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Mvvm Toolkit Messenger

GitHubOfficialFirst committed by alvinashcraftDistributed by GitHub

  • Skill
  • Tool integration
  • Agent tooling
  • MIT
  • No issues found

From the author

CommunityToolkit.Mvvm Messenger pub/sub for decoupled communication between ViewModels (or any objects). Covers WeakReferenceMessenger vs StrongReferenceMessenger, IRecipient<TMessage>, RequestMessage<T> / AsyncRequestMessage<T> / CollectionRequestMessage<T>, ValueChangedMessage<T>, channels (tokens), and the ObservableRecipient activation lifecycle. Use across WPF, WinUI 3, .NET MAUI, Uno, and Avalonia.
— the description by alvinashcraft

From the skill’s files

Taken from the skill’s own files (its description, section headings and stated usage). Not an AutoGineer summary, and not written by the author as one.

CommunityToolkit.Mvvm Messenger pub/sub for decoupled communication between ViewModels (or any objects). Covers WeakReferenceMessenger vs StrongReferenceMessenger, IRecipient‹TMessage›, RequestMessage‹T› / AsyncRequestMessage‹T› / CollectionRequestMessage‹T›, ValueChangedMessage‹T›, channels (tokens), and the ObservableRecipient activation lifecycle. Use across WPF, WinUI 3, .NET MAUI, Uno, and Avalonia. Pub/sub messaging for ViewModels (or any objects) without forcing a shared reference graph. Part of CommunityToolkit.Mvvm 8.x.

What it does

  • When to use this skill
  • Choose an implementation
  • Define a message
  • Register a recipient
  • Send a message
  • Channels (tokens)

When to use it

  • Use across WPF, WinUI 3, .NET MAUI, Uno, and Avalonia.
  • Two or more ViewModels need to react to an event (login, theme change, save, navigation) without holding references to each other
  • A ViewModel needs to ask another VM for a value (request/reply)
  • You're scoping events to a sub-system or window with channel tokens
  • Diagnosing "my handler never fires" or weak-reference recipient lifetime problems

Advantages

The skill’s files do not state this.

Usage examples

The skill’s files do not state this.

Install

  1. Download the skill as a ZIP:

    https://autogineer.com/agent-skills/github/mvvm-toolkit-messenger/download
  2. Unzip it into the cross-client skills folder of your project:

    mkdir -p .agents/skills && unzip mvvm-toolkit-messenger.zip -d .agents/skills

Documentation by alvinashcraft

CommunityToolkit.Mvvm Messenger

Pub/sub messaging for ViewModels (or any objects) without forcing a shared reference graph. Part of CommunityToolkit.Mvvm 8.x.

TL;DR. Default to WeakReferenceMessenger.Default. Register handlers with the (recipient, message) lambda and the static modifier so you never capture this. Inherit from ObservableRecipient and toggle IsActive at activation/deactivation to get automatic register/unregister.


When to use this skill

  • Two or more ViewModels need to react to an event (login, theme change, save, navigation) without holding references to each other

  • A ViewModel needs to ask another VM for a value (request/reply)

  • You're scoping events to a sub-system or window with channel tokens

  • Diagnosing "my handler never fires" or weak-reference recipient lifetime problems

For source generators, base classes, and commands see the mvvm-toolkit skill. For DI wiring (registering an IMessenger instance), see mvvm-toolkit-di.


Choose an implementation

TypeWhen
WeakReferenceMessenger.DefaultDefault. Recipients held weakly — eligible for GC even while registered. Internal trimming runs during full GCs; no manual Cleanup() needed.
StrongReferenceMessenger.DefaultProfiler shows the messenger is hot and allocation matters. Recipients are pinned until you Unregister. Forgetting unregistration leaks them.
Custom IMessenger instancePer-window/per-scope (e.g., one messenger per app window). Construct directly, inject via DI.

ObservableRecipient's parameterless constructor uses WeakReferenceMessenger.Default. Pass a different IMessenger to its constructor to override.


Define a message

The toolkit ships base classes; any class works.

using CommunityToolkit.Mvvm.Messaging.Messages;

// Single-payload broadcast
public sealed class LoggedInUserChangedMessage(User user)
    : ValueChangedMessage<User>(user);

// Custom shape (records are great for this)
public sealed record ThemeChangedMessage(AppTheme NewTheme);

// Empty signal
public sealed record RefreshRequestedMessage;

Register a recipient

WeakReferenceMessenger.Default.Register<MyViewModel, ThemeChangedMessage>(
    this,
    static (recipient, message) => recipient.OnThemeChanged(message.NewTheme));

The static modifier prevents accidental closure allocation and keeps this out of the lambda — use the recipient parameter instead.

