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Expo Design System

ExpoOfficialPublished by Expo

  • Skill
  • Guidelines
  • Software development
  • MIT
  • Low risk

From the author

Build and maintain a design system inside an Expo app - a reusable theme of design tokens (color, spacing, typography, radius, shadow, motion), reusable component structure with variant/size/state prop conventions, and rules for when to extract a repeated view into a shared component. Use when creating or organizing theme files and design tokens (theme.ts / theme/), extending an existing theme or styling library (NativeWind, Tamagui, Restyle, Unistyles) in its own idiom, standardizing styles so screens (including AI-generated ones) look consistent and polished, fixing an app that looks AI-generated or generic instead of native (the named native-slop tells), building an in-app component library, or auditing an app for design-system drift (hardcoded colors, spacing, fonts). For platform styling specifics (semantic colors, HIG rules, native controls) use expo-native-ui; for folder layout of a new app use expo-project-structure.
— the description by Expo

AutoGineer summary

Written by AutoGineer from the skill’s own files, not by the author

This skill provides a framework for building and maintaining a consistent design system within an Expo application. It establishes a single source of truth for design tokens—such as colors, spacing, typography, radius, shadows, and motion—and defines the structure for reusable components. By enforcing a clear separation between theme tokens and component logic, it helps developers eliminate design drift, improve maintainability, and ensure that apps look native rather than generic or AI-generated.

What it does

  • Defines a centralized token structure for consistent design values.
  • Provides rules for creating and organizing theme files.
  • Establishes a contract for reusable components including variants, sizes, and states.
  • Offers guidance on when to promote repeated views into shared components.
  • Includes audit procedures to detect and fix design-system drift.
  • Identifies common anti-patterns that make apps look non-native.

When to use it

  • When creating or organizing theme files and design tokens in a new app.
  • When standardizing styles to ensure consistent, polished screen designs.
  • When fixing an app that looks generic or suffers from design-system drift.
  • When building an in-app component library to improve development efficiency.
  • When auditing an existing codebase for hardcoded styles and inconsistent UI.

Advantages

  • Ensures visual consistency across all screens in the application.
  • Reduces code duplication by promoting reusable component patterns.
  • Simplifies maintenance by centralizing design decisions in one location.
  • Helps achieve a native look and feel by aligning with platform standards.
  • Provides clear, actionable paths for refactoring drifted or hardcoded styles.

Usage examples

“How should I organize my theme files in a new Expo project?”
The agent will recommend creating a src/theme/ directory with separate files for colors, spacing, typography, radius, shadows, and motion, re-exported through an index.ts file.
“I have hardcoded colors and spacing everywhere. How do I fix this?”
The agent will guide you through an audit process using grep-based checks to identify hardcoded values and provide a plan to migrate them into a centralized theme.
“When should I turn a repeated view into a shared component?”
The agent will explain the three-part test: it must appear in two or more screens, have a nameable role, and have an API smaller than its implementation.
“How do I handle button variants in my design system?”
The agent will provide a pattern for a Button component that uses variant and size props to map to theme tokens, ensuring consistent styling and accessibility.

Install

  1. Download the skill as a ZIP:

    https://autogineer.com/agent-skills/expo/expo-design-system/download
  2. Unzip it into the cross-client skills folder of your project:

    mkdir -p .agents/skills && unzip expo-design-system.zip -d .agents/skills

Documentation by Expo

Expo Design Systems

Make every screen in an app draw from one visual source of truth: a token theme and a small set of reusable components. This skill defines where tokens live, what they cover, how reusable components are shaped, and when a repeated view earns promotion into the system.

Sibling skills own the layers around this one:

  • expo-native-ui - platform styling rules (HIG, semantic colors, controls, shadows syntax). Follow it for what values look native; follow this skill for where values live and how they're reused.

  • expo-project-structure - folder skeleton for new apps.

For Tailwind projects, keep tokens in global.css as CSS variables and follow the styling library's own setup guidance. The scales and naming in this skill still apply; only the storage format changes.

