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Written by AutoGineer from the skill’s own files, not by the author
This skill provides instructions for using EAS Build to create custom development clients for Expo applications. Development clients are necessary when an application requires custom native code, third-party native modules, or specific Apple targets that are not supported by the standard Expo Go app. The skill covers configuration of development profiles, building for local testing or TestFlight distribution, and connecting to the Metro bundler.
What it does
- Configures EAS build profiles for development clients
- Builds development clients locally or via cloud services
- Distributes development builds to TestFlight for internal testing
- Provides methods for installing builds on simulators and physical devices
- Facilitates connection between the development client and the local Metro bundler
When to use it
- When your project requires custom native modules or local Expo modules
- When you need to test Apple targets like widgets or app clips
- When you need to test remote push notifications or deep linking
- When you have outgrown the standard Expo Go environment
Advantages
- Enables testing of custom native code on physical devices
- Supports both local and cloud-based build workflows
- Integrates with TestFlight for streamlined internal distribution
- Provides clear configuration patterns for development environments
Usage examples
- “Build an iOS development client and submit it to TestFlight.”
- The agent executes the build command with the development profile and the submit flag to generate and upload the client to App Store Connect.
- “How do I build a local development client for Android?”
- The agent provides the command to run an EAS build locally using the development profile, resulting in an APK or AAB file.
Install
Download the skill as a ZIP:
https://autogineer.com/agent-skills/expo/expo-dev-client/downloadUnzip it into the cross-client skills folder of your project:
mkdir -p .agents/skills && unzip expo-dev-client.zip -d .agents/skills
Documentation by Expo
Use EAS Build to create development clients for testing native code changes on physical devices. Use this for creating custom Expo Go clients for testing branches of your app.
Free locally; cloud builds are paid.
expo-dev-clientitself is open source and building locally is free. Building or distributing via EAS Build/TestFlight uses your EAS plan's build minutes and needs a paid Apple Developer account for device/TestFlight distribution. See https://expo.dev/pricing.
Important: When Development Clients Are Needed
Development clients are the recommended setup for any real or production app. Expo Go is a playground for learning and quick experiments with the native libraries it bundles; most apps outgrow it and move to a development client. See Expo Go vs. development builds for the full reasoning.
You need a dev client ONLY when using:
Local Expo modules (custom native code)
Apple targets (widgets, app clips, extensions)
Third-party native modules not in Expo Go
Config plugins, or testing remote push notifications and App/Universal Links
EAS Configuration
Ensure eas.json has a development profile:
{
"cli": {
"version": ">= 16.0.1",
"appVersionSource": "remote"
},
"build": {
"production": {
"autoIncrement": true
},
"development": {
"autoIncrement": true,
"developmentClient": true
}
},
"submit": {
"production": {},
"development": {}
}
}Key settings:
developmentClient: true- Bundles expo-dev-client for development buildsautoIncrement: true- Automatically increments build numbersappVersionSource: "remote"- Uses EAS as the source of truth for version numbers
Building for TestFlight
Build iOS dev client and submit to TestFlight in one command:
eas build -p ios --profile development --submitThis will:
Build the development client in the cloud
Automatically submit to App Store Connect
Send you an email when the build is ready in TestFlight
After receiving the TestFlight email:
Download the build from TestFlight on your device
Launch the app to see the expo-dev-client UI
Connect to your local Metro bundler or scan a QR code
Building Locally
Build a development client on your machine:
# iOS (requires Xcode)
eas build -p ios --profile development --local
# Android
eas build -p android --profile development --localLocal builds output:
iOS:
.ipafileAndroid:
.apkor.aabfile
Installing Local Builds
Install iOS build on simulator:
# Find the .app in the .tar.gz output
tar -xzf build-*.tar.gz
xcrun simctl install booted ./path/to/App.appInstall iOS build on device (requires signing):
# Use Xcode Devices window or ideviceinstaller
ideviceinstaller -i build.ipaInstall Android build:
adb install build.apkBuilding for Specific Platform
# iOS only
eas build -p ios --profile development
# Android only
eas build -p android --profile development
# Both platforms
eas build --profile developmentChecking Build Status
# List recent builds
eas build:list
# View build details
eas build:viewUsing the Dev Client
Once installed, the dev client provides:
Development server connection - Enter your Metro bundler URL or scan QR
Build information - View native build details
Launcher UI - Switch between development servers
Connect to local development:
# Start Metro bundler
npx expo start --dev-client
# Scan QR code with dev client or enter URL manuallyWhen you launch the dev client yourself to screenshot or drive it, skip the onboarding sheet, the dev menu at launch, and the Tools button. On SDK 58+, Expo CLI does this for launches it starts from a non-interactive shell; for a URL you open yourself, use <scheme>://?__expo_url=<encoded dev server URL>&__expo_disable_onboarding=1&__expo_disable_fab=1&__expo_disable_auto_launch=1. On SDK 57 and earlier, launch the iOS app with the -EXDevMenu* launch arguments, and on Android open <scheme>://expo-development-client/?url=<encoded dev server URL>&disableOnboarding=1&disableFab=1&disableAutoLaunch=1. See ../expo-overview/references/launch-without-dev-menu.md for the exact commands.
Troubleshooting
Build fails with signing errors:
eas credentialsClear build cache:
eas build -p ios --profile development --clear-cacheCheck EAS CLI version:
eas --version
eas updateSubmitting Feedback
If you encounter errors, misleading or outdated information in this skill, report it so Expo can improve:
npx --yes @expo/agent-cli@latest feedback --category skills --subject "expo-dev-client" "<actionable feedback>"Only submit when you have something specific and actionable to report. Include as much relevant context as possible.
