconfig context name to switch clusters.
NGC_KEY (optional): for nvcr.io image pulls. If you've pre-created an image-pull secret in the target namespace, reference its name in the rendered manifest's
imagePullSecrets.AWS_ACCESS_KEY_ID / AWS_SECRET_ACCESS_KEY / S3_BUCKET_NAME / S3_ENDPOINT_URL (optional): for S3 dataset I/O (storage tier C), injected into the pod via the per-job Secret (
envFrom.secretRef), never inline. LegacyACCESS_KEY/SECRET_KEYare mapped bytao-data-io.
Do not ask for Brev or SLURM credentials for Kubernetes runs. Ask for
S3 credentials only when the selected workflow uses s3:// inputs or outputs,
and ask for model-specific credentials such as HF_TOKEN only when the selected
model requires them. Before launch, verify the selected namespace can create
Jobs, dataset/result paths are visible from the pod, and PVC/mounted filesystem
paths are proven to be mounted into the job container; an agent-host local path
is not sufficient proof.
Execution — the four verbs
tao-run-on-kubernetes is a platform consumer: it runs a spec-bundle via
kubectl, mutating only the job-record. No nvidia-tao-sdk, no tao_sdk import —
jobs are submitted with plain kubectl apply.
$BANK = ${TAO_SKILL_BANK_PATH}.
submit
GPU-capacity gate — hard-fail first (no gang scheduling → a too-big Job sits
Pendingforever):ALLOC=$(kubectl get nodes -o jsonpath='{range .items[*]}{.status.allocatable.nvidia\.com/gpu}{"\n"}{end}' | awk '{s+=$1} END{print s+0}') [ "${ALLOC:-0}" -ge "$NUM_GPUS" ] || { echo "insufficient GPUs: need $NUM_GPUS, allocatable $ALLOC"; exit 1; }Storage tier (via
tao-data-io): A = mount a bound PVC/NFS holding the data (author the mount paths, no fetch — the air-gap answer, and what the packaged template does); C = ephemeral: an initContainer fetches from S3 into a sharedemptyDirand a final step uploads results to S3 before TTL.Tier C holds the GPU while it downloads. A pod reserves
nvidia.com/gpufor its whole lifetime, initContainers included, so a large tier-C fetch — or a first-time multi-GB image pull — is billed and reaper-eligible idle GPU time, exactly like pulling inside a SLURM allocation. Prefer tier A when the data is already on a PVC; choose tier C knowingly, for small inputs.A producer action request may declare several mounts, including duplicate- source aliases for logical and embedded absolute paths. Read
references/action-request.mdand use its staging map plus packaged renderer. Formode=config, materialize the producer's nested spec first, stage that exact generated file, and pass it back to the renderer so the pod receives a verified read-only config mount. The legacy single-root template cannot represent that contract.Open the record — mints the id, binds
results_dir, before launch:JOB_ID=$("$BANK/scripts/tao_job_record.py" open --platform kubernetes --image "$IMAGE" \ --network-arch "$ARCH" --action "$ACTION" --storage-tier "$TIER" --results-dir "$RESULTS_DIR")results_dirmust be a mounted (surviving) volume path or an S3 prefix —ttlSecondsAfterFinisheddeletes the Job and its logs after it ends, so nothing is recoverable from the Job object later.Render, gate, apply, and record RUNNING. For a producer action request, follow
references/action-request.md; it owns backend-name normalization, conditional Secret references, native argv rendering, server dry-run, and binding the applied object name to the job-record. For a simple one-root spec-bundle, rendertemplates/k8s/single-pod-job.yaml.tmpl, runredact_secrets.py lintpluskubectl apply --dry-run=server, apply it, and mark the record withbackend-ref=<namespace>/<actual-object-name>.