References

Consult these resources as needed:

references/
  audit.md        Audit an existing app for design-system drift: grep checks,
                  scoring rubric, incremental adoption plan, and templates for
                  documenting or extending components
  native-slop.md  The 20 named anti-pattern tells of AI-generated apps (The Web
                  Modal, Everything's a Card, ...) with grep checks for the greppable ones

Adopt Before You Build

In an app that already has screens, the first move is detection, not construction. Before writing any token file:

  1. Look for a declared system. Check package.json for a styling library - NativeWind/Tailwind, Tamagui, Restyle, Unistyles, styled-components. Then look for a token file: theme.ts, src/theme/, constants/theme.ts, or constants/Colors.ts (the create-expo-app default).

  2. If one exists, it is the source of truth. Extend it in its own idiom - its names, its scale, its storage format. Audit drift against that system, not against the examples below.

  3. If only de facto values exist - the same greys and paddings repeated across screens, no theme file - there is no system yet. Those values are the input to the scales, not the authority: derive tokens from the most frequent ones, snapped to the 4-point grid (references/audit.md §5).

  4. Never introduce a second system beside an existing one. A fresh src/theme/ next to a Tamagui config is design-system drift, not adoption.

Only when nothing exists do the defaults below apply as written.

The Theme

In an app without an existing system, all design tokens live under src/theme/. In a project without a src/ folder (the default create-expo-app template has app/, components/, and constants/ at the root), use the equivalent top-level location - typically theme/ or the existing constants/ - and keep the same file layout. Start small and split by token class as it grows:

src/theme/
  colors.ts       # see expo-native-ui "Colors" for the palette pattern
  spacing.ts
  typography.ts
  radius.ts
  shadows.ts
  motion.ts
  index.ts        # re-exports everything: import { spacing, type } from "@/theme"

A brand-new app can begin with a single src/theme.ts holding all of the objects below, then promote it to the folder form once any one class needs its own file (same promotion rule as components). Either way there is exactly one theme entry point - never two competing token files.

Rules that make a theme worth having:

  • Every repeated visual value is a token. A literal that appears twice belongs in the theme.

  • Components import tokens; screens import components. A screen file that imports spacing for layout padding is fine; a screen file redefining a button color is drift.

  • Never hardcode hex colors, font sizes, or spacing multiples outside src/theme/. One-off values that are genuinely local (an icon's 17px optical nudge) may stay inline - with a comment saying why.

Colors

Build the palette from platform semantic colors: Color from expo-router wrapped in Platform.select, centralized in theme/colors.ts. Semantic colors resolve on-device and adapt to light/dark automatically - prefer them for backgrounds, labels, and separators. (expo-native-ui "Colors" covers the full palette and rationale; the minimal version is:)

// theme/colors.ts
import { Platform } from "react-native";
import { Color } from "expo-router";

export const colors = {
  label: Platform.select({
    ios: Color.ios.label,
    android: Color.android.dynamic.onSurface,
    default: "#000000",
  })!,
  secondaryLabel: Platform.select({
    ios: Color.ios.secondaryLabel,
    android: Color.android.dynamic.onSurfaceVariant,
    default: "#3c3c43",
  })!,
  separator: Platform.select({
    ios: Color.ios.separator,
    android: Color.android.dynamic.outlineVariant,
    default: "#c6c6c8",
  })!,
  systemBackground: Platform.select({
    ios: Color.ios.systemBackground,
    android: Color.android.dynamic.surface,
    default: "#ffffff",
  })!,
  systemBlue: Platform.select({
    ios: Color.ios.systemBlue,
    android: Color.android.dynamic.primary,
    default: "#007aff",
  })!,
  // Deliberately fixed: text on a tinted (accent) surface stays white in both modes.
  onTint: "#ffffff",
};

Add brand colors as explicit light/dark pairs only when the brand requires values the platform doesn't provide:

// theme/colors.ts (brand additions)
import { useColorScheme } from "react-native";

const brandPalette = {
  light: { accent: "#5B21B6", accentContrast: "#FFFFFF" },
  dark: { accent: "#A78BFA", accentContrast: "#1E1B4B" },
} as const;

export function useBrandColors() {
  const scheme = useColorScheme();
  return brandPalette[scheme === "dark" ? "dark" : "light"];
}

Keep the brand set tiny (accent, accentContrast, maybe a tint per feature). Everything else stays semantic.

