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Canvas Design

AnthropicOfficialPublished by Anthropic

  • Skill
  • Content generator
  • Design and creative
  • Apache-2.0
  • No issues found

From the author

Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.
— the description by Anthropic

AutoGineer summary

Written by AutoGineer from the skill’s own files, not by the author

Canvas-design provides a structured approach to creating static visual art. It operates in two distinct phases: first, by defining a unique design philosophy or aesthetic movement in a markdown document, and second, by expressing that philosophy visually through a PDF or PNG artifact. The process emphasizes spatial communication, minimal text, and intentional composition, encouraging the creation of original designs that avoid copying existing works.

What it does

  • Generates a formal design philosophy document in markdown format.
  • Creates visual art pieces as PDF or PNG files based on the defined philosophy.
  • Integrates minimal, essential text as a visual element within the design.
  • Supports multi-page output for cohesive visual storytelling.
  • Provides access to a curated set of font files for typographic expression.

When to use it

  • When you need to create a poster, piece of art, or static design.
  • When you want to develop a specific aesthetic movement or visual philosophy.
  • When you require a design-forward approach to visual communication.
  • When you need to produce high-fidelity visual artifacts with a focus on spatial balance.

Advantages

  • Encourages a thoughtful, philosophy-first approach to visual creation.
  • Promotes original design by requiring the definition of a unique aesthetic movement.
  • Ensures visual consistency through the application of a guiding design philosophy.
  • Provides flexibility in typographic and spatial arrangement.

Usage examples

“Create a poster for a fictional jazz festival using a Brutalist aesthetic.”
The agent generates a markdown file defining a 'Brutalist Jazz' philosophy, followed by a PNG poster featuring bold geometric shapes and minimal, integrated typography.
“Design a series of three pages for a minimalist art book about silence.”
The agent produces a markdown document outlining the 'Geometric Silence' philosophy and a three-page PDF containing abstract compositions that embody the concept.

Install

  1. 54 of its files are not mirrored here, so install it from its source:

    https://github.com/anthropics/skills/tree/2c5958ecac7cee2b583967a2c4981d0f4a75c579/skills/canvas-design

Documentation by Anthropic

These are instructions for creating design philosophies - aesthetic movements that are then EXPRESSED VISUALLY. Output only .md files, .pdf files, and .png files.

Complete this in two steps:

  1. Design Philosophy Creation (.md file)

  2. Express by creating it on a canvas (.pdf file or .png file)

First, undertake this task:

DESIGN PHILOSOPHY CREATION

To begin, create a VISUAL PHILOSOPHY (not layouts or templates) that will be interpreted through:

  • Form, space, color, composition

  • Images, graphics, shapes, patterns

  • Minimal text as visual accent

THE CRITICAL UNDERSTANDING
  • What is received: Some subtle input or instructions by the user that should be taken into account, but used as a foundation; it should not constrain creative freedom.

  • What is created: A design philosophy/aesthetic movement.

  • What happens next: Then, the same version receives the philosophy and EXPRESSES IT VISUALLY - creating artifacts that are 90% visual design, 10% essential text.

Consider this approach:

  • Write a manifesto for an art movement

  • The next phase involves making the artwork

The philosophy must emphasize: Visual expression. Spatial communication. Artistic interpretation. Minimal words.

HOW TO GENERATE A VISUAL PHILOSOPHY

Name the movement (1-2 words): "Brutalist Joy" / "Chromatic Silence" / "Metabolist Dreams"

Articulate the philosophy (4-6 paragraphs - concise but complete):

To capture the VISUAL essence, express how the philosophy manifests through:

  • Space and form

  • Color and material

  • Scale and rhythm

  • Composition and balance

  • Visual hierarchy

CRITICAL GUIDELINES:

  • Avoid redundancy: Each design aspect should be mentioned once. Avoid repeating points about color theory, spatial relationships, or typographic principles unless adding new depth.

  • Emphasize craftsmanship REPEATEDLY: The philosophy MUST stress multiple times that the final work should appear as though it took countless hours to create, was labored over with care, and comes from someone at the absolute top of their field. This framing is essential - repeat phrases like "meticulously crafted," "the product of deep expertise," "painstaking attention," "master-level execution."

