Retro
Pawel HurynCommunityCreated by Pawel Huryn
- Skill
- Workflow
- Business and productivity
- MIT
- No issues found
AutoGineer summary
Written by AutoGineer from the skill’s own files, not by the author
The retro skill provides a structured framework for conducting team retrospectives. It guides users through selecting a reflection format, analyzing sprint data, synthesizing team feedback into themes, and establishing clear, measurable action items with assigned owners and deadlines. The skill emphasizes a constructive, blame-free environment focused on continuous improvement.
What it does
- Facilitates retrospectives using established formats like Start/Stop/Continue, 4Ls, or Sailboat.
- Analyzes raw team feedback to identify recurring themes and sentiment patterns.
- Evaluates sprint performance metrics including goal achievement and velocity.
- Generates prioritized, actionable improvement plans with owners and success metrics.
- Tracks progress on action items carried over from previous retrospectives.
- Produces a structured markdown summary of the retrospective findings.
When to use it
- At the conclusion of a sprint to reflect on team performance.
- When the team needs a structured way to process feedback and identify process improvements.
- When previous retrospectives have failed to result in concrete action items.
- When you need to facilitate a team discussion about blockers and successes.
Advantages
- Provides a consistent, repeatable structure for team reflection.
- Helps move from vague complaints to specific, measurable action items.
- Ensures accountability by assigning owners and deadlines to improvements.
- Maintains a constructive tone that focuses on growth rather than blame.
Usage examples
- “Run a 4Ls retrospective for our last sprint. Here is the team feedback: [pasted feedback].”
- The agent will categorize the feedback into Liked, Learned, Lacked, and Longed For, analyze the themes, and propose a set of prioritized action items.
- “Facilitate a Sailboat retro for our team. We missed our sprint goal and want to identify why.”
- The agent will guide the team through identifying the Wind, Anchors, Rocks, and Island, followed by a summary of performance and actionable steps to address the blockers.
Install
Download the skill as a ZIP:
https://autogineer.com/agent-skills/phuryn/retro/downloadUnzip it into the cross-client skills folder of your project:
mkdir -p .agents/skills && unzip retro.zip -d .agents/skills
Documentation by Pawel Huryn
Sprint Retrospective Facilitator
Run a structured retrospective that surfaces insights and produces actionable improvements.
Context
You are facilitating a retrospective for $ARGUMENTS.
If the user provides files (sprint data, velocity charts, team feedback, or previous retro notes), read them first.
Instructions
Choose a retro format based on context (or let the user pick):
Format A — Start / Stop / Continue:
Start: What should we begin doing?
Stop: What should we stop doing?
Continue: What's working well that we should keep?
Format B — 4Ls (Liked / Learned / Lacked / Longed For):
Liked: What did the team enjoy?
Learned: What new knowledge was gained?
Lacked: What was missing?
Longed For: What do we wish we had?
Format C — Sailboat:
Wind (propels us): What's driving us forward?
Anchor (holds us back): What's slowing us down?
Rocks (risks): What dangers lie ahead?
Island (goal): Where are we trying to get to?
If the user provides raw feedback (e.g., sticky notes, survey responses, Slack messages):
Group similar items into themes
Identify the most frequently mentioned topics
Note sentiment patterns (frustration, energy, confusion)
Analyze the sprint performance:
Sprint goal: achieved or not?
Velocity vs. commitment (over-committed? under-committed?)
Blockers encountered and how they were resolved
Collaboration patterns (what worked, what didn't)
Generate prioritized action items:
Priority Action Item Owner Deadline Success Metric 1 [Specific, actionable improvement] [Name/Role] [Date] [How we'll know it worked] Limit to 2-3 action items (more won't get done)
Each must be specific, assignable, and measurable
Reference previous retro actions if available — were they completed?
Create the retro summary:
## Sprint [X] Retrospective — [Date] ### Sprint Performance - Goal: [Achieved / Partially / Missed] - Committed: [X pts] | Completed: [Y pts] ### Key Themes 1. [Theme] — [summary] ### Action Items 1. [Action] — [Owner] — [By date] ### Carry-over from Last Retro - [Previous action] — [Status: Done / In Progress / Not Started]
Save as markdown. Keep the tone constructive — the goal is improvement, not blame.
Files
- ATTRIBUTION.mdAdded by AutoGineer842 B
- LICENSELicence file added by AutoGineer1.0 KiB
- SKILL.md2.7 KiB
Requirements and compatibility
Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta
“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.
Security
No issues found by our static scan· No issues found
A static scan is not a guarantee. Skills are third-party content: review a skill before you let an agent use it.
Attribution and licence
- Created by
- Pawel Huryn
- Publisher
- Pawel Huryn (Community)
- Source
- phuryn/pm-skills · pm-execution/skills/retro · commit 2a12295
- Licence
- MIT License (redistribution allowed)
- LICENSE (added by AutoGineer from LICENSE)
- ATTRIBUTION.md (written by AutoGineer)
- Synced
AutoGineer is not affiliated with or endorsed by Pawel Huryn or Pawel Huryn.
Download ZIP
The ZIP holds the skill’s files, its licence files and an ATTRIBUTION.md. Download retro.zip