Static-safe vs hook-only. The two patterns above have different reach - keep the boundary explicit:

  • Semantic/platform colors (colors above) are static-safe: they resolve on-device, so plain token files like theme/typography.ts can import them at module scope.

  • Brand light/dark pairs are hook-only: useBrandColors() reads the color scheme at render time, so brand colors can only be applied inside components. A static token file cannot call the hook.

  • Never mix the two in one file. If a static style (a type ramp step, a variants object) needs the brand accent, either apply the brand color in the component at render time, or wrap the pair in a static dynamic color (DynamicColorIOS on iOS) so it becomes static-safe.

Spacing

One scale, based on a 4-point grid. Name steps by size, not by use:

// theme/spacing.ts
export const spacing = {
  xs: 4,
  sm: 8,
  md: 16,
  lg: 24,
  xl: 32,
  xxl: 48,
} as const;
  • Use gap with spacing tokens for layout rhythm (expo-native-ui prefers gap over margin).

  • Screen edge padding is spacing.md unless the design says otherwise - pick one and keep it.

  • If a layout needs a value between steps, use the nearest step. The grid is the point.

  • If the same in-between multiple of 4 keeps recurring (12 and 20 are common), add it to the scale as a named step instead of scattering literals. The audit whitelist must then include it too.

Typography

Define named text styles, not raw font sizes. Mirror the platform ramp (Apple text styles) so sizes feel native:

// theme/typography.ts
import { TextStyle } from "react-native";
import { colors } from "./colors";

export const type = {
  largeTitle: { fontSize: 34, fontWeight: "700", color: colors.label },
  title: { fontSize: 22, fontWeight: "600", color: colors.label },
  headline: { fontSize: 17, fontWeight: "600", color: colors.label },
  body: { fontSize: 17, fontWeight: "400", color: colors.label },
  subhead: { fontSize: 15, fontWeight: "400", color: colors.secondaryLabel },
  caption: { fontSize: 12, fontWeight: "400", color: colors.secondaryLabel },
} as const satisfies Record<string, TextStyle>;

If the project bundles static font files (one file per weight, loaded with expo-font or the config plugin), set weight via fontFamily names instead and omit fontWeight - otherwise iOS synthesizes the weight or falls back to the system font:

headline: { fontSize: 17, fontFamily: "SFProRounded-Semibold", color: colors.label },

Expose them through one component so screens never touch fontSize:

// components/themed-text.tsx
import { Text, TextProps } from "react-native";
import { type } from "@/theme";

export function ThemedText({
  variant = "body",
  style,
  ...props
}: TextProps & { variant?: keyof typeof type }) {
  return <Text style={[type[variant], style]} {...props} />;
}

Screen titles still come from the navigation stack header (expo-native-ui rule), so largeTitle is mostly for non-stack contexts.

Dynamic Type. Text scales with the user's system text-size setting (allowFontScaling is on by default). Use padding or minHeight around text so rows can grow, and check large accessibility text sizes. Let labels wrap or reflow before considering a per-element maxFontSizeMultiplier for constrained chrome; dense rows alone are not a reason to cap readable text. Never disable scaling app-wide with allowFontScaling={false}.

Radius
// theme/radius.ts
export const radius = {
  sm: 8,
  md: 12,
  lg: 16,
  full: 9999, // capsules
} as const;

Pair every non-capsule radius with borderCurve: "continuous" (per expo-native-ui).

