Generated banner for Linear SDK Scripting
Generated logo for Linear SDK Scripting

Linear SDK Scripting

ClineOfficialPublished by Cline

  • Skill
  • Tool integration
  • Automation and integrations
  • Apache-2.0
  • No issues found

From the author

Perform actions in Linear (read, create, update, search issues, projects, comments, teams, cycles, labels, etc.) by writing and running small Node scripts against the official @linear/sdk TypeScript SDK with a personal API key. Use this when the user wants to do Linear work from the terminal without the Linear MCP server, or asks to list/open/create/update/close Linear issues, leave comments, or query teams, projects, users, or workflow states.
— the description by Cline

AutoGineer summary

Written by AutoGineer from the skill’s own files, not by the author

This skill enables programmatic interaction with Linear by writing and running Node.js scripts that utilize the official @linear/sdk. It provides a robust alternative to the Linear MCP server for terminal-based automation, allowing users to read, create, update, and search for issues, projects, comments, and other entities. The skill includes a standardized execution pattern that handles authentication via personal API keys and ensures proper environment setup, making it suitable for complex tasks like batch updates or custom reporting that require more flexibility than standard UI interactions.

What it does

  • Executes custom Node.js scripts to interact with the Linear API.
  • Supports reading, creating, updating, and searching for issues, projects, and comments.
  • Provides a standardized pattern for handling Linear API authentication.
  • Facilitates complex data operations like pagination and relationship traversal.
  • Allows for resolving human-readable inputs like team keys or emails into system UUIDs.
  • Includes a structured approach for managing API keys securely.

When to use it

  • When you need to perform bulk operations or complex queries in Linear.
  • When you want to automate Linear tasks directly from your terminal.
  • When the standard Linear UI or MCP server does not support a specific custom workflow.
  • When you need to integrate Linear data into custom scripts or local tooling.

Advantages

  • Uses the official, typed TypeScript SDK for reliable API interaction.
  • Avoids the limitations of manual GraphQL query construction.
  • Provides a repeatable, scriptable workflow for recurring tasks.
  • Ensures secure handling of API keys through user-authorized persistence.

Usage examples

“List all issues assigned to me in the ENG team.”
The agent creates a Node.js script using the Linear SDK, filters issues by the 'ENG' team key and the current viewer's ID, and outputs the list of issues.
“Create a new bug issue in the mobile team with a high priority.”
The agent writes a script to resolve the 'mobile' team ID, creates the issue with the specified priority, and confirms the creation with the new issue identifier.
“Close issue ENG-123.”
The agent runs a script to find the issue by its human identifier, retrieves the team's 'completed' workflow state, and updates the issue status accordingly.

Install

  1. Download the skill as a ZIP:

    https://autogineer.com/agent-skills/cline/linear-sdk-scripting/download
  2. Unzip it into the cross-client skills folder of your project:

    mkdir -p .agents/skills && unzip linear-sdk-scripting.zip -d .agents/skills

Documentation by Cline

Linear SDK Scripting

Drive Linear through the official TypeScript SDK (@linear/sdk) by writing throwaway Node scripts and executing them. This replaces the Linear MCP server: anything the MCP can do (read issues, create issues, comment, change status, query teams/projects/cycles) you do here by calling SDK methods.

The SDK is preferred over hand-written GraphQL because pagination, relationship traversal, and mutation payloads are normalized, and method and input names are predictable. When you need a field or filter you do not know, consult the docs index in references/docs-index.md and fetch the specific page rather than guessing.

Workflow at a glance

Be reactive: try the script first, recover on auth failure, and only create a key as a last resort. Do not gate on $LINEAR_API_KEY being set in the current shell, that variable is almost always empty here even when a valid key is already persisted (see Setup).

  1. Make sure the SDK is installed in the working dir. See Setup.

  2. Write a small .mjs script into the working dir that imports LinearClient and does the task.

  3. Run it with node, sourcing the shell profiles first so a persisted key is picked up (see Execution pattern).

  4. If it fails with a 401 / AuthenticationLinearError, source the shell profiles and retry once. Only if it still fails is the key actually missing or invalid: run the API key setup flow with the user.

