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Gsap Performance

GSAP (GreenSock)OfficialPublished by GSAP (GreenSock)

  • Skill
  • Guidelines
  • Software development
  • MIT
  • No issues found

From the author

Official GSAP skill for performance — prefer transforms, avoid layout thrashing, will-change, batching. Use when optimizing GSAP animations, reducing jank, or when the user asks about animation performance, FPS, or smooth 60fps.
— the description by GSAP (GreenSock)

AutoGineer summary

Written by AutoGineer from the skill’s own files, not by the author

This skill provides essential guidelines for optimizing GSAP animations to prevent jank and ensure smooth performance. It focuses on leveraging compositor-friendly properties, managing DOM interactions to avoid layout thrashing, and utilizing efficient GSAP features like staggers and quickTo for high-frequency updates.

What it does

  • Recommends animating transform and opacity properties to avoid layout and paint costs.
  • Explains the proper use of will-change to hint browser layer promotion.
  • Provides strategies for batching reads and writes to prevent layout thrashing.
  • Suggests using stagger and quickTo for efficient handling of multiple elements or frequent updates.
  • Outlines best practices for managing ScrollTrigger performance and cleaning up animations.
  • Identifies common pitfalls like animating layout-heavy properties or excessive tween creation.

When to use it

  • When optimizing GSAP animations for smooth 60fps performance.
  • When troubleshooting animation jank or performance bottlenecks.
  • When implementing high-frequency animations like mouse followers.
  • When managing complex animations involving many elements or ScrollTriggers.

Advantages

  • Reduces browser layout and paint overhead.
  • Helps maintain consistent frame rates on low-end devices.
  • Provides clear patterns for efficient animation management.
  • Prevents common performance anti-patterns in web animations.

Usage examples

“How can I make my mouse follower animation smoother?”
The agent will recommend using gsap.quickTo() to reuse a single tween instead of creating new ones on every mouse move event.
“Why is my animation stuttering when I move elements?”
The agent will advise switching from animating top/left to x/y transforms and checking for layout thrashing caused by interleaved DOM reads and writes.

Install

  1. Download the skill as a ZIP:

    https://autogineer.com/agent-skills/greensock/gsap-performance/download
  2. Unzip it into the cross-client skills folder of your project:

    mkdir -p .agents/skills && unzip gsap-performance.zip -d .agents/skills

Documentation by GSAP (GreenSock)

GSAP Performance

When to Use This Skill

Apply when optimizing GSAP animations for smooth 60fps, reducing layout/paint cost, or when the user asks about performance, jank, or best practices for fast animations.

Related skills: Build animations with gsap-core (transforms, autoAlpha) and gsap-timeline; for ScrollTrigger performance see gsap-scrolltrigger.

Prefer Transform and Opacity

Animating transform (x, y, scaleX, scaleY, rotation, rotationX, rotationY, skewX, skewY) and opacity keeps work on the compositor and avoids layout and most paint. Avoid animating layout-heavy properties when a transform can achieve the same effect.

  • ✅ Prefer: x, y, scale, rotation, opacity.

  • ❌ Avoid when possible: width, height, top, left, margin, padding (they trigger layout and can cause jank).

GSAP’s x and y use transforms (translate) by default; use them instead of left/top for movement.

will-change

Use will-change in CSS on elements that will animate. It hints the browser to promote the layer.

will-change: transform;

Batch Reads and Writes

GSAP batches updates internally. When mixing GSAP with direct DOM reads/writes or layout-dependent code, avoid interleaving reads and writes in a way that causes repeated layout thrashing. Prefer doing all reads first, then all writes (or let GSAP handle the writes in one go).

Many Elements (Stagger, Lists)

  • Use stagger instead of many separate tweens with manual delays when the animation is the same; it’s more efficient.

  • For long lists, consider virtualization or animating only visible items; avoid creating hundreds of simultaneous tweens if it causes jank.

  • Reuse timelines where possible; avoid creating new timelines every frame.

Frequently updated properties (e.g. mouse followers)

Prefer gsap.quickTo() for properties that are updated often (e.g. mouse-follower x/y). It reuses a single tween instead of creating new tweens on each update.

let xTo = gsap.quickTo("#id", "x", { duration: 0.4, ease: "power3" }),
    yTo = gsap.quickTo("#id", "y", { duration: 0.4, ease: "power3" });

document.querySelector("#container").addEventListener("mousemove", (e) => {
  xTo(e.pageX);
  yTo(e.pageY);
});

ScrollTrigger and Performance

  • pin: true promotes the pinned element; pin only what’s needed.

  • scrub with a small value (e.g. scrub: 1) can reduce work during scroll; test on low-end devices.

  • Call ScrollTrigger.refresh() only when layout actually changes (e.g. after content load), not on every resize; debounce when possible.

Reduce Simultaneous Work

  • Pause or kill off-screen or inactive animations when they’re not visible (e.g. when the user navigates away).