Shadows

Shadows are boxShadow strings (never legacy shadow/elevation props - see expo-native-ui). Two or three elevation levels are enough:

// theme/shadows.ts
export const shadows = {
  card: "0 1px 2px rgba(0, 0, 0, 0.05)",
  raised: "0 4px 12px rgba(0, 0, 0, 0.10)",
  overlay: "0 8px 24px rgba(0, 0, 0, 0.18)",
} as const;
Motion

Durations and shared spring/easing configs, so animations across the app feel related:

// theme/motion.ts
export const motion = {
  fast: 150, // state feedback: press, toggle
  base: 250, // element transitions: enter/exit
  slow: 400, // large surfaces: sheets, screens
} as const;

Reanimated caveat: don't pass Color/PlatformColor token values into Reanimated styles - use static colors there (see expo-native-ui).

Reusable Components

The theme controls values; components control structure. Shared primitives live in src/components/ (see expo-project-structure).

The component contract

Every design-system primitive defines, explicitly:

  • Variants - visual intent: primary, secondary, ghost, destructive. Add a variant only when a real screen needs it.

  • Sizes - sm, md, lg. Default md. Sizes map to spacing/typography tokens, never to fresh numbers.

  • States - default, pressed (not hover - this is touch), disabled, loading. Handle pressed with a Pressable style function; never leave a tappable element without pressed feedback.

  • Style override - accept a style prop and merge it last, so callers can adjust layout (margins, flex) without forking the component. Callers may override layout, not identity - a caller changing a button's colors is a signal the variant set is missing something.

  • Accessibility - custom interactive primitives expose their role and disabled/busy/selected state as applicable. Text children can supply the label; icon-only controls and buttons that replace text with a spinner need an explicit label that remains available while loading. Verify labels on native controls too.

// components/button.tsx
import { Pressable, ActivityIndicator, ViewStyle, StyleProp } from "react-native";
import { colors, spacing, radius } from "@/theme";
import { ThemedText } from "./themed-text";

const variants = {
  primary: { backgroundColor: colors.systemBlue, color: colors.onTint },
  secondary: { backgroundColor: colors.separator, color: colors.label },
} as const;

const sizes = {
  sm: { paddingVertical: spacing.xs, paddingHorizontal: spacing.sm },
  md: { paddingVertical: spacing.sm, paddingHorizontal: spacing.md },
} as const;

export function Button({
  variant = "primary",
  size = "md",
  title,
  loading,
  disabled,
  style,
  onPress,
}: {
  variant?: keyof typeof variants;
  size?: keyof typeof sizes;
  title: string;
  loading?: boolean;
  disabled?: boolean;
  style?: StyleProp<ViewStyle>;
  onPress?: () => void;
}) {
  return (
    <Pressable
      accessibilityRole="button"
      accessibilityLabel={title}
      accessibilityState={{ disabled: !!(disabled || loading), busy: !!loading }}
      disabled={disabled || loading}
      onPress={onPress}
      style={({ pressed }) => [
        {
          backgroundColor: variants[variant].backgroundColor,
          borderRadius: radius.md,
          borderCurve: "continuous",
          alignItems: "center",
          opacity: disabled ? 0.4 : pressed ? 0.7 : 1,
          ...sizes[size],
        },
        style, // caller overrides merge last
      ]}
    >
      {loading ? (
        <ActivityIndicator color={variants[variant].color as string} />
      ) : (
        <ThemedText variant="headline" style={{ color: variants[variant].color }}>
          {title}
        </ThemedText>
      )}
    </Pressable>
  );
}
Composition over configuration

When a component's props start describing content (leftIcon, subtitle, footerText, badgeCount), stop adding props and accept children instead. A Card that renders children with token padding outlives any Card with twelve content props. Reserve props for the contract above: variant, size, state, style.

When to extract - and when not to

Promote a view into src/components/ when all of these hold:

  1. It appears (or is about to appear) in two or more screens. Until then it stays colocated in screens/<name>/ (see expo-project-structure).

  2. It has a nameable role ("Card", "EmptyState", "Badge") - not "the thing on the profile screen".

  3. Its API is smaller than its implementation. If the props would just re-expose every internal style, it isn't a reusable component yet - it's a screen fragment.