If an agent repeatedly fails at an Expo task or the user has to step in, submit a brief report of the task, expected result, and what went wrong using --category evals and the relevant Expo package or command as --subject.
Files
- ATTRIBUTION.mdAdded by AutoGineer817 B
- LICENSELicence file added by AutoGineer1.1 KiB
- SKILL.md5.3 KiB
- agents/openai.yaml331 B
SKILL.md
Use EAS Build to create development clients for testing native code changes on physical devices. Use this for creating custom Expo Go clients for testing branches of your app.
Free locally; cloud builds are paid.
expo-dev-clientitself is open source and building locally is free. Building or distributing via EAS Build/TestFlight uses your EAS plan's build minutes and needs a paid Apple Developer account for device/TestFlight distribution. See https://expo.dev/pricing.
Important: When Development Clients Are Needed
Development clients are the recommended setup for any real or production app. Expo Go is a playground for learning and quick experiments with the native libraries it bundles; most apps outgrow it and move to a development client. See Expo Go vs. development builds for the full reasoning.
You need a dev client ONLY when using:
Local Expo modules (custom native code)
Apple targets (widgets, app clips, extensions)
Third-party native modules not in Expo Go
Config plugins, or testing remote push notifications and App/Universal Links
EAS Configuration
Ensure eas.json has a development profile:
{
"cli": {
"version": ">= 16.0.1",
"appVersionSource": "remote"
},
"build": {
"production": {
"autoIncrement": true
},
"development": {
"autoIncrement": true,
"developmentClient": true
}
},
"submit": {
"production": {},
"development": {}
}
}Key settings:
developmentClient: true- Bundles expo-dev-client for development buildsautoIncrement: true- Automatically increments build numbersappVersionSource: "remote"- Uses EAS as the source of truth for version numbers
Building for TestFlight
Build iOS dev client and submit to TestFlight in one command:
eas build -p ios --profile development --submitThis will:
Build the development client in the cloud
Automatically submit to App Store Connect
Send you an email when the build is ready in TestFlight
After receiving the TestFlight email:
Download the build from TestFlight on your device
Launch the app to see the expo-dev-client UI
Connect to your local Metro bundler or scan a QR code
Building Locally
Build a development client on your machine:
# iOS (requires Xcode)
eas build -p ios --profile development --local
# Android
eas build -p android --profile development --localLocal builds output:
iOS:
.ipafileAndroid:
.apkor.aabfile
Installing Local Builds
Install iOS build on simulator:
# Find the .app in the .tar.gz output
tar -xzf build-*.tar.gz
xcrun simctl install booted ./path/to/App.appInstall iOS build on device (requires signing):
# Use Xcode Devices window or ideviceinstaller
ideviceinstaller -i build.ipaInstall Android build:
adb install build.apkBuilding for Specific Platform
# iOS only
eas build -p ios --profile development
# Android only
eas build -p android --profile development
# Both platforms
eas build --profile developmentChecking Build Status
# List recent builds
eas build:list
# View build details
eas build:viewUsing the Dev Client
Once installed, the dev client provides:
Development server connection - Enter your Metro bundler URL or scan QR
Build information - View native build details
Launcher UI - Switch between development servers
Connect to local development:
# Start Metro bundler
npx expo start --dev-client
# Scan QR code with dev client or enter URL manuallyWhen you launch the dev client yourself to screenshot or drive it, skip the onboarding sheet, the dev menu at launch, and the Tools button. On SDK 58+, Expo CLI does this for launches it starts from a non-interactive shell; for a URL you open yourself, use <scheme>://?__expo_url=<encoded dev server URL>&__expo_disable_onboarding=1&__expo_disable_fab=1&__expo_disable_auto_launch=1. On SDK 57 and earlier, launch the iOS app with the -EXDevMenu* launch arguments, and on Android open <scheme>://expo-development-client/?url=<encoded dev server URL>&disableOnboarding=1&disableFab=1&disableAutoLaunch=1. See ../expo-overview/references/launch-without-dev-menu.md for the exact commands.
Troubleshooting
Build fails with signing errors:
eas credentialsClear build cache:
eas build -p ios --profile development --clear-cacheCheck EAS CLI version:
eas --version
eas updateSubmitting Feedback
If you encounter errors, misleading or outdated information in this skill, report it so Expo can improve:
npx --yes @expo/agent-cli@latest feedback --category skills --subject "expo-dev-client" "<actionable feedback>"Only submit when you have something specific and actionable to report. Include as much relevant context as possible.
If an agent repeatedly fails at an Expo task or the user has to step in, submit a brief report of the task, expected result, and what went wrong using --category evals and the relevant Expo package or command as --subject.
Requirements and compatibility
Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta
“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.
Needs: Needs Node.js
Security
What our scanner noticed· Low risk
- Instructions that use the network
A static scan is not a guarantee. Skills are third-party content: review a skill before you let an agent use it.
Attribution and licence
- Published by
- Expo
- Publisher
- Expo (Official)
- Source
- expo/skills · plugins/expo/skills/expo-dev-client · commit a9e5bd3
- Licence
- MIT License (redistribution allowed)
- LICENSE (added by AutoGineer from plugins/expo/LICENSE)
- ATTRIBUTION.md (written by AutoGineer)
- Synced
AutoGineer is not affiliated with or endorsed by Expo or Expo.
Download ZIP
The ZIP holds the skill’s files, its licence files and an ATTRIBUTION.md. Download expo-dev-client.zip