A submit that skipped the gate or the open has no id — so it cannot launch.
status
Keep K8S_JOB_NAME from submit. On reattach, read the job-record's
backend_ref=<namespace>/<name> and recover both values from that field; do
not assume the Kubernetes name equals the record id.
kubectl get job "$K8S_JOB_NAME" -n "$NAMESPACE" \
-o jsonpath='{.status.conditions[0].type} {.status.active} {.status.succeeded} {.status.failed}'| kubectl signal | vocab |
|---|---|
| no pods scheduled | PENDING (kubectl get pods -n "$NAMESPACE" -l job-name="$K8S_JOB_NAME" → ImagePullBackOff / Insufficient nvidia.com/gpu in message) |
active ≥ 1 | RUNNING |
condition Complete | COMPLETE |
condition Failed | ERROR (classify from the pod's terminated reason — OOMKilled → ERR_INFRA) |
| Job/pod not found | UNKNOWN (may be TTL-deleted — the job-record is the source of truth) |
logs
kubectl logs -n "$NAMESPACE" -l "job-name=$K8S_JOB_NAME" --tail "${N:-200}"cancel
kubectl delete job "$K8S_JOB_NAME" -n "$NAMESPACE" --cascade=foreground
if [ -n "${CRED_SECRET:-}" ]; then
kubectl delete secret "$CRED_SECRET" -n "$NAMESPACE" --ignore-not-found
fi
"$BANK/scripts/tao_job_record.py" mark "$JOB_ID" --state CANCELED --source agentMulti-node (nodes > 1)
Same four verbs, plus:
Version gate: require k8s ≥ 1.28 (
kubectl version -o json) — the pod hostname<job>-<index>(PodIndexLabel) thatMASTER_ADDR=<job>-0.<svc>resolves to needs it; on older clusters rank-0 hangs at rendezvous.Capacity gate ×nodes: hard-fail unless allocatable GPUs ≥
gpus_per_node × nodes(no gang scheduling → a partial start leaves rank-0 waiting forever).Render
templates/k8s/indexed-job.yaml.tmpl— the headless Service + Indexed Job + rendezvous env (WORLD_SIZE= node count,NODE_RANKfromJOB_COMPLETION_INDEX,MASTER_ADDR=<job>-0.<svc>,/dev/shm16Gi so NCCL doesn't silently hang).kubectl apply -fcreates the Service and Job together;canceldeletes the Job (Foreground) and the Service.NCCL probe first (as SLURM) — a 2-node all-reduce with a timeout; on hang, set the cluster NCCL env and re-probe; cache per cluster.
Local cluster (development, CI, and evals)
A throwaway minikube/kind cluster exercises admission, the four verbs,
job-record wiring, and log plumbing without cluster quota — and is what an
agent-driven eval should provision for itself. kubectl and minikube are
single static binaries needing no root, so a non-root CI container can install
them itself.
Two prerequisites keep a rendered Job Pending, and the first masks the second:
the PVC the template mounts must exist (persistentvolumeclaim "<name>" not found fires before any GPU complaint), then a Job requesting nvidia.com/gpu
on a GPU-less cluster reports Insufficient nvidia.com/gpu and waits forever.
Render NUM_GPUS=0 for a lifecycle-only run and say GPU scheduling was not
verified; on a Linux GPU host, minikube start --driver=docker --gpus all
passes real GPUs through, so one GPU box suffices for a GPU-real smoke.
Install commands, driver choice, the container/host-networking caveat, and the
fake-device-plugin middle option: references/local-cluster.md.
Container shell
The simple single-pod template invokes its command via /bin/sh -c (POSIX sh,
present in busybox/distroless as well as TAO images). For producer action
requests, an args-mode command and its arguments are native container argv; a
producer that needs a shell declares the shell and its script explicitly. A
simple config-mode command also becomes native argv after {config_path} is
substituted. A producer-owned config command that is itself a multi-line shell
script is preserved verbatim under /bin/sh -c; the renderer never constructs
shell text from config values.