Promotion path: inline JSX → component in screens/<name>/ → src/components/. Move one step at a time, when the trigger fires - never speculatively. Wrong abstractions cost more than duplication; a second copy of a view is cheaper than a primitive with a bad API.

Do not wrap platform components that already carry the design language (Switch, DateTimePicker, stack headers, @expo/ui views) just to route them through the system. Native styling is the design system for those.

Where Decisions Live

DecisionLives inExample
A visual value used anywhere twicesrc/theme/brand accent, spacing step
Structure + variants of a reused elementsrc/components/Button, Card, EmptyState
One screen's private compositionscreens/<name>/profile header layout
One-off local adjustmentinline, with a commentoptical nudge on an icon
Screen titles, top-level chromenavigation stack optionsheader title, large title

Self-Critique Pass

After building or changing a screen, screenshot it and check it against these principles (from Expo's design-principles guide). Each one maps to a system fix, not a local tweak:

  • Hierarchy / contrast - is the most important element obviously first? Fix with type ramp steps, not ad-hoc font sizes.

  • Proximity / white space - do related items sit closer than unrelated ones? Fix with gap + spacing tokens.

  • Repetition / unity - do all corners, shadows, and accents match? If not, a value escaped the theme - move it in.

  • Alignment - do edges share axes? Fix with consistent screen edge padding.

Recheck the rendered result after fixing a value; moving it into the theme does not itself fix the layout. If the same defect recurs across screens, fix the shared token or component. Also run the primary-task and content checks in expo-native-ui's Behavior section; screenshots alone cannot verify interaction.

Named Failures: Native Slop

Use these names to recognize common mistakes when building and reviewing:

  • The Web Modal - a custom centered dialog used for composing or picking. Prefer a native sheet (formSheet, @expo/ui BottomSheet) or menu; native confirmation alerts remain appropriate for consequential actions.

  • Everything's a Card - every row and section in its own white rounded shadowed box. Use grouped lists; group with background and hairlines, not borders.

  • Emoji Iconography - 🔥 ⚙️ ✨ as tab or button icons. SF Symbols on iOS, Material icons on Android.

  • The Purple-Gradient Hero - a decorative gradient intro pushing the task below the fold. Lead task screens with useful content; retain a hero when it serves the requested experience.

  • The Spinner Blink - a full-screen spinner between every state, or "No items yet" flashing during the first load. Every screen has four states (see expo-data-fetching).

Treat visual tells as review prompts, not blanket bans on cards, fonts, or branding. Fix the observable problem and respect the user's brief and existing design system. The full list of 20 and candidate grep checks are in ./references/native-slop.md; use them to explain the problem and replacement when reviewing a screen.

Auditing an Existing App

To measure drift in an app that already has screens - hardcoded hex values, arbitrary spacing, inconsistent component APIs - follow ./references/audit.md. It contains grep-based checks, a scoring rubric, an incremental adoption order for fixing a drifted app, and templates for documenting existing components and proposing new ones.

Submitting Feedback

If you encounter errors, misleading or outdated information in this skill, report it so Expo can improve:

npx --yes @expo/agent-cli@latest feedback --category skills --subject "expo-design-system" "<actionable feedback>"

Only submit when you have something specific and actionable to report. Include as much relevant context as possible. If an agent repeatedly fails at an Expo task or the user has to step in, submit a brief report of the task, expected result, and what went wrong using --category evals and the relevant Expo package or command as --subject.

Files

references/native-slop.md

Native Slop: Named Anti-Pattern Tells

Recurring mistakes in generated React Native apps, with names, observable tells, and preferred replacements. Use these as review prompts: explain what harms the task, readability, or platform behavior. A card, font, gradient, or onboarding flow is not a defect by itself; respect the user's brief and existing design system. Interaction failures such as obscured inputs or false-empty states still need fixing.

