Threejs Weather
Meng To· Community
Techniques for implementing performant, atmospheric weather systems in Three.js scenes.
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1928 skills
Meng To· Community
Techniques for implementing performant, atmospheric weather systems in Three.js scenes.
Meng To· Community
A procedural wood material for Three.js using MeshPhysicalMaterial to simulate realistic timber grain, pores, and finishes without image textures.
Meng To· Community
A Three.js module for rendering volumetric underwater god rays with drifting swell fields and caustic effects.
Meng To· Community
A systematic approach to auditing work, verifying claims with evidence, and explaining findings in simple, accessible language.
Meng To· Community
A guide for building user interfaces using Tailwind CSS utility-first styling patterns.
Meng To· Community
A guide for building and debugging interactive 3D web experiences using the Three.js library.
Meng To· Community
Implement restrained, mouse-driven 3D parallax and camera orbit for cinematic Three.js hero sections.
Meng To· Community
A structured approach for building data-driven, reusable enemy systems in Three.js action games.
Meng To· Community
Integrate animated WebGL liquid-metal borders into React components using the metal-fx package.
Meng To· Community
A guide for implementing dark-mode glassmorphism with frosted surfaces and gradient borders.
Meng To· Community
Implement animated edge glow states in React using the border-beam package for UI feedback.
Meng To· Community
A comprehensive workflow for developing, optimizing, and testing Three.js games specifically for mobile web environments.
Meng To· Community
Transforms reference videos into comprehensive, builder-ready technical prompts for web development and motion design.
Meng To· Community
A Three.js implementation for rendering 3D particle-based globe visualizations with orbital rings.
Meng To· Community
A systematic workflow for polishing game combat skills using blind judge scoring and objective rubrics.
Meng To· Community
A guide to building a non-blocking, worker-based burning paper ring loader for web pages.
Meng To· Community
A design guide and implementation pattern for creating subtle, premium gradient borders on web UI components.
Meng To· Community
Implement a Three.js wireframe scan reveal effect to dynamically introduce 3D models with a leading wireframe cage and trailing solid surface.
Meng To· Community
A standardized framework for building, rigging, and integrating combat-ready monsters into Three.js web games.
Meng To· Community
A structured approach to designing and implementing robust, transaction-based game inventory and equipment systems.
Meng To· Community
Design, implement, backfill, audit, and release in-game changelogs with contiguous versioning, deployment provenance, menu-state navigation, accessible toggle, close, and Escape behavior, and responsive release-ledger UI. Use when Codex needs to add or revise a changelog or version screen in a game, reconstruct release history from deployments and Git, define version-bump rules, keep displayed versions synchronized with live builds, or test changelog mechanics across desktop and mobile.
Meng To· Community
A Three.js implementation for rendering interactive 3D objects with PBR materials and lighting.
Meng To· Community
A guide for implementing cinematic, scroll-driven product storytelling using GSAP ScrollTrigger.
Meng To· Community
Guidelines for building cursor trails with constant mote spacing regardless of pointer speed.