GPU Operator dependency
The submit verb refuses to launch GPU jobs on a cluster with no nvidia.com/gpu allocatable. For self-managed clusters, first run the tao-setup-nvidia-gpu-host install action on every GPU worker node or bake the same package set into the node image:
bash skills/platform/tao-setup-nvidia-gpu-host/scripts/setup-nvidia-gpu-host.sh --backend kubernetes --install --yesThen install the NVIDIA GPU Operator or device plugin:
helm repo add nvidia https://helm.ngc.nvidia.com/nvidia
helm repo update
helm install --wait gpu-operator -n gpu-operator --create-namespace nvidia/gpu-operatorFull guide: https://docs.nvidia.com/datacenter/cloud-native/gpu-operator/latest/getting-started.html
Multi-node training (distributed)
Set num_nodes > 1 (see the Multi-node (nodes > 1) verb
steps above) to run distributed training across N pods. Rendering
templates/k8s/indexed-job.yaml.tmpl provisions:
A headless Service named after the Job (selector:
job-name=<job-name>,clusterIP: None,publishNotReadyAddresses: trueso pods can rendezvous before they're all Ready).An Indexed Job with
parallelism = completions = num_nodes,completionMode: Indexed. Each pod getsJOB_COMPLETION_INDEXinjected by k8s automatically (= the node rank).A command wrapper that exports the rendezvous env vars before invoking the user command. Two naming conventions are exported simultaneously:
Env var Value Read by WORLD_SIZEnum_nodesTAO PyTorch container's nvidia_tao_pytorch/core/entrypoint.py(uses this to mean node count, even though PyTorch's own convention is total processes)NUM_GPU_PER_NODEgpu_countTAO PyTorch container's entrypoint NNODESnum_nodestorchrunand PyTorch-standard rendezvousNPROC_PER_NODEgpu_counttorchrunNODE_RANK$JOB_COMPLETION_INDEXboth MASTER_ADDR<job-name>-0.<job-name>(pod-0's DNS)both MASTER_PORT29500both (TAO's default) Both naming conventions are set so TAO entrypoints (
dino train, etc.) and rawtorchruncommands work without modification.
For a TAO entrypoint, the container reads spec.train.num_nodes and the wired
env vars — e.g. dino train -e /tmp/spec.yaml with gpu_count=8, num_nodes=4
(4 × 8 = 32 GPUs total).
For raw torchrun-based commands (non-TAO containers), the wrapper invokes:
torchrun --nnodes=$NNODES --nproc-per-node=$NPROC_PER_NODE --node-rank=$NODE_RANK \
--master-addr=$MASTER_ADDR --master-port=$MASTER_PORT train.pyThe capacity check sums across nodes: gpu_count × num_nodes ≤ cluster's allocatable nvidia.com/gpu.
Cluster requirements for multi-node
k8s 1.28+ is required for stable pod hostnames in Indexed Jobs (the
PodIndexLabelfeature). On older clusters theMASTER_ADDR=<job>-0.<svc>DNS lookup fails. Verify withkubectl version.Pod-to-pod networking must be open on port 29500 (PyTorch default; configurable via
MASTER_PORTenv var). Most CNIs (Calico, Cilium, AWS VPC CNI) allow this by default; restrictive NetworkPolicies must be relaxed.NCCL in the container talks GPU-to-GPU; if the cluster has multi-NIC nodes or RDMA, set
NCCL_SOCKET_IFNAME/NCCL_IB_HCAin the containerenvof the rendered manifest.
Reference reading
Kubernetes Indexed Job: https://kubernetes.io/docs/concepts/workloads/controllers/job/#completion-mode
Indexed Job for batch ML: https://kubernetes.io/blog/2022/06/01/indexed-jobs-mpi/
PyTorch distributed (env-var rendezvous): https://pytorch.org/docs/stable/elastic/run.html
NCCL networking tuning (NCCL_SOCKET_IFNAME, NCCL_IB_HCA): https://docs.nvidia.com/deeplearning/nccl/user-guide/docs/env.html
Kubernetes operator alternatives
For more sophisticated topologies (gang scheduling, PyTorch elastic / fault-tolerant training, MPI / Horovod, RDMA setup), reach for an operator instead of plain Indexed Job:
MPI Operator — https://github.com/kubeflow/mpi-operator — for MPI / Horovod workloads.
Kubeflow Training Operator (
PyTorchJob,TFJob) — https://www.kubeflow.org/docs/components/training/ — for elastic PyTorch training with built-in restart logic.Volcano — https://volcano.sh/ — gang scheduling, queues, fair-share. Useful in shared multi-tenant clusters.
Kueue — https://kueue.sigs.k8s.io/ — quota / queue layer on top of any of the above.
This skill's Indexed Job path is intentionally simple and dependency-free; if you need elastic restart or gang scheduling, layer one of these on top and submit jobs through the operator's CRD instead.
Common error patterns
No nvidia.com/gpu resources allocatable on the cluster — the GPU Operator (or NVIDIA Device Plugin) isn't installed. Install per the link above; verify with kubectl get nodes -o jsonpath='{.items[*].status.allocatable}'.