The 20 tells

#NameThe tell (observable)Native instead
1The Web ModalA custom centered dialog for picking or composing that ignores keyboard space and platform dismissalNative sheet (presentation: 'formSheet', @expo/ui BottomSheet) or anchored menu; use native alerts for consequential confirmations
2The X-Button SheetA sheet closed only by an "X" in the top corner - no grab handle, no swipe-to-dismissNative sheet with detents; drag down to dismiss; Cancel/Done in the header where the platform puts them
3Emoji Iconography🔥 ⚙️ ✨ ❤️ as tab icons, buttons, or empty-state artSF Symbols on iOS, Material icons on Android - one icon family per platform (see expo-native-ui)
4The Purple-Gradient HeroA decorative gradient intro pushes useful content and the primary task below the foldLead task screens with useful content under a navigation title; keep a hero when it serves the requested experience
5The Floating Pill Tab BarA custom rounded, inset, drop-shadowed tab bar hovering above the home indicatorThe platform tab bar (NativeTabs) with system-managed placement, materials, and behaviors
6Inter EverywhereAn arbitrary downloaded font replaces the app's typography, with missing weights or poor readabilitySystem type (SF / Roboto) by default; preserve brand typography when requested and verify weights, readability, and scaling
7Everything's a CardEvery list row and section wrapped in its own white rounded shadowed card; cards nested inside cardsGrouped lists (@expo/ui List, iOS inset-grouped, Material sections); grouping via background + hairlines, not boxes
8ShadowboxingHeavy drop shadows (opacity ≥ 0.15, radius ≥ 10) doing hierarchy's job on white-on-white surfaces2-3 tokened elevation levels; hierarchy from the type ramp and grouping. iOS is a low-shadow platform
9Wireframe BordersA 1px gray borderWidth outlining every container - usually Tailwind's #E5E7EB from web muscle memorySpacing and surface contrast; hairlines only as list separators (StyleSheet.hairlineWidth, semantic separator color)
10alert() ConfirmationAlerts interrupt routine undoable actions, report success, or replace field validationNative confirmation alert for uncommon irreversible actions; undo for routine reversible ones. Field errors stay inline; success updates the UI
11The Hand-Rolled HeaderheaderShown: false plus a <Text> title and custom back button - losing large-title collapse, back-swipe, and scroll-to-topStack header options. The navigation bar is configured, never rebuilt
1216-EverythingThe same 16px padding on every axis at every level; section gaps equal row gaps, so proximity carries no meaningThe spacing scale with distinct steps: row gap < group gap < section gap
13The Squish Reflexscale: 0.96 press feedback on every touchable - including full-width list rows - or TouchableOpacity's washed-out flashRows highlight (background change); buttons scale slightly or dim; Pressable with per-role feedback. Never TouchableOpacity
14The Grand EntranceStaggered FadeInDown.delay(i * 100) on every list and screen, replaying on every visitEntrance animation only for rare/first-time moments (expo-animation's frequency gate); routine screens just appear
15The Onboarding CarouselGeneric promotional slides delay the first useful screen without collecting required setup or teaching necessary conceptsStart with useful content and contextual guidance; retain onboarding that serves required setup or the user's brief
16Cross-Platform CostumeOne platform wearing the other's uniform: a FAB or ripple in an iOS-idiom app; iOS back-chevrons, large titles, or iOS-styled switches on AndroidEach platform gets its own HIG's idiom - or a deliberate, documented platform-neutral treatment
17Safe-Area CollisionContent under the notch/Dynamic Island or home indicator - or hand-patched with marginTop: 50Headers/tab bars handle it; otherwise contentInsetAdjustmentBehavior="automatic" or safe-area-context insets
18Dark-Mode AmnesiaHardcoded #fff / #000 / gray hexes; the app breaks - or half-breaks - the moment the OS theme flipsSemantic colors (Color.ios.* / Color.android.dynamic.*) through the theme; brand colors as declared light/dark pairs
19The Spinner BlinkA full-screen centered ActivityIndicator between every state, or "No items yet" flashing while the first fetch resolvesFour-state screens (see expo-data-fetching): loading ≠ empty, keep stale content while revalidating, RefreshControl, skeletons for slow initial loads with a known layout
20Keyboard BlindnessThe focused input or the submit button disappears behind the keyboard; buttons above a keyboard need two tapsreact-native-keyboard-controller tracks the real keyboard frame (expo-animation keyboard recipe); keyboardShouldPersistTaps="handled" for forms/search, "always" when unhandled taps must also keep the keyboard open