Setup

1. Personal API key

The SDK authenticates with a Linear personal API key read from the LINEAR_API_KEY environment variable.

Do not decide whether a key exists by checking the env var up front. Scripts here run in a non-interactive, non-login shell that does not source ~/.zshrc, ~/.zshenv, ~/.bashrc, etc., so $LINEAR_API_KEY reads as empty even when a valid key is already persisted in one of those files. An empty variable in this shell does not mean the key is unconfigured.

Instead, let the script attempt the work (the Execution pattern sources the profiles first), and only treat the key as missing if it still auth-fails after that. See Handling auth failures.

Only when the key is genuinely missing, guide the user through creating one:

  1. Open Security and access settings: https://linear.app/settings/account/security

  2. Under Personal API keys, create a new key. Copy it (it starts with lin_api_).

  3. Ask the user to paste their key, then load it into the current session so you can use it immediately without a new terminal:

    export LINEAR_API_KEY="lin_api_REPLACE_ME"
  4. Ask before persisting. The key is a secret and persisting it writes to a file the user owns, so do not do it on your own initiative. Explicitly ask first, for example: "Do you want me to persist this key to your shell profile (~/.zshrc) so it's available in future sessions?" Wait for a clear yes.

    Only after the user confirms, perform the write yourself using the command for the user's shell:

    • zsh:

      echo 'export LINEAR_API_KEY="lin_api_REPLACE_ME"' >> ~/.zshrc
    • bash (or ~/.bash_profile on macOS login shells):

      echo 'export LINEAR_API_KEY="lin_api_REPLACE_ME"' >> ~/.bashrc
    • fish:

      echo 'set -gx LINEAR_API_KEY "lin_api_REPLACE_ME"' >> ~/.config/fish/config.fish

    This explicit in-conversation approval is what makes the write a user-requested action rather than an agent-initiated one. If the user declines or does not answer, do not persist the key; it will simply need to be re-set next session.

Never print the key value back to the transcript or commit it anywhere. Treat it as a secret.

2. Install the SDK in a working directory

Keep a dedicated working directory with its own node_modules. Running scripts from inside it lets you use plain import with top-level await and no NODE_PATH tricks. Requires Node 18 or newer.

LINEAR_DIR="${XDG_CACHE_HOME:-$HOME/.cache}/linear-sdk-scripting"
mkdir -p "$LINEAR_DIR"
cd "$LINEAR_DIR"
[ -f package.json ] || npm init -y >/dev/null
npm ls @linear/sdk >/dev/null 2>&1 || npm install @linear/sdk

This is a one-time setup; reuse the directory afterwards.

Execution pattern (canonical)

For each task, write a script into the working directory and run it. Use the env var; do not inline the key.

Source the common shell profiles before invoking node so a persisted key is pulled into the environment (this shell does not source them automatically). This preamble is harmless when no key is persisted, so use it as the standard way to run every script:

LINEAR_DIR="${XDG_CACHE_HOME:-$HOME/.cache}/linear-sdk-scripting"
cat > "$LINEAR_DIR/task.mjs" <<'EOF'
import { LinearClient } from "@linear/sdk"

const linear = new LinearClient({ apiKey: process.env.LINEAR_API_KEY })

const me = await linear.viewer
const myIssues = await me.assignedIssues({ first: 20 })
for (const issue of myIssues.nodes) {
  console.log(`${issue.identifier}  ${issue.title}`)
}
EOF
for f in ~/.zshenv ~/.zshrc ~/.zprofile ~/.profile ~/.bashrc ~/.bash_profile; do
  [ -f "$f" ] && source "$f"
done
node "$LINEAR_DIR/task.mjs"

Notes:

  • The script file lives in the working dir, so import "@linear/sdk" resolves against that dir's node_modules.