  • Leave creative space: Remain specific about the aesthetic direction, but concise enough that the next Claude has room to make interpretive choices also at a extremely high level of craftmanship.

The philosophy must guide the next version to express ideas VISUALLY, not through text. Information lives in design, not paragraphs.

PHILOSOPHY EXAMPLES

"Concrete Poetry" Philosophy: Communication through monumental form and bold geometry. Visual expression: Massive color blocks, sculptural typography (huge single words, tiny labels), Brutalist spatial divisions, Polish poster energy meets Le Corbusier. Ideas expressed through visual weight and spatial tension, not explanation. Text as rare, powerful gesture - never paragraphs, only essential words integrated into the visual architecture. Every element placed with the precision of a master craftsman.

"Chromatic Language" Philosophy: Color as the primary information system. Visual expression: Geometric precision where color zones create meaning. Typography minimal - small sans-serif labels letting chromatic fields communicate. Think Josef Albers' interaction meets data visualization. Information encoded spatially and chromatically. Words only to anchor what color already shows. The result of painstaking chromatic calibration.

"Analog Meditation" Philosophy: Quiet visual contemplation through texture and breathing room. Visual expression: Paper grain, ink bleeds, vast negative space. Photography and illustration dominate. Typography whispered (small, restrained, serving the visual). Japanese photobook aesthetic. Images breathe across pages. Text appears sparingly - short phrases, never explanatory blocks. Each composition balanced with the care of a meditation practice.

"Organic Systems" Philosophy: Natural clustering and modular growth patterns. Visual expression: Rounded forms, organic arrangements, color from nature through architecture. Information shown through visual diagrams, spatial relationships, iconography. Text only for key labels floating in space. The composition tells the story through expert spatial orchestration.

"Geometric Silence" Philosophy: Pure order and restraint. Visual expression: Grid-based precision, bold photography or stark graphics, dramatic negative space. Typography precise but minimal - small essential text, large quiet zones. Swiss formalism meets Brutalist material honesty. Structure communicates, not words. Every alignment the work of countless refinements.

These are condensed examples. The actual design philosophy should be 4-6 substantial paragraphs.

ESSENTIAL PRINCIPLES
  • VISUAL PHILOSOPHY: Create an aesthetic worldview to be expressed through design

  • MINIMAL TEXT: Always emphasize that text is sparse, essential-only, integrated as visual element - never lengthy

  • SPATIAL EXPRESSION: Ideas communicate through space, form, color, composition - not paragraphs

  • ARTISTIC FREEDOM: The next Claude interprets the philosophy visually - provide creative room

  • PURE DESIGN: This is about making ART OBJECTS, not documents with decoration

  • EXPERT CRAFTSMANSHIP: Repeatedly emphasize the final work must look meticulously crafted, labored over with care, the product of countless hours by someone at the top of their field

The design philosophy should be 4-6 paragraphs long. Fill it with poetic design philosophy that brings together the core vision. Avoid repeating the same points. Keep the design philosophy generic without mentioning the intention of the art, as if it can be used wherever. Output the design philosophy as a .md file.


DEDUCING THE SUBTLE REFERENCE

CRITICAL STEP: Before creating the canvas, identify the subtle conceptual thread from the original request.

THE ESSENTIAL PRINCIPLE: The topic is a subtle, niche reference embedded within the art itself - not always literal, always sophisticated. Someone familiar with the subject should feel it intuitively, while others simply experience a masterful abstract composition. The design philosophy provides the aesthetic language. The deduced topic provides the soul - the quiet conceptual DNA woven invisibly into form, color, and composition.

This is VERY IMPORTANT: The reference must be refined so it enhances the work's depth without announcing itself. Think like a jazz musician quoting another song - only those who know will catch it, but everyone appreciates the music.


CANVAS CREATION

With both the philosophy and the conceptual framework established, express it on a canvas. Take a moment to gather thoughts and clear the mind. Use the design philosophy created and the instructions below to craft a masterpiece, embodying all aspects of the philosophy with expert craftsmanship.

IMPORTANT: For any type of content, even if the user requests something for a movie/game/book, the approach should still be sophisticated. Never lose sight of the idea that this should be art, not something that's cartoony or amateur.

