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Three Webgl Game

OpenAIOfficialCreated by OpenAIDistributed by OpenAI

  • Skill
  • Tool integration
  • Software development
  • Link-only
  • No issues found

From the author

Implement browser-game runtimes with plain Three.js. Use when the user wants imperative scene control in TypeScript or Vite with GLB assets, loaders, physics, and low-level WebGL debugging.
— the description by OpenAI

Install

Documentation by OpenAI

The licence of this skill does not allow us to copy its documentation. Read it at the source

Files

Requirements and compatibility

Written for: OpenAI Codex

Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta

“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.

Security

No issues found by our static scan· No issues found

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Attribution and licence

Created by
OpenAI
Publisher
OpenAI (Official)
Distributed by
OpenAI
Source
openai/plugins · plugins/game-studio/skills/three-webgl-game · commit d420d13
Licence
No licence found — all rights reserved by the author (link-only: we do not redistribute its files)
Synced

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Get it from the source

This skill’s licence does not allow redistribution, so we link to it instead: openai/plugins