  • .mjs gives you top-level await, so no async wrapper is needed.

  • Emit machine-readable output (console.log(JSON.stringify(...))) when you need to parse results in a later step.

Handling auth failures

A missing or invalid key surfaces as an AuthenticationLinearError with status 401. Detect it and route to the key setup flow:

try {
  const me = await linear.viewer
  console.log(me.displayName)
} catch (e) {
  if (e?.status === 401 || e?.constructor?.name === "AuthenticationLinearError") {
    console.error("AUTH_FAILED: set up LINEAR_API_KEY")
    process.exit(2)
  }
  throw e
}

If you see AUTH_FAILED (or the script crashes before any data), recover in this order rather than jumping straight to creating a key:

  1. Source the shell profiles and retry once. The key may already be persisted in a profile file that this shell never sourced. Pull it in and re-run the same script:

    for f in ~/.zshenv ~/.zshrc ~/.zprofile ~/.profile ~/.bashrc ~/.bash_profile; do
      [ -f "$f" ] && source "$f"
    done
    node "$LINEAR_DIR/task.mjs"

    (If you already ran with the canonical Execution pattern preamble, the profiles were sourced, so this retry will only help if you ran without it.)

  2. Only if it still auth-fails, the key is genuinely missing or invalid. Now do the Personal API key setup with the user (create and persist a new key), then rerun.

Common operations

Concise recipes are inline below. Fuller examples (filtering, pagination loops, closing issues via workflow states, batch operations) are in references/recipes.md. The doc index is in references/docs-index.md.

Read:

// Current user
const me = await linear.viewer

// List issues (newest first), with a filter
const issues = await linear.issues({
  first: 25,
  filter: { state: { type: { eq: "started" } } },
})

// A single issue by UUID
const issue = await linear.issue("UUID")

// Teams, users, projects
const teams = await linear.teams()
const users = await linear.users()
const projects = await linear.projects({ first: 50 })

Write (mutations return a payload with success and the entity, often as a promise):

// Create
const created = await linear.createIssue({
  teamId: "TEAM_UUID",
  title: "Title",
  description: "Markdown body",
})
const newIssue = await created.issue

// Update (e.g. retitle, reassign)
await linear.updateIssue("ISSUE_UUID", { title: "New title", assigneeId: "USER_UUID" })

// Comment
await linear.createComment({ issueId: "ISSUE_UUID", body: "Comment text" })

To resolve human inputs to IDs (team key like ENG, a workflow state name like Done, an assignee email), look them up first. See references/recipes.md for the lookup-then-mutate patterns, including how to close an issue by finding the team's completed workflow state.

When you need something not covered here

The Linear schema is large. Instead of guessing field or filter names:

  1. Open references/docs-index.md and pick the relevant page.

  2. Fetch that page (filtering, pagination, SDK fetching and modifying data, or the GraphQL schema reference) and use the exact names from it.

Gotchas

  • Run scripts from the working dir (or point at a script inside it) so @linear/sdk resolves. NODE_PATH does not resolve packages for ESM import; it only works for CommonJS require.

  • Many SDK properties and nested relations are async and return promises or connections. Await them (await issue.state, await issue.assignee).

  • Connections paginate. Use connection.pageInfo.hasNextPage and await connection.fetchNext(), or iterate. See references/recipes.md.

  • Mutation results expose success and the mutated entity; the entity accessor is usually a promise (await payload.issue).

Files

LICENSE

                                 Apache License
                           Version 2.0, January 2004
                        http://www.apache.org/licenses/

   TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION

   1. Definitions.

      "License" shall mean the terms and conditions for use, reproduction,
      and distribution as defined by Sections 1 through 9 of this document.

      "Licensor" shall mean the copyright owner or entity authorized by
      the copyright owner that is granting the License.

