Generated banner for Webgpu Threejs Tsl
Generated logo for Webgpu Threejs Tsl

Webgpu Threejs Tsl

JetBrainsOfficialCreated by DgreenheckDistributed by JetBrains

  • Skill
  • Tool integration
  • Software development
  • Link-only
  • No issues found

From the author

Comprehensive guide for developing WebGPU-enabled Three.js applications using TSL (Three.js Shading Language). Covers WebGPU renderer setup, TSL syntax and node materials, compute shaders, post-processing effects, and WGSL integration. Use this skill when working with Three.js WebGPU, TSL shaders, node materials, or GPU compute in Three.js.
— the description by Dgreenheck

Install

Documentation by Dgreenheck

The licence of this skill does not allow us to copy its documentation. Read it at the source

Files

Requirements and compatibility

Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta

“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.

Needs: Needs Node.js

Security

No issues found by our static scan· No issues found

A static scan is not a guarantee. Skills are third-party content: review a skill before you let an agent use it.

Attribution and licence

Created by
Dgreenheck
Publisher
JetBrains (Official)
Distributed by
JetBrains
Source
JetBrains/skills · webgpu-threejs-tsl · commit 3f53782
Licence
No licence found — all rights reserved by the author (link-only: we do not redistribute its files)
Synced

AutoGineer is not affiliated with or endorsed by Dgreenheck or JetBrains.

Get it from the source

This skill’s licence does not allow redistribution, so we link to it instead: JetBrains/skills