  • Avoid animating huge numbers of properties on many elements at once; simplify or sequence if needed.

Best practices

  • ✅ Animate transform and opacity; use will-change in CSS only on elements that animate.

  • ✅ Use stagger instead of many separate tweens with manual delays when the animation is the same.

  • ✅ Use gsap.quickTo() for frequently updated properties (e.g. mouse followers).

  • ✅ Clean up or kill off-screen animations; call ScrollTrigger.refresh() when layout changes, debounced when possible.

Do Not

  • ❌ Animate width/ height/ top/ left for movement when x/ y/ scale can achieve the same look.

  • ❌ Set will-change or force3D on every element “just in case”; use for elements that are actually animating.

  • ❌ Create hundreds of overlapping tweens or ScrollTriggers without testing on low-end devices.

  • ❌ Ignore cleanup; stray tweens and ScrollTriggers keep running and can hurt performance and correctness.

Files

SKILL.md

GSAP Performance

When to Use This Skill

Apply when optimizing GSAP animations for smooth 60fps, reducing layout/paint cost, or when the user asks about performance, jank, or best practices for fast animations.

Related skills: Build animations with gsap-core (transforms, autoAlpha) and gsap-timeline; for ScrollTrigger performance see gsap-scrolltrigger.

Prefer Transform and Opacity

Animating transform (x, y, scaleX, scaleY, rotation, rotationX, rotationY, skewX, skewY) and opacity keeps work on the compositor and avoids layout and most paint. Avoid animating layout-heavy properties when a transform can achieve the same effect.

  • ✅ Prefer: x, y, scale, rotation, opacity.

  • ❌ Avoid when possible: width, height, top, left, margin, padding (they trigger layout and can cause jank).

GSAP’s x and y use transforms (translate) by default; use them instead of left/top for movement.

will-change

Use will-change in CSS on elements that will animate. It hints the browser to promote the layer.

will-change: transform;

Batch Reads and Writes

GSAP batches updates internally. When mixing GSAP with direct DOM reads/writes or layout-dependent code, avoid interleaving reads and writes in a way that causes repeated layout thrashing. Prefer doing all reads first, then all writes (or let GSAP handle the writes in one go).

Many Elements (Stagger, Lists)

  • Use stagger instead of many separate tweens with manual delays when the animation is the same; it’s more efficient.

  • For long lists, consider virtualization or animating only visible items; avoid creating hundreds of simultaneous tweens if it causes jank.

  • Reuse timelines where possible; avoid creating new timelines every frame.

Frequently updated properties (e.g. mouse followers)

Prefer gsap.quickTo() for properties that are updated often (e.g. mouse-follower x/y). It reuses a single tween instead of creating new tweens on each update.

let xTo = gsap.quickTo("#id", "x", { duration: 0.4, ease: "power3" }),
    yTo = gsap.quickTo("#id", "y", { duration: 0.4, ease: "power3" });

document.querySelector("#container").addEventListener("mousemove", (e) => {
  xTo(e.pageX);
  yTo(e.pageY);
});

ScrollTrigger and Performance

  • pin: true promotes the pinned element; pin only what’s needed.

  • scrub with a small value (e.g. scrub: 1) can reduce work during scroll; test on low-end devices.

  • Call ScrollTrigger.refresh() only when layout actually changes (e.g. after content load), not on every resize; debounce when possible.

Reduce Simultaneous Work

  • Pause or kill off-screen or inactive animations when they’re not visible (e.g. when the user navigates away).

  • Avoid animating huge numbers of properties on many elements at once; simplify or sequence if needed.

Best practices

  • ✅ Animate transform and opacity; use will-change in CSS only on elements that animate.

  • ✅ Use stagger instead of many separate tweens with manual delays when the animation is the same.

  • ✅ Use gsap.quickTo() for frequently updated properties (e.g. mouse followers).

  • ✅ Clean up or kill off-screen animations; call ScrollTrigger.refresh() when layout changes, debounced when possible.

Do Not

  • ❌ Animate width/ height/ top/ left for movement when x/ y/ scale can achieve the same look.

  • ❌ Set will-change or force3D on every element “just in case”; use for elements that are actually animating.

  • ❌ Create hundreds of overlapping tweens or ScrollTriggers without testing on low-end devices.

  • ❌ Ignore cleanup; stray tweens and ScrollTriggers keep running and can hurt performance and correctness.

Requirements and compatibility

Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta

“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.

Security

No issues found by our static scan· No issues found

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Attribution and licence

Published by
GSAP (GreenSock)
Publisher
GSAP (GreenSock) (Official)
Source
greensock/gsap-skills · skills/gsap-performance · commit aed9cfd
Licence
MIT License (redistribution allowed)
  • LICENSE (added by AutoGineer from LICENSE)
  • ATTRIBUTION.md (written by AutoGineer)
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Download ZIP

The ZIP holds the skill’s files, its licence files and an ATTRIBUTION.md. Download gsap-performance.zip