To create museum or magazine quality work, use the design philosophy as the foundation. Create one single page, highly visual, design-forward PDF or PNG output (unless asked for more pages). Generally use repeating patterns and perfect shapes. Treat the abstract philosophical design as if it were a scientific bible, borrowing the visual language of systematic observation—dense accumulation of marks, repeated elements, or layered patterns that build meaning through patient repetition and reward sustained viewing. Add sparse, clinical typography and systematic reference markers that suggest this could be a diagram from an imaginary discipline, treating the invisible subject with the same reverence typically reserved for documenting observable phenomena. Anchor the piece with simple phrase(s) or details positioned subtly, using a limited color palette that feels intentional and cohesive. Embrace the paradox of using analytical visual language to express ideas about human experience: the result should feel like an artifact that proves something ephemeral can be studied, mapped, and understood through careful attention. This is true art.

Text as a contextual element: Text is always minimal and visual-first, but let context guide whether that means whisper-quiet labels or bold typographic gestures. A punk venue poster might have larger, more aggressive type than a minimalist ceramics studio identity. Most of the time, font should be thin. All use of fonts must be design-forward and prioritize visual communication. Regardless of text scale, nothing falls off the page and nothing overlaps. Every element must be contained within the canvas boundaries with proper margins. Check carefully that all text, graphics, and visual elements have breathing room and clear separation. This is non-negotiable for professional execution. IMPORTANT: Use different fonts if writing text. Search the ./canvas-fonts directory. Regardless of approach, sophistication is non-negotiable.

Download and use whatever fonts are needed to make this a reality. Get creative by making the typography actually part of the art itself -- if the art is abstract, bring the font onto the canvas, not typeset digitally.

To push boundaries, follow design instinct/intuition while using the philosophy as a guiding principle. Embrace ultimate design freedom and choice. Push aesthetics and design to the frontier.

CRITICAL: To achieve human-crafted quality (not AI-generated), create work that looks like it took countless hours. Make it appear as though someone at the absolute top of their field labored over every detail with painstaking care. Ensure the composition, spacing, color choices, typography - everything screams expert-level craftsmanship. Double-check that nothing overlaps, formatting is flawless, every detail perfect. Create something that could be shown to people to prove expertise and rank as undeniably impressive.

Output the final result as a single, downloadable .pdf or .png file, alongside the design philosophy used as a .md file.


FINAL STEP

IMPORTANT: The user ALREADY said "It isn't perfect enough. It must be pristine, a masterpiece if craftsmanship, as if it were about to be displayed in a museum."

CRITICAL: To refine the work, avoid adding more graphics; instead refine what has been created and make it extremely crisp, respecting the design philosophy and the principles of minimalism entirely. Rather than adding a fun filter or refactoring a font, consider how to make the existing composition more cohesive with the art. If the instinct is to call a new function or draw a new shape, STOP and instead ask: "How can I make what's already here more of a piece of art?"

Take a second pass. Go back to the code and refine/polish further to make this a philosophically designed masterpiece.

MULTI-PAGE OPTION

To create additional pages when requested, create more creative pages along the same lines as the design philosophy but distinctly different as well. Bundle those pages in the same .pdf or many .pngs. Treat the first page as just a single page in a whole coffee table book waiting to be filled. Make the next pages unique twists and memories of the original. Have them almost tell a story in a very tasteful way. Exercise full creative freedom.

Files

canvas-fonts/DMMono-OFL.txt

Copyright 2020 The DM Mono Project Authors (https://www.github.com/googlefonts/dm-mono)

This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org


-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------

PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.

The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded, 
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.

DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.

"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).

"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).

"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.

"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.

PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:

1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.

2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.

3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.

4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.

5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.

TERMINATION
This license becomes null and void if any of the above conditions are
not met.

DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

Requirements and compatibility

Written for: Claude Code, Claude apps

Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta

“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.

Security

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Attribution and licence

Published by
Anthropic
Publisher
Anthropic (Official)
Source
anthropics/skills · skills/canvas-design · commit 2c5958e
Licence
Apache License 2.0 (redistribution allowed)
  • ATTRIBUTION.md (written by AutoGineer)
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Get it from the source

54 of this skill’s files are not mirrored here, so there is no ZIP. Get the complete skill from its source: anthropics/skills