      "Legal Entity" shall mean the union of the acting entity and all
      other entities that control, are controlled by, or are under common
      control with that entity. For the purposes of this definition,
      "control" means (i) the power, direct or indirect, to cause the
      direction or management of such entity, whether by contract or
      otherwise, or (ii) ownership of fifty percent (50%) or more of the
      outstanding shares, or (iii) beneficial ownership of such entity.

      "You" (or "Your") shall mean an individual or Legal Entity
      exercising permissions granted by this License.

      "Source" form shall mean the preferred form for making modifications,
      including but not limited to software source code, documentation
      source, and configuration files.

      "Object" form shall mean any form resulting from mechanical
      transformation or translation of a Source form, including but
      not limited to compiled object code, generated documentation,
      and conversions to other media types.

      "Work" shall mean the work of authorship, whether in Source or
      Object form, made available under the License, as indicated by a
      copyright notice that is included in or attached to the work
      (an example is provided in the Appendix below).

      "Derivative Works" shall mean any work, whether in Source or Object
      form, that is based on (or derived from) the Work and for which the
      editorial revisions, annotations, elaborations, or other modifications
      represent, as a whole, an original work of authorship. For the purposes
      of this License, Derivative Works shall not include works that remain
      separable from, or merely link (or bind by name) to the interfaces of,
      the Work and Derivative Works thereof.

      "Contribution" shall mean any work of authorship, including
      the original version of the Work and any modifications or additions
      to that Work or Derivative Works thereof, that is intentionally
      submitted to the Licensor for inclusion in the Work by the copyright owner
      or by an individual or Legal Entity authorized to submit on behalf of
      the copyright owner. For the purposes of this definition, "submitted"
      means any form of electronic, verbal, or written communication sent
      to the Licensor or its representatives, including but not limited to
      communication on electronic mailing lists, source code control systems,
      and issue tracking systems that are managed by, or on behalf of, the
      Licensor for the purpose of discussing and improving the Work, but
      excluding communication that is conspicuously marked or otherwise
      designated in writing by the copyright owner as "Not a Contribution."

      "Contributor" shall mean Licensor and any individual or Legal Entity
      on behalf of whom a Contribution has been received by the Licensor and
      subsequently incorporated within the Work.

   2. Grant of Copyright License. Subject to the terms and conditions of
      this License, each Contributor hereby grants to You a perpetual,
      worldwide, non-exclusive, no-charge, royalty-free, irrevocable
      copyright license to reproduce, prepare Derivative Works of,
      publicly display, publicly perform, sublicense, and distribute the
      Work and such Derivative Works in Source or Object form.

   3. Grant of Patent License. Subject to the terms and conditions of
      this License, each Contributor hereby grants to You a perpetual,
      worldwide, non-exclusive, no-charge, royalty-free, irrevocable
      (except as stated in this section) patent license to make, have made,
      use, offer to sell, sell, import, and otherwise transfer the Work,
      where such license applies only to those patent claims licensable
      by such Contributor that are necessarily infringed by their
      Contribution(s) alone or by combination of their Contribution(s)
      with the Work to which such Contribution(s) was submitted. If You
      institute patent litigation against any entity (including a
      cross-claim or counterclaim in a lawsuit) alleging that the Work
      or a Contribution incorporated within the Work constitutes direct
      or contributory patent infringement, then any patent licenses
      granted to You under this License for that Work shall terminate
      as of the date such litigation is filed.

   4. Redistribution. You may reproduce and distribute copies of the
      Work or Derivative Works thereof in any medium, with or without
      modifications, and in Source or Object form, provided that You
      meet the following conditions:

      (a) You must give any other recipients of the Work or
          Derivative Works a copy of this License; and

      (b) You must cause any modified files to carry prominent notices
          stating that You changed the files; and

      (c) You must retain, in the Source form of any Derivative Works
          that You distribute, all copyright, patent, trademark, and
          attribution notices from the Source form of the Work,
          excluding those notices that do not pertain to any part of
          the Derivative Works; and