ImagePullBackOff / ErrImagePull — the cluster can't pull the image. For nvcr.io: pre-create an image-pull secret in the namespace and reference it as the pod's imagePullSecrets in the rendered manifest:
Feed the key over stdin — --docker-password=$NGC_KEY would put the secret in
argv, where it is visible in the host's process table and shell history:
set -a; source /path/to/.env; set +a # omit if already exported
kubectl create secret generic ngc-pull-secret -n tao-jobs \
--type=kubernetes.io/dockerconfigjson \
--from-file=.dockerconfigjson=/dev/stdin <<EOF
{"auths": {"nvcr.io": {"username": "\$oauthtoken", "password": "${NGC_KEY}"}}}
EOF
# Verify without reading the secret back:
kubectl get secret ngc-pull-secret -n tao-jobs >/dev/null && echo SECRET_OKPod stays Pending forever — kubectl describe pod -l job-name=$JOB_ID shows the scheduling reason in the Events. Common causes: insufficient GPU capacity (Insufficient nvidia.com/gpu), no node matches the pod's nodeSelector, missing image-pull secret, or PVC mount failure.
OOMKilled (exit 137) — container exceeded memory. Reduce batch size, lower max_length, or add a memory request/limit and target a larger node.
CredentialError: Could not authenticate to a Kubernetes cluster — neither kubeconfig nor in-cluster auth worked. Run kubectl get nodes to verify your config, or set $KUBECONFIG to the right path.
What this skill does NOT support (yet)
Elastic / fault-tolerant training. Indexed Job has
backoff_limit=0— failures fail the whole training run. For elastic restart (e.g., resume from checkpoint after a node death), use Kubeflow'sPyTorchJoboperator instead.Gang scheduling. Indexed Job pods are scheduled independently — no all-or-nothing. Multi-node training will partially start if only some pods can be scheduled (rank-0 will hang waiting for peers). For all-or-nothing scheduling on shared clusters, use Volcano or Kueue.
MPI / Horovod. Use the MPI Operator. The Indexed Job path here is PyTorch-distributed-shaped (env-var rendezvous on
MASTER_ADDR:MASTER_PORT).Auto-creating image-pull secrets from
$NGC_KEY. You pre-create the secret in the target namespace and pass the name. K8s namespace conventions vary widely, so we keep secret creation explicit.
Files
- ATTRIBUTION.mdAdded by AutoGineer933 B
- BENCHMARK.md6.9 KiB
- LICENSELicence file added by AutoGineer11.2 KiB
- SKILL.md19.3 KiB
- config.json1.2 KiB
- config/skillspector-baseline.yaml1.8 KiB
- eval.config5.0 KiB
- evals/evals.json862 B
- references/action-request.md6.5 KiB
- references/local-cluster.md4.2 KiB
- references/skill_info.yaml1.2 KiB
- scripts/render_action_job.pyScript27.3 KiB
- skill-card.md4.4 KiB
- skill.oms.sig6.1 KiB
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Requirements and compatibility
Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta
“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.
Needs: Declares allowed tools, Needs a command-line tool, Needs Python, Needs Node.js
The author says: Requires GPU worker nodes with NVIDIA driver branch 580, CUDA Toolkit 13.0, and NVIDIA Container Toolkit 1.19.0; a `kubectl` client authenticated to the cluster; and the NVIDIA GPU Operator or device plugin. No nvidia-tao-sdk required — jobs are submitted with plain `kubectl`.
Security
What our scanner noticed· Medium risk
- Large base64-encoded blobs
- Instructions that use the network
- Scripts that your agent may run
This skill includes scripts that your agent may run. Read them before you use it.
A static scan is not a guarantee. Skills are third-party content: review a skill before you let an agent use it.
Attribution and licence
- Created by
- NVIDIA Corporation
- Publisher
- NVIDIA (Official)
- Source
- NVIDIA/skills · skills/tao-run-on-kubernetes · commit fce3cca
- Licence
- Apache License 2.0 (redistribution allowed)
- LICENSE (added by AutoGineer from LICENSE-APACHE)
- ATTRIBUTION.md (written by AutoGineer)
- Synced
AutoGineer is not affiliated with or endorsed by NVIDIA Corporation or NVIDIA.
Download ZIP
The ZIP holds the skill’s files, its licence files and an ATTRIBUTION.md. Download tao-run-on-kubernetes.zip