IRecipient<TMessage> interface style
public sealed class MyViewModel : ObservableRecipient,
    IRecipient<ThemeChangedMessage>,
    IRecipient<RefreshRequestedMessage>
{
    public void Receive(ThemeChangedMessage message) { /* ... */ }
    public void Receive(RefreshRequestedMessage message) { /* ... */ }
}

ObservableRecipient.OnActivated() calls Messenger.RegisterAll(this), which subscribes every IRecipient<T> interface implemented by the type. If you're not using ObservableRecipient, register manually:

WeakReferenceMessenger.Default.RegisterAll(this);

Send a message

WeakReferenceMessenger.Default.Send(new ThemeChangedMessage(AppTheme.Dark));

// Empty payloads use the parameterless overload:
WeakReferenceMessenger.Default.Send<RefreshRequestedMessage>();

Channels (tokens)

Scope messages to a sub-system or window with a token (any equatable value — int, string, Guid):

const int LeftPaneChannel = 1;

WeakReferenceMessenger.Default.Register<MyViewModel, RefreshRequestedMessage, int>(
    this, LeftPaneChannel,
    static (r, _) => r.RefreshLeft());

WeakReferenceMessenger.Default.Send(new RefreshRequestedMessage(), LeftPaneChannel);

Messages sent without a token use the default shared channel — they are not delivered to channel-scoped recipients.


Request / reply

For ask-style scenarios where a recipient provides a value back to the sender, use the RequestMessage<T> family.

Sync request
public sealed class CurrentUserRequest : RequestMessage<User> { }

WeakReferenceMessenger.Default.Register<UserService, CurrentUserRequest>(
    this,
    static (r, m) => m.Reply(r.CurrentUser));

User user = WeakReferenceMessenger.Default.Send<CurrentUserRequest>();

The implicit conversion from CurrentUserRequest to User throws if no recipient called Reply. Capture the message to check first:

var request = WeakReferenceMessenger.Default.Send<CurrentUserRequest>();
if (request.HasReceivedResponse)
    User user = request.Response;
Async request
public sealed class CurrentUserRequest : AsyncRequestMessage<User> { }

WeakReferenceMessenger.Default.Register<UserService, CurrentUserRequest>(
    this,
    static (r, m) => m.Reply(r.GetCurrentUserAsync()));

User user = await WeakReferenceMessenger.Default.Send<CurrentUserRequest>();
Collection requests (fan-in)

CollectionRequestMessage<T> and AsyncCollectionRequestMessage<T> collect a Reply from every responding recipient:

public sealed class OpenDocumentsRequest : CollectionRequestMessage<Document> { }

var docs = WeakReferenceMessenger.Default.Send<OpenDocumentsRequest>();
foreach (Document doc in docs) { /* ... */ }

Lifecycle

Even with WeakReferenceMessenger, unregister explicitly when a recipient is being torn down — it trims dead entries and improves performance:

WeakReferenceMessenger.Default.Unregister<ThemeChangedMessage>(this);
WeakReferenceMessenger.Default.Unregister<ThemeChangedMessage, int>(this, LeftPaneChannel);
WeakReferenceMessenger.Default.UnregisterAll(this);

ObservableRecipient.OnDeactivated() does this automatically when IsActive flips to false. Set it from your activation hook:

protected override void OnNavigatedTo(NavigationEventArgs e)
{
    base.OnNavigatedTo(e);
    ViewModel.IsActive = true;
}

protected override void OnNavigatedFrom(NavigationEventArgs e)
{
    ViewModel.IsActive = false;
    base.OnNavigatedFrom(e);
}

Common pitfalls

  1. Capturing this in the lambda. (r, m) => OnX(m) implicitly captures this; allocates a closure and confuses lifetime. Always use (r, m) => r.OnX(m) with static.

  2. Strong-ref recipients without Unregister. With StrongReferenceMessenger, recipients (and their entire object graph) stay pinned forever. Either inherit from ObservableRecipient (auto-unregisters in OnDeactivated) or call UnregisterAll(this).

  3. Inherited message types. A handler registered for BaseMessage is not invoked for DerivedMessage : BaseMessage. Register each concrete type.

  4. Wrong messenger instance. Sending via WeakReferenceMessenger.Default and registering via an injected per-window messenger means the message never arrives. Use the same IMessenger everywhere (typically inject it via ObservableRecipient(messenger)).

  5. OnActivated never runs. ObservableRecipient only registers IRecipient<T> handlers when IsActive flips from false to true.

  6. Cross-thread updates. The messenger is thread-agnostic. If a handler updates UI, marshal manually (DispatcherQueue.TryEnqueue / Dispatcher.BeginInvoke).


Multiple messengers (per-window scoping)

services.AddSingleton<IMessenger>(WeakReferenceMessenger.Default); // app-wide
services.AddScoped<WindowScopedMessenger>();                       // per-window

Inject the appropriate IMessenger into the ViewModel constructor:

public sealed partial class WindowViewModel(IMessenger messenger)
    : ObservableRecipient(messenger) { }

This isolates broadcasts to a single window — useful for multi-window desktop apps (WinUI 3, WPF, MAUI desktop, Avalonia).


References

TopicFile
Full deep dive (more channel/lifecycle examples, diagnostics)references/messenger-patterns.md

External:

Files

Requirements and compatibility

Written for: GitHub Copilot

Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta

“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.

Security

No issues found by our static scan· No issues found

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Attribution and licence

First committed by
GitHub avatar of alvinashcraftalvinashcraft
Publisher
GitHub (Official)
Distributed by
GitHub
Source
github/awesome-copilot · skills/mvvm-toolkit-messenger · commit 797337f
Licence
MIT License (redistribution allowed)
  • LICENSE (added by AutoGineer from LICENSE)
  • ATTRIBUTION.md (written by AutoGineer)
Synced
Contributors
alvinashcraft

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Download ZIP

The ZIP holds the skill’s files, its licence files and an ATTRIBUTION.md. Download mvvm-toolkit-messenger.zip