      (d) If the Work includes a "NOTICE" text file as part of its
          distribution, then any Derivative Works that You distribute must
          include a readable copy of the attribution notices contained
          within such NOTICE file, excluding any notices that do not
          pertain to any part of the Derivative Works, in at least one
          of the following places: within a NOTICE text file distributed
          as part of the Derivative Works; within the Source form or
          documentation, if provided along with the Derivative Works; or,
          within a display generated by the Derivative Works, if and
          wherever such third-party notices normally appear. The contents
          of the NOTICE file are for informational purposes only and
          do not modify the License. You may add Your own attribution
          notices within Derivative Works that You distribute, alongside
          or as an addendum to the NOTICE text from the Work, provided
          that such additional attribution notices cannot be construed
          as modifying the License.

      You may add Your own copyright statement to Your modifications and
      may provide additional or different license terms and conditions
      for use, reproduction, or distribution of Your modifications, or
      for any such Derivative Works as a whole, provided Your use,
      reproduction, and distribution of the Work otherwise complies with
      the conditions stated in this License.

   5. Submission of Contributions. Unless You explicitly state otherwise,
      any Contribution intentionally submitted for inclusion in the Work
      by You to the Licensor shall be under the terms and conditions of
      this License, without any additional terms or conditions.
      Notwithstanding the above, nothing herein shall supersede or modify
      the terms of any separate license agreement you may have executed
      with Licensor regarding such Contributions.

   6. Trademarks. This License does not grant permission to use the trade
      names, trademarks, service marks, or product names of the Licensor,
      except as required for reasonable and customary use in describing the
      origin of the Work and reproducing the content of the NOTICE file.

   7. Disclaimer of Warranty. Unless required by applicable law or
      agreed to in writing, Licensor provides the Work (and each
      Contributor provides its Contributions) on an "AS IS" BASIS,
      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
      implied, including, without limitation, any warranties or conditions
      of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
      PARTICULAR PURPOSE. You are solely responsible for determining the
      appropriateness of using or redistributing the Work and assume any
      risks associated with Your exercise of permissions under this License.

   8. Limitation of Liability. In no event and under no legal theory,
      whether in tort (including negligence), contract, or otherwise,
      unless required by applicable law (such as deliberate and grossly
      negligent acts) or agreed to in writing, shall any Contributor be
      liable to You for damages, including any direct, indirect, special,
      incidental, or consequential damages of any character arising as a
      result of this License or out of the use or inability to use the
      Work (including but not limited to damages for loss of goodwill,
      work stoppage, computer failure or malfunction, or any and all
      other commercial damages or losses), even if such Contributor
      has been advised of the possibility of such damages.

   9. Accepting Warranty or Additional Liability. While redistributing
      the Work or Derivative Works thereof, You may choose to offer,
      and charge a fee for, acceptance of support, warranty, indemnity,
      or other liability obligations and/or rights consistent with this
      License. However, in accepting such obligations, You may act only
      on Your own behalf and on Your sole responsibility, not on behalf
      of any other Contributor, and only if You agree to indemnify,
      defend, and hold each Contributor harmless for any liability
      incurred by, or claims asserted against, such Contributor by reason
      of your accepting any such warranty or additional liability.

   END OF TERMS AND CONDITIONS

   Copyright 2026 Cline Bot Inc.

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.

Requirements and compatibility

Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta

“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.

Needs: Needs an MCP server, Needs an API key, Needs Node.js

Security

No issues found by our static scan· No issues found

A static scan is not a guarantee. Skills are third-party content: review a skill before you let an agent use it.

Attribution and licence

Published by
Cline
Publisher
Cline (Official)
Source
cline/skills · skills/linear-sdk-scripting · commit 2637846
Licence
Apache License 2.0 (redistribution allowed)
  • LICENSE (added by AutoGineer from LICENSE)
  • ATTRIBUTION.md (written by AutoGineer)
Synced

AutoGineer is not affiliated with or endorsed by Cline or Cline.

Download ZIP

The ZIP holds the skill’s files, its licence files and an ATTRIBUTION.md. Download linear-sdk-scripting.zip