For confirmation choices, follow Apple’s alert guidance: uncommon irreversible actions warrant confirmation; routine undoable actions generally do not.

Grep the greppable tells

Same shell-variable convention as audit.md (set $SRC and $THEME first, run from the repo root). These searches find candidates, not verified defects. Two hit classes:

  • review-each - legitimate uses exist; check each hit against the tell's description.

  • advisory - hits only suggest the tell; confirm on a screenshot.

# --- review-each ---
# Touchable* anywhere → #13 The Squish Reflex (Pressable only)
grep -rn 'TouchableOpacity\|TouchableHighlight\|TouchableWithoutFeedback' $SRC --include='*.tsx'

# fontFamily outside the theme → #6 Inter Everywhere (may reference a valid brand token)
grep -rn 'fontFamily:' $SRC --include='*.tsx' | grep -v "^$THEME/"

# RN <Modal> for picking/composing → #1 The Web Modal
grep -rn '<Modal' $SRC --include='*.tsx'

# Alert.alert → #10 alert() Confirmation
grep -rn 'Alert\.alert' $SRC --include='*.tsx'

# Gradient blocks in screens → #4 The Purple-Gradient Hero
grep -rn 'LinearGradient\|experimental_backgroundImage' $SRC --include='*.tsx'

# Rebuilt navigation chrome → #11 The Hand-Rolled Header
grep -rn 'headerShown:\s*false' $SRC --include='*.tsx'

# Custom tab bar chrome → #5 The Floating Pill Tab Bar
grep -rn 'tabBarStyle' $SRC --include='*.tsx'

# --- advisory ---
# Emoji as UI glyphs → #3 Emoji Iconography (content strings may contain emoji; glyph-as-icon is the tell)
# \x{FE0F} catches text-default emoji rendered emoji-style (⚙️ ❤️), which Emoji_Presentation alone misses
rg -n '[\p{Emoji_Presentation}\x{FE0F}]' $SRC -g '*.tsx'

audit.md §1 finds related token candidates for #18 Dark-Mode Amnesia, #12 16-Everything, and #8 Shadowboxing. Token compliance does not prove readable dark mode, useful spacing hierarchy, or restrained shadows; inspect the rendered screen too.

Screenshot-only tells (no grep precise enough to trust): #2 X-Button Sheet, #7 Everything's a Card, #9 Wireframe Borders, #15 Onboarding Carousel, #16 Cross-Platform Costume, #17 Safe-Area Collision. Three more need a running app: #14 The Grand Entrance (re-enter a screen), #19 The Spinner Blink (watch the first load and a refetch), #20 Keyboard Blindness (keyboard open). Check them per SKILL.md's Self-Critique Pass, #16 on both platforms.

Growing the list

A new tell earns its place only after the same failure appears repeatedly across generations - one model's one-off quirk stays out until it repeats. Keep the list near 20 entries: recognition degrades with length.

Requirements and compatibility

Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta

“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.

Needs: Needs Node.js

Security

What our scanner noticed· Low risk

  • Instructions that use the network

A static scan is not a guarantee. Skills are third-party content: review a skill before you let an agent use it.

Attribution and licence

Published by
Expo
Publisher
Expo (Official)
Source
expo/skills · plugins/expo/skills/expo-design-system · commit a9e5bd3
Licence
MIT License (redistribution allowed)
  • LICENSE (added by AutoGineer from plugins/expo/LICENSE)
  • ATTRIBUTION.md (written